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cataclysm-bn-mod_hk-loadout.git
master
Adds various H&K weapons, and tweaks existing ones.
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Author
Age
Files
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*
Apply newish rebalancing to 000 12ga rounds.
jc_gargma
2023-10-04
1
-7
/
+8
*
Convert the CAWS to 00shot.
jc_gargma
2023-02-16
2
-55
/
+57
*
Boost the black powder DM11 round to the same as other black powder rounds.
jc_gargma
2023-02-12
1
-2
/
+2
*
Also fancy up some of the 4.6mm descriptions.
jc_gargma
2023-01-12
1
-0
/
+4
*
Fancy up the 000shot descriptions with newer dda text.
jc_gargma
2023-01-12
1
-2
/
+6
*
Fix str to str_sp on ammunition names.
jc_gargma
2023-01-12
4
-22
/
+22
*
Remove boilerplate references to being reloaded or black powder from ammo des...
jc_gargma
2022-09-15
2
-8
/
+0
*
Fix 000 beanbag rounds doing no damage.
jc_gargma
2022-06-18
1
-1
/
+2
*
Reduce 4.6mm FMJ bonus range from 4 to 2.
jc_gargma
2022-04-26
1
-1
/
+1
*
Rebalance 4.6mm FMJ and SHP.
jc_gargma
2022-04-26
1
-2
/
+2
*
Typo.
jc_gargma
2022-04-26
1
-1
/
+1
*
Fix 4.6mm FMJ and SHP black powder to look like 4.6mm black powder.
jc_gargma
2022-04-26
1
-2
/
+2
*
Update reloaded 000shot to mention it is reloaded in the description.
jc_gargma
2022-04-26
1
-0
/
+4
*
Nerf armor penetration on handmade 12mm rounds.
jc_gargma
2022-04-26
1
-1
/
+5
*
Add 4.6mm FMJ and SHP rounds, with itemgroups and uncraft.
jc_gargma
2022-04-26
1
-2
/
+96
*
Convert from stab to now-supported bullet damage.
jc_gargma
2022-04-21
4
-15
/
+15
*
Upgrade 000 explosive slug from EXPLOSIVE_TINY to EXPLOSIVE as per comparable...
jc_gargma
2022-04-08
1
-1
/
+1
*
Fix 000 shot ordering so as to not place types before their copy-froms.
jc_gargma
2022-02-02
2
-38
/
+37
*
Clean up prices, add postapoc prices.
jc_gargma
2021-10-17
2
-9
/
+9
*
Convert 000shot incendiary to use incendiary instead of magnesium
jc_gargma
2021-09-02
1
-1
/
+1
*
Fix 000 explosive slug to explosive_tiny
jc_gargma
2021-09-01
1
-1
/
+1
*
Rename the 4.6mm round to DM11
jc_gargma
2021-06-21
1
-13
/
+17
*
Tweak the 473 round to be more similar to the 556 NATO round
jc_gargma
2021-06-20
1
-4
/
+4
*
Add 000shot variants - Explosive, Incendiary, Beanbag
jc_gargma
2021-06-02
1
-0
/
+47
*
Fix 000shot armor penetration for the new damage syntax
jc_gargma
2021-06-01
1
-9
/
+8
*
Upgrade 4.6mm to not misfire
jc_gargma
2021-05-24
1
-1
/
+1
*
Convert damage to new format
jc_gargma
2021-05-11
3
-10
/
+9
*
Resync item stats against bright nights
jc_gargma
2021-05-11
4
-18
/
+26
*
Add replacements for 4.6mm ammo
jc_gargma
2021-04-30
1
-0
/
+45
*
Fix 4.73 round mass
jc_gargma
2021-04-30
1
-12
/
+12
*
Fix 12mm reloaded name to handmade
jc_gargma
2021-04-26
1
-1
/
+1
*
Convert 12mm ammo recipe to bootleg
jc_gargma
2021-01-17
1
-0
/
+13
*
looks_like not looks-like
jc_gargma
2020-11-23
1
-3
/
+3
*
Rename bootleg to handmade
jc_gargma
2020-11-22
1
-1
/
+1
*
Restore the verbose 4.73mm ammo descriptions
jc_gargma
2020-11-20
1
-2
/
+2
*
Clean up 4.73x33mm ammo description
jc_gargma
2020-11-14
1
-2
/
+2
*
Fix caws boxmag and 4.73mm ammo appearances
jc_gargma
2020-11-14
1
-1
/
+1
*
Fix 000 slugs and flechettes to be based off 000 shot
jc_gargma
2020-11-05
2
-3
/
+7
*
Convert CAWS to 000 shot
jc_gargma
2020-11-03
1
-0
/
+75
*
Add the G11K2 rifle
jc_gargma
2020-11-02
1
-0
/
+34