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* Allow more spells to target friendlies.jc_gargma2021-09-113-3/+3
| | | | Just in case you wanted to.
* Add concentration component to blood eruption.jc_gargma2021-09-111-1/+1
| | | | All the other spells to directly manipulate a foe's blood require this.
* Remove conentration component from Crimson Haze.jc_gargma2021-09-111-2/+2
| | | | Increase maximum duration of blood purge to 60s
* Switch Blood Puddle from verbal to somatic. It was the only blood magic ↵jc_gargma2021-09-111-1/+1
| | | | using verbal.
* Set blood bars to taste better when hot.jc_gargma2021-09-081-1/+1
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* Nerf the rediculous fire rates on the blood smgs.jc_gargma2021-09-081-4/+4
| | | | More nerfs to vamp guns to come...
* Clean up corrupted bloodrune description.jc_gargma2021-09-071-2/+2
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* Charges not Countjc_gargma2021-09-071-1/+1
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* Rebalance blood recipes to be less impossible to learn.jc_gargma2021-09-071-17/+21
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* Rebalance the blood bar into 2 portions.jc_gargma2021-09-062-6/+7
| | | | Fix the broken second recipe for powdered bloodrune.
* Fix thickened blood spoil durationjc_gargma2021-09-061-1/+1
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* Typojc_gargma2021-09-061-1/+1
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* Prevent embracing or ghouling existing ghouls and blooddollsjc_gargma2021-09-062-1/+11
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* Update readmejc_gargma2021-09-061-1/+3
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* Move all recipes to a single location.jc_gargma2021-09-065-0/+0
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* Add blood bar and recipe.jc_gargma2021-09-064-389/+482
| | | | | | Add synth blood bar and recipe. Clean up materials json. Split recipes json.
* Fix blood to not be unnatually light.jc_gargma2021-09-051-4/+2
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* Nerf blood puddle radius by half.jc_gargma2021-09-011-3/+3
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* Replace deprecated body part IDsjc_gargma2021-08-311-1/+1
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* Set blood puddle field to look like regular blood fieldjc_gargma2021-08-311-1/+2
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* Clean up some spell descriptions.jc_gargma2021-08-285-30/+32
| | | | | | | Buff blood sword damage to match a broadsword. Buff blood sword drain damage from 2 to 5. Buff piercing retaliation damage from 12 to 15. Change hemomancer items to blood material.
* Increase clotting max duration to 60sjc_gargma2021-08-281-1/+1
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* Typojc_gargma2021-08-271-1/+1
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* Add Hemomancer blood purge spelljc_gargma2021-08-265-11/+49
| | | | Update vampire immunities
* Updated deprecated body part IDsjc_gargma2021-08-251-6/+6
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* Remove no-longer-existing tetanus status from vamp immunityjc_gargma2021-08-211-2/+2
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* Update readmejc_gargma2021-08-211-1/+1
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* Replace carnivore and cannibal with source patches utilizing blood drinker traitjc_gargma2021-08-185-51/+38
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* Nicen up the bloodrune descriptionsjc_gargma2021-08-162-9/+9
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* Make hemomancer spells able to cause friendly firejc_gargma2021-08-165-7/+7
| | | | Fix several spells using the wrong target
* Update description of transfusion scrolljc_gargma2021-08-161-1/+1
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* Slightly increase healing power of blood synthesis<jc_gargma2021-08-161-2/+2
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* Convert Hemomancer Transfusion spell to require a targetjc_gargma2021-08-162-5/+5
| | | | No more heals from nowhere
* Add a heal-other spell to blood magic.jc_gargma2021-08-032-0/+32
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* Spells have durations with two decimal places, not three.jc_gargma2021-08-015-21/+21
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* Fix some ints that were set as floatsjc_gargma2021-08-011-6/+6
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* Add increments to hemomancy spells so they actually gain from leveling up.jc_gargma2021-08-017-139/+167
| | | | | Fix many of the hemomancy durations to last longer than a fraction of a second. Sort hemomancy spell values.
* Typojc_gargma2021-07-311-1/+1
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* Rebase Blood-Infused survivor gear on actual medium survivor gearjc_gargma2021-07-311-46/+54
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* Fix vampire damage resistance to apply to stabbing as well.jc_gargma2021-07-311-1/+1
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* Another part of restoring Infection Resistantjc_gargma2021-07-291-3/+4
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* Restore Infection Resistjc_gargma2021-07-291-0/+8
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* Fix NPCs saying they are too unwell to give blood when they have actually ↵jc_gargma2021-07-271-2/+11
| | | | refused.
* Fix human forced blood drinking appearing on mutantsjc_gargma2021-07-271-20/+36
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* Fix mutant forced blood drinking appearing on non-mutantsjc_gargma2021-07-271-3/+2
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* Typojc_gargma2021-07-271-2/+2
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* Add dialogue tree for drinking blood from mutant npcs.jc_gargma2021-07-272-70/+140
| | | | | Change traits required for npcs to avoid being bitten. Change dialogue and remove reputation hit for non-hostile trait npcs refusing to give blood.
* Fix blood drinking for reals this timejc_gargma2021-07-251-102/+103
| | | | | -Use raw fatigue value -Debugged correct hunger, thirst, and fatigue value thresholds
* Unbreak convincing npcs to be fed uponjc_gargma2021-07-251-24/+24
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* Add effect so NPCs remember for 48h they are unwilling to give bloodjc_gargma2021-07-252-102/+115
| | | | | Remove some invalid dialogue conditions Clean up dialogue arrays