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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2024-03-12 01:13:39 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2024-03-12 01:13:39 -0700 |
commit | 97a6f6a9a41541a84aac44a2fb376ebcb9a69715 (patch) | |
tree | dc43100060418aab3cf2b75e8bf2ef1aad9f1a98 /power_armor_readme.txt | |
parent | Merge mbr_vests_return mod. (diff) | |
download | cataclysm-bn-mod_armor-rebalance-97a6f6a9a41541a84aac44a2fb376ebcb9a69715.tar.xz |
Re-order against base json to ease diffing.
Also fix a few minor bugs.
Diffstat (limited to 'power_armor_readme.txt')
-rw-r--r-- | power_armor_readme.txt | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/power_armor_readme.txt b/power_armor_readme.txt new file mode 100644 index 0000000..0209a08 --- /dev/null +++ b/power_armor_readme.txt @@ -0,0 +1,13 @@ +Power Armor Change: + +Tweak the BN power armor. (Previously Port power armor improvements from DDA to BN.) + +Rename several items still using the old term power armor to use the newer term combat exoskeleton. +-And rename the salvaged power armor helmet to salvaged environmental combat helmet. + +Add Swim Goggles flag to helmets. + +Add Partial Deaf flag to helmets while active. +-This allows the suit to be used by non-cyborgs without going deaf. + +Fix light/medium/heavy exoskeletons and helmets being mis-categorized as tools instead of clothing. |