diff options
Diffstat (limited to 'martialarts/swordsmanship.json')
-rw-r--r-- | martialarts/swordsmanship.json | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/martialarts/swordsmanship.json b/martialarts/swordsmanship.json index 791013d..ce1bae1 100644 --- a/martialarts/swordsmanship.json +++ b/martialarts/swordsmanship.json @@ -12,7 +12,7 @@ { "id": "buff_swordsmanship_static", "name": "Swordsman's Stance", - "description": "Through chivalry and vigilance, your defense with a blade has increased.\n\n+1 Block attempts; blocked damage decreased by 50% of Strength.", + "description": "Through chivalry and vigilance, your defense with a blade has increased.\n\n+1 Block attempts; Blocked damage decreased by 50% of Strength.", "melee_allowed": true, "bonus_blocks": 1, "flat_bonuses": [ { "stat": "block", "scaling-stat": "str", "scale": 0.5 } ] @@ -22,7 +22,7 @@ { "id": "buff_swordsmanship_onblock", "name": "Mastercut", - "description": "You parry and return the attack with greater vigor!\n\n+10% damage, -10 move cost\nLasts 1 turn.", + "description": "You parry and return the attack with greater vigor!\n\n+10% damage, -10% melee cost.\nLasts 1 turn.", "melee_allowed": true, "skill_requirements": [ { "name": "melee", "level": 5 } ], "buff_duration": 1, @@ -38,7 +38,7 @@ { "id": "buff_swordsmanship_onhit", "name": "Conserve Momentum", - "description": "You maintain the momentum from your last strike to move more quickly", + "description": "You maintain the momentum from your last strike to move more quickly.\n\n-20% melee cost.\nLasts 2 turns.", "melee_allowed": true, "skill_requirements": [ { "name": "melee", "level": 2 } ], "buff_duration": 2, @@ -49,7 +49,7 @@ { "id": "buff_swordsmanship_onpause", "name": "Half Swording", - "description": "You grip the blade part way down for greater control.\n\nBlocked damage decreased an additional 50% of Strength, -1 Accuracy,\nEnables Grab and Lethal Strike", + "description": "You grip the blade part way down for greater control.\n\n-1 Accuracy; Blocked damage decreased by an additional 50% of Strength.\nEnables Grab and Lethal Strike.\nLasts 2 turns.", "skill_requirements": [ { "name": "melee", "level": 3 } ], "melee_allowed": true, "buff_duration": 2, |