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cataclysm-dda-mod_vampire-stuff-redone.git
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vamp_stuff
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Age
Files
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*
Add all vampire spells to the debug scroll
jc_gargma
2021-04-30
1
-1
/
+11
*
Fix typo and missing spell reference
jc_gargma
2021-04-30
1
-18
/
+19
*
Add scrolls for hemomancer spells
jc_gargma
2021-04-30
1
-0
/
+128
*
color_gray to color_light_gray
jc_gargma
2021-04-29
11
-21
/
+21
*
Lots of updates to the Hemomancer
jc_gargma
2021-04-24
16
-72
/
+252
*
Merge in the updated tileset
jc_gargma
2021-04-22
5
-3
/
+346
*
Typo
jc_gargma
2021-04-21
1
-1
/
+1
*
Replace the fangs mutation with a concealable vampire fangs mutations
jc_gargma
2021-04-21
3
-57
/
+32
*
Fix all leeches to be insects and with mutant meat
jc_gargma
2021-04-21
1
-17
/
+17
*
Mark the Hunter mutation as vampire compatible
jc_gargma
2021-04-20
1
-0
/
+26
*
Add vamp-eyes conflict with ceph-eyes
jc_gargma
2021-04-20
1
-1
/
+1
*
Clean up descriptions
jc_gargma
2021-04-20
1
-8
/
+8
*
Add Pale Skin to vampire modified mutations
jc_gargma
2021-04-19
3
-19
/
+25
*
Mod conflict notes since no conflicts field
jc_gargma
2021-04-18
1
-1
/
+1
*
Remove old tileset
jc_gargma
2021-04-18
4
-103
/
+5
*
Remove the blood pool alias
jc_gargma
2021-04-18
1
-2
/
+0
*
Increase quench value from blood and synth blood
jc_gargma
2021-04-18
1
-2
/
+2
*
Remove sticky blood as synth blood powder by-product
jc_gargma
2021-04-18
1
-1
/
+0
*
Fix Armour pluralizations
jc_gargma
2021-04-18
2
-6
/
+6
*
Add missing blood equpiment drops
jc_gargma
2021-04-16
1
-1
/
+2
*
Another typo
jc_gargma
2021-04-10
1
-1
/
+1
*
Typo
jc_gargma
2021-04-10
1
-1
/
+1
*
Optimize blood ammunition into templates
jc_gargma
2021-04-09
2
-69
/
+51
*
Many changes to bring the mod more up to date with 0.E.3
jc_gargma
2021-04-09
59
-428
/
+448
*
Lowercase f
jc_gargma
2021-03-31
1
-3
/
+3
*
Update vampire lairs and ancient graveyard to be camoflaged as generic terrain.
jc_gargma
2021-03-31
2
-17
/
+23
*
Added recipe for extracting blood from human corpses
jc_gargma
2021-03-28
2
-2
/
+36
*
Remove some duplicate files
jc_gargma
2021-03-25
2
-190
/
+0
*
Replace the blood extractor with regular tools.
jc_gargma
2021-03-19
6
-75
/
+35
*
Rebalance blood again.
jc_gargma
2021-03-18
2
-9
/
+44
*
Cleaned up more mission text.
jc_gargma
2021-03-18
1
-5
/
+5
*
Fix weapon categories
jc_gargma
2021-03-18
2
-6
/
+10
*
Temporary workaround so blood pools at least don't look like ascii
jc_gargma
2021-03-16
2
-0
/
+6
*
Clean up the modinfo
jc_gargma
2021-03-14
1
-4
/
+3
*
Updated the readme of my changes
jc_gargma
2021-03-14
1
-12
/
+44
*
Clean up Lonely Vampire intro text
jc_gargma
2021-03-14
1
-1
/
+1
*
Clean up mission text further
jc_gargma
2021-03-14
1
-23
/
+23
*
Add backgrounds to recruitable vampires
jc_gargma
2021-03-14
2
-8
/
+49
*
Actually add the new vampire mutation
jc_gargma
2021-03-14
3
-12
/
+24
*
Fix vampire npcs having only one item at a time.
jc_gargma
2021-03-14
1
-1
/
+16
*
Remove old vamp threshold trait
jc_gargma
2021-03-14
4
-15
/
+10
*
Add inherit bash and cut resist for vampires.
jc_gargma
2021-03-10
1
-1
/
+2
*
Typos
jc_gargma
2021-03-10
1
-1
/
+1
*
Add synthetic blood (and components) to the vampire trader
jc_gargma
2021-03-09
2
-3
/
+10
*
Clean up more mission text
jc_gargma
2021-03-09
1
-6
/
+6
*
Offload several of the vamp_immunities to mutations
jc_gargma
2021-03-09
4
-10
/
+67
*
Allow blood hoods to be used with helmets.
jc_gargma
2021-03-09
5
-5
/
+8
*
Many updates to get this mod working properly. See the readme.
jc_gargma
2021-03-09
31
-1001
/
+1102
*
Fix folder layout
jc_gargma
2020-09-21
136
-32126
/
+317
*
Initial commit
jc_gargma
2020-09-12
261
-0
/
+53093
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