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* Clean up some spell descriptions.jc_gargma2021-08-284-30/+31
* Increase clotting max duration to 60sjc_gargma2021-08-281-1/+1
* Add Hemomancer blood purge spelljc_gargma2021-08-262-0/+28
* Make hemomancer spells able to cause friendly firejc_gargma2021-08-165-7/+7
* Slightly increase healing power of blood synthesis<jc_gargma2021-08-161-2/+2
* Convert Hemomancer Transfusion spell to require a targetjc_gargma2021-08-162-5/+5
* Add a heal-other spell to blood magic.jc_gargma2021-08-031-0/+23
* Spells have durations with two decimal places, not three.jc_gargma2021-08-015-21/+21
* Fix some ints that were set as floatsjc_gargma2021-08-011-6/+6
* Add increments to hemomancy spells so they actually gain from leveling up.jc_gargma2021-08-017-139/+167
* Typojc_gargma2021-06-031-1/+1
* Yes, more migration errorsjc_gargma2021-05-073-4/+4
* Still more migration errorsjc_gargma2021-05-077-10/+10
* Yet more migration errorsjc_gargma2021-05-079-23/+23
* More migration errorsjc_gargma2021-05-073-4/+4
* Migration errorjc_gargma2021-05-0717-65/+61
* Many more updates for BNjc_gargma2021-05-0718-93/+97
* Updating body part names, prices, some flags for BNjc_gargma2021-05-066-14/+14
* Fix spell range min/max being backwardsjc_gargma2021-05-051-2/+2
* color_gray to color_light_grayjc_gargma2021-04-2911-21/+21
* Lots of updates to the Hemomancerjc_gargma2021-04-2413-59/+212
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-0928-106/+106
* Fix folder layoutjc_gargma2020-09-215-7/+7
* Initial commitjc_gargma2020-09-1230-0/+2536