Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Fix sound effect on blood synthesis spell. | jc_gargma | 2021-10-14 | 1 | -0/+1 | |
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* | Fix calories of reconstituted synthetic blood. | jc_gargma | 2021-10-14 | 1 | -0/+1 | |
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* | Add more custom spell sprites. | jc_gargma | 2021-10-11 | 6 | -2/+16 | |
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* | Add custom spites to several hemomancer spells. | jc_gargma | 2021-10-11 | 5 | -4/+14 | |
| | | | | Also fix the blind aoe on crimson haze. | |||||
* | Add Reconstitued Blood + Synthetic + Recipes | jc_gargma | 2021-10-04 | 2 | -2/+42 | |
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* | Update for removal of specialized gunpowders from BN. | jc_gargma | 2021-10-03 | 1 | -1/+1 | |
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* | Convert Blood Transfusion to be less spammy for reals this time. | jc_gargma | 2021-09-23 | 2 | -6/+11 | |
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* | Set the default container for blood back to IV bag. | jc_gargma | 2021-09-23 | 1 | -1/+1 | |
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* | Fix errors in NPC permanently refusing to blood. | jc_gargma | 2021-09-22 | 2 | -2/+3 | |
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* | Fix Weak Scent copying from Terrifying. | jc_gargma | 2021-09-21 | 1 | -1/+1 | |
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* | Add custom sound descriptions for blood dagger and blood tide. | jc_gargma | 2021-09-21 | 2 | -0/+2 | |
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* | Various typos and errors fixed so ghouling actually works. | jc_gargma | 2021-09-18 | 1 | -12/+13 | |
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* | Make the Ghoul and Thrall traits mixed. | jc_gargma | 2021-09-18 | 1 | -0/+2 | |
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* | Ghouling has finally arrived. | jc_gargma | 2021-09-18 | 2 | -19/+235 | |
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* | Forcefully blood drinking from mutants can now...succeed? | jc_gargma | 2021-09-18 | 1 | -11/+24 | |
| | | | | | | NPCs can now permanently refuse to give blood...willingly. Clean up some other text in the blood drinking dialogues. Clean up some text in the blood drinking dialogues. | |||||
* | Add traits for permanent refusal to give blood/ghoul | jc_gargma | 2021-09-18 | 1 | -1/+19 | |
| | | | | Capitalize the currently unused Sire forgiveness trait. | |||||
* | Add +1 all stats to Ghouls | jc_gargma | 2021-09-18 | 1 | -1/+2 | |
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* | Fix Blood Ride AoE | jc_gargma | 2021-09-18 | 1 | -4/+6 | |
| | | | | Clean up spell progression for Blood Wave | |||||
* | Reduce casting time of Blood Dagger as level goes up. | jc_gargma | 2021-09-18 | 1 | -0/+2 | |
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* | Clean up description for Vampire threshold mutation. | jc_gargma | 2021-09-18 | 2 | -6/+7 | |
| | | | | | | Add +2 all stats to vampire threshold. Rename VAMP_SIBLING Clean up Damned description. | |||||
* | Increase the rate at which blood tide/wave scale up blood splatter. | jc_gargma | 2021-09-16 | 1 | -2/+2 | |
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* | Increase the blood field chance on blood tide and blood wave. | jc_gargma | 2021-09-16 | 1 | -5/+5 | |
| | | | | Reduce HP cost of Blood Wave slightly. | |||||
* | Typo | jc_gargma | 2021-09-16 | 1 | -1/+1 | |
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* | Slightly reduce the HP cost of crimson haze. | jc_gargma | 2021-09-16 | 1 | -3/+3 | |
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* | Convert the stock mutations to copy-from and extend, instead of replace. | jc_gargma | 2021-09-16 | 1 | -69/+20 | |
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* | Set the caloric values of blood to be static. | jc_gargma | 2021-09-16 | 1 | -9/+5 | |
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* | Fix synthetic blood bar to have two charges, not 2 count. | jc_gargma | 2021-09-16 | 1 | -1/+1 | |
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* | Fix blood puddle field to actually work. | jc_gargma | 2021-09-15 | 2 | -22/+78 | |
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* | Tweak several Hemomancer spell difficulties. | jc_gargma | 2021-09-12 | 2 | -4/+4 | |
| | | | | Increase odds of Crimson Haze leaving blood splatter behind. | |||||
* | Add a scroll for purge. | jc_gargma | 2021-09-11 | 1 | -0/+8 | |
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* | Reduce the massive crimson haze radius. | jc_gargma | 2021-09-11 | 1 | -2/+2 | |
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* | Allow more spells to target friendlies. | jc_gargma | 2021-09-11 | 3 | -3/+3 | |
| | | | | Just in case you wanted to. | |||||
* | Add concentration component to blood eruption. | jc_gargma | 2021-09-11 | 1 | -1/+1 | |
| | | | | All the other spells to directly manipulate a foe's blood require this. | |||||
* | Remove conentration component from Crimson Haze. | jc_gargma | 2021-09-11 | 1 | -2/+2 | |
| | | | | Increase maximum duration of blood purge to 60s | |||||
* | Switch Blood Puddle from verbal to somatic. It was the only blood magic ↵ | jc_gargma | 2021-09-11 | 1 | -1/+1 | |
| | | | | using verbal. | |||||
* | Set blood bars to taste better when hot. | jc_gargma | 2021-09-08 | 1 | -1/+1 | |
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* | Nerf the rediculous fire rates on the blood smgs. | jc_gargma | 2021-09-08 | 1 | -4/+4 | |
| | | | | More nerfs to vamp guns to come... | |||||
* | Clean up corrupted bloodrune description. | jc_gargma | 2021-09-07 | 1 | -2/+2 | |
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* | Charges not Count | jc_gargma | 2021-09-07 | 1 | -1/+1 | |
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* | Rebalance blood recipes to be less impossible to learn. | jc_gargma | 2021-09-07 | 1 | -17/+21 | |
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* | Rebalance the blood bar into 2 portions. | jc_gargma | 2021-09-06 | 2 | -6/+7 | |
| | | | | Fix the broken second recipe for powdered bloodrune. | |||||
* | Fix thickened blood spoil duration | jc_gargma | 2021-09-06 | 1 | -1/+1 | |
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* | Typo | jc_gargma | 2021-09-06 | 1 | -1/+1 | |
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* | Prevent embracing or ghouling existing ghouls and blooddolls | jc_gargma | 2021-09-06 | 2 | -1/+11 | |
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* | Move all recipes to a single location. | jc_gargma | 2021-09-06 | 5 | -0/+0 | |
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* | Add blood bar and recipe. | jc_gargma | 2021-09-06 | 4 | -389/+482 | |
| | | | | | | Add synth blood bar and recipe. Clean up materials json. Split recipes json. | |||||
* | Fix blood to not be unnatually light. | jc_gargma | 2021-09-05 | 1 | -4/+2 | |
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* | Nerf blood puddle radius by half. | jc_gargma | 2021-09-01 | 1 | -3/+3 | |
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* | Replace deprecated body part IDs | jc_gargma | 2021-08-31 | 1 | -1/+1 | |
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* | Set blood puddle field to look like regular blood field | jc_gargma | 2021-08-31 | 1 | -1/+2 | |
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