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* Reduce the time to drain a body of blood.jc_gargma2021-05-161-1/+1
| | | | A full butchering takes a half hour. I don't see how draining blood could be more involved.
* Update readmejc_gargma2021-05-161-4/+3
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* Blood drinking dialogue treesjc_gargma2021-05-135-14/+650
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* More roleplaying mutationsjc_gargma2021-05-111-4/+15
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* Update readmejc_gargma2021-05-091-0/+11
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* Update readmejc_gargma2021-05-091-1/+2
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* Copy the lightly tweaked TROGLO3 as VAMPSKINjc_gargma2021-05-092-2/+4
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* Update classes for revised vampire traitsjc_gargma2021-05-091-16/+8
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* Add vampire vision to replace nightvision3jc_gargma2021-05-091-1/+66
| | | | Add some roleplaying traits
* Remove many lesser traitsjc_gargma2021-05-091-234/+27
| | | | Update traits for bright nights
* Scrap the Pretty line traits entirely.jc_gargma2021-05-072-82/+0
| | | | Moonlit Grace already covers this.
* Reduce the likelyhood of vampires having the Glorious trait.jc_gargma2021-05-071-8/+32
| | | | Vampires may be inclined to be attractive, but this isn't twilight.
* Make VAMPEYES visiblejc_gargma2021-05-071-1/+1
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* Yes, more migration errorsjc_gargma2021-05-073-4/+4
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* Still more migration errorsjc_gargma2021-05-079-14/+14
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* Yet more migration errorsjc_gargma2021-05-0710-24/+24
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* More migration errorsjc_gargma2021-05-074-5/+5
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* Migration errorjc_gargma2021-05-0717-65/+61
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* Many more updates for BNjc_gargma2021-05-0724-125/+117
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* Updating body part names, prices, some flags for BNjc_gargma2021-05-0617-136/+136
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* Port to Bright Nightsjc_gargma2021-05-0610-419/+45
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* Fix spell range min/max being backwardsjc_gargma2021-05-051-2/+2
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* Prevent vitamin deficency in vampires like carnivore doesjc_gargma2021-05-051-1/+2
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* Buff infused blood armour to not be crappier than the kevlar armour it upgradesjc_gargma2021-05-021-4/+4
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* Add Vampire Claws mutationjc_gargma2021-05-023-10/+25
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* Typojc_gargma2021-04-301-2/+3
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* Add Very Quick Pain Recovery to vampiresjc_gargma2021-04-302-1/+17
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* Add the exsanguinated corpsejc_gargma2021-04-301-0/+11
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* Add spellcraft traitjc_gargma2021-04-303-10/+20
| | | | Remove freebie spell from mage classes
* Allow batch time reductions for draining bloodjc_gargma2021-04-301-1/+2
| | | | Add exsanguinated corpse as blood draining by-product
* Add all vampire spells to the debug scrolljc_gargma2021-04-301-1/+11
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* Fix typo and missing spell referencejc_gargma2021-04-301-18/+19
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* Add scrolls for hemomancer spellsjc_gargma2021-04-301-0/+128
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* color_gray to color_light_grayjc_gargma2021-04-2911-21/+21
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* Lots of updates to the Hemomancerjc_gargma2021-04-2416-72/+252
| | | | Various design notes
* Merge in the updated tilesetjc_gargma2021-04-225-3/+346
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* Typojc_gargma2021-04-211-1/+1
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* Replace the fangs mutation with a concealable vampire fangs mutationsjc_gargma2021-04-213-57/+32
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* Fix all leeches to be insects and with mutant meatjc_gargma2021-04-211-17/+17
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* Mark the Hunter mutation as vampire compatiblejc_gargma2021-04-201-0/+26
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* Add vamp-eyes conflict with ceph-eyesjc_gargma2021-04-201-1/+1
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* Clean up descriptionsjc_gargma2021-04-201-8/+8
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* Add Pale Skin to vampire modified mutationsjc_gargma2021-04-193-19/+25
| | | | | Remove Pale Skin from NPC vampires Make the Deadened Body mutation a skin type
* Mod conflict notes since no conflicts fieldjc_gargma2021-04-181-1/+1
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* Remove old tilesetjc_gargma2021-04-184-103/+5
| | | | Rename mod id
* Remove the blood pool aliasjc_gargma2021-04-181-2/+0
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* Increase quench value from blood and synth bloodjc_gargma2021-04-181-2/+2
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* Remove sticky blood as synth blood powder by-productjc_gargma2021-04-181-1/+0
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* Fix Armour pluralizationsjc_gargma2021-04-182-6/+6
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* Add missing blood equpiment dropsjc_gargma2021-04-161-1/+2
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