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Diffstat (limited to 'json/items/armor/helmets.json')
-rw-r--r-- | json/items/armor/helmets.json | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/json/items/armor/helmets.json b/json/items/armor/helmets.json new file mode 100644 index 0000000..a5f8e36 --- /dev/null +++ b/json/items/armor/helmets.json @@ -0,0 +1,144 @@ +[ + { + "id": "helmet_lsurvivor", + "type": "ARMOR", + "name": { "str": "light survivor helmet" }, + "//": "Roughly an improved tactical helmet.", + "description": "A customized, heavily armored Kevlar helmet, modified with cotton reinforcements to provide maximum comfort and protection from harm. All the added material has kept it rather light.", + "weight": "910 g", + "volume": "1750 ml", + "price": "0 cent", + "price_postapoc": "30 USD", + "to_hit": -1, + "bashing": 10, + "material": [ "kevlar_rigid", "cotton" ], + "symbol": "[", + "looks_like": "helmet_survivor", + "color": "dark_gray", + "covers": [ "head" ], + "coverage": 100, + "encumbrance": 15, + "warmth": 15, + "material_thickness": 9, + "environmental_protection": 3, + "techniques": [ "WBLOCK_1" ], + "flags": [ "VARSIZE", "WATERPROOF", "STURDY" ], + "//": "Overwrite because I disagree with BN's balancing." + }, + { + "id": "helmet_survivor", + "type": "ARMOR", + "name": { "str": "survivor helmet" }, + "//": "Roughly an improved army helmet.", + "description": "A customized, heavily armored Kevlar helmet, modified with leather reinforcements to provide maximum comfort and protection from harm.", + "weight": "1420 g", + "volume": "2000 ml", + "price": "0 cent", + "price_postapoc": "40 USD", + "to_hit": -1, + "bashing": 10, + "material": [ "kevlar_rigid", "leather" ], + "symbol": "[", + "looks_like": "helmet_army", + "color": "dark_gray", + "covers": [ "head" ], + "coverage": 100, + "encumbrance": 30, + "warmth": 15, + "material_thickness": 9, + "environmental_protection": 3, + "techniques": [ "WBLOCK_1" ], + "flags": [ "VARSIZE", "WATERPROOF", "STURDY" ], + "//": "Overwrite because I disagree with BN's balancing." + }, + { + "id": "helmet_hsurvivor", + "type": "ARMOR", + "name": { "str": "heavy survivor helmet" }, + "//": "A furthur improved army helmet. But still greatly inferior to a light power armor helmet.", + "description": "A customized, heavily armored steel and Kevlar helmet, modified to provide maximum comfort and protection from harm. All the added material has made it rather heavy.", + "weight": "3312 g", + "volume": "2500 ml", + "price": "0 cent", + "price_postapoc": "60 USD", + "to_hit": -1, + "bashing": 10, + "material": [ "kevlar_rigid", "steel" ], + "symbol": "[", + "looks_like": "helmet_survivor", + "color": "dark_gray", + "covers": [ "head" ], + "coverage": 100, + "encumbrance": 40, + "warmth": 15, + "material_thickness": 8, + "environmental_protection": 5, + "techniques": [ "WBLOCK_1" ], + "flags": [ "VARSIZE", "WATERPROOF", "STURDY" ], + "//": "Overwrite because I disagree with BN's balancing." + }, + { + "id": "helmet_sasurvivor", + "type": "ARMOR", + "name": { "str": "superalloy survivor helmet" }, + "description": "A customized, heavily armored superalloy and Kevlar helmet, modified to provide maximum comfort and protection from harm. All the added material has made it rather heavy.", + "weight": "2649 g", + "volume": "2500 ml", + "price": "0 cent", + "price_postapoc": "65 USD", + "to_hit": -1, + "bashing": 10, + "material": [ "kevlar_rigid", "superalloy" ], + "symbol": "[", + "looks_like": "helmet_survivor", + "color": "light_cyan", + "covers": [ "head" ], + "coverage": 100, + "encumbrance": 35, + "warmth": 15, + "material_thickness": 8, + "environmental_protection": 5, + "techniques": [ "WBLOCK_1" ], + "flags": [ "VARSIZE", "WATERPROOF", "STURDY" ], + "//": "Overwrite because I disagree with BN's balancing." + }, + + { + "id": "helmet_army", + "copy-from": "helmet_army", + "type": "ARMOR", + "category": "armor", + "name": { "str": "army helmet" }, + "material": [ "kevlar_rigid", "plastic" ], + "//": "Fix the material from kevlar to rigid kevlar." + }, + { + "id": "tac_helmet", + "copy-from": "tac_helmet", + "type": "ARMOR", + "category": "armor", + "name": { "str": "tactical helmet" }, + "material": [ "kevlar_rigid", "plastic" ], + "material_thickness": 8, + "//": "Fix the material from kevlar to rigid kevlar.", + "//2": "Also buff the thickness to make it a viable option compared to the army helmet." + }, + { + "id": "tac_fullhelmet", + "copy-from": "tac_fullhelmet", + "type": "ARMOR", + "category": "armor", + "name": { "str": "tactical full helmet" }, + "material": [ "kevlar_rigid", "plastic" ], + "material_thickness": 8, + "armor_portion_data": [ + { "covers": [ "head" ], "coverage": 100, "encumbrance": 20 }, + { "covers": [ "eyes" ], "coverage": 100, "encumbrance": 20 }, + { "covers": [ "mouth" ], "coverage": 100, "encumbrance": 15 } + ], + "extend": { "flags": [ "WATERPROOF" ] }, + "//": "Fix the material from kevlar to rigid kevlar.", + "//2": "Also buff the thickness to make it a viable option compared to the army helmet.", + "//3": "Also add WATERPROOF" + } +] |