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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2024-03-12 01:13:39 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2024-03-12 01:13:39 -0700
commit97a6f6a9a41541a84aac44a2fb376ebcb9a69715 (patch)
treedc43100060418aab3cf2b75e8bf2ef1aad9f1a98 /json/items/power_armor/readme.txt
parentMerge mbr_vests_return mod. (diff)
downloadcataclysm-bn-mod_armor-rebalance-97a6f6a9a41541a84aac44a2fb376ebcb9a69715.tar.xz
Re-order against base json to ease diffing.
Also fix a few minor bugs.
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diff --git a/json/items/power_armor/readme.txt b/json/items/power_armor/readme.txt
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-Tweak the BN power armor. (Previously Port power armor improvements from DDA to BN.)
-
-Rename several items still using the old term power armor to use the newer term combat exoskeleton.
--And rename the salvaged power armor helmet to salvaged environmental combat helmet.
-
-Add Swim Goggles flag to helmets.
-
-Add Partial Deaf flag to helmets while active.
--This allows the suit to be used by non-cyborgs without going deaf.
-
-Fix light/medium/heavy exoskeletons and helmets being mis-categorized as tools instead of clothing.