Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add custom sound descriptions for blood dagger and blood tide. | jc_gargma | 2021-09-21 | 1 | -0/+1 |
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* | Fix Blood Ride AoE | jc_gargma | 2021-09-18 | 1 | -4/+6 |
| | | | | Clean up spell progression for Blood Wave | ||||
* | Clean up description for Vampire threshold mutation. | jc_gargma | 2021-09-18 | 1 | -2/+2 |
| | | | | | | Add +2 all stats to vampire threshold. Rename VAMP_SIBLING Clean up Damned description. | ||||
* | Increase the rate at which blood tide/wave scale up blood splatter. | jc_gargma | 2021-09-16 | 1 | -2/+2 |
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* | Increase the blood field chance on blood tide and blood wave. | jc_gargma | 2021-09-16 | 1 | -5/+5 |
| | | | | Reduce HP cost of Blood Wave slightly. | ||||
* | Tweak several Hemomancer spell difficulties. | jc_gargma | 2021-09-12 | 1 | -2/+2 |
| | | | | Increase odds of Crimson Haze leaving blood splatter behind. | ||||
* | Make hemomancer spells able to cause friendly fire | jc_gargma | 2021-08-16 | 1 | -3/+3 |
| | | | | Fix several spells using the wrong target | ||||
* | Spells have durations with two decimal places, not three. | jc_gargma | 2021-08-01 | 1 | -3/+3 |
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* | Add increments to hemomancy spells so they actually gain from leveling up. | jc_gargma | 2021-08-01 | 1 | -27/+32 |
| | | | | | Fix many of the hemomancy durations to last longer than a fraction of a second. Sort hemomancy spell values. | ||||
* | Migration error | jc_gargma | 2021-05-07 | 1 | -1/+1 |
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* | Updating body part names, prices, some flags for BN | jc_gargma | 2021-05-06 | 1 | -1/+1 |
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* | Lots of updates to the Hemomancer | jc_gargma | 2021-04-24 | 1 | -4/+4 |
| | | | | Various design notes | ||||
* | Many changes to bring the mod more up to date with 0.E.3 | jc_gargma | 2021-04-09 | 1 | -3/+3 |
| | | | | Rebalance blood backpacks | ||||
* | Initial commit | jc_gargma | 2020-09-12 | 1 | -0/+75 |