summaryrefslogtreecommitdiff
path: root/martialarts/aikido.json
blob: f428c76d1be75c5958eb6a60c3597ceefba600d1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
[
{
    "type": "martial_art",
    "id": "style_aikido",
    "name": { "str": "Aikido" },
    "description": "Aikido is a Japanese martial art focused on self-defense, while minimizing injury to the attacker.  It uses defensive throws and disarms but its techniques lack offensive power.",
    "initiate": [ "You enter the hamni stance.", "%s changes into a relaxed combat posture." ],
    "learn_difficulty": 5,
    "arm_block": 0,
    "static_buffs": [
      {
        "id": "buff_aikido_static1",
        "name": "Aikido Stance",
        "description": "By disregarding offensive in favor of self-defense, you are better at protecting.\n\nBlocked damage reduced by 300% of Dexterity.\n+1.0 Dodging skill.",
        "unarmed_allowed": true,
        "unarmed_weapons_allowed": false,
        "melee_allowed": true,
        "flat_bonuses": [
          { "stat": "block", "scaling-stat": "dex", "scale": 3.0 },
          { "stat": "dodge", "scale": 1.0 }
        ]
      },
      {
        "id": "buff_aikido_static2",
        "name": "Intermediate Aikido",
        "description": "An intermediate aikido practitioner can protect themselves against multiple opponents.\n\nBlocked Damage reduced by 200% of Dexterity.\n+1 Block attempts, +1 Dodge attempts.",
        "unarmed_allowed": true,
        "unarmed_weapons_allowed": false,
        "melee_allowed": true,
        "skill_requirements": [ { "name": "unarmed", "level": 3 } ],
        "bonus_dodges": 1,
        "bonus_blocks": 1,
        "flat_bonuses": [
          { "stat": "block", "scaling-stat": "dex", "scale": 2.0 }
        ]
      },
      {
        "id": "buff_aikido_static3",
        "name": "Advanced Aikido",
        "description": "An advanced aikido practitioner can protect themselves against even more opponents than normal.\n\nBlocked Damage reduced by 100% of Dexterity.\n+1 Block attempts, +1 Dodge attempts.",
        "unarmed_allowed": true,
        "unarmed_weapons_allowed": false,
        "melee_allowed": true,
        "skill_requirements": [ { "name": "unarmed", "level": 5 } ],
        "bonus_dodges": 1,
        "bonus_blocks": 1,
        "flat_bonuses": [
          { "stat": "block", "scaling-stat": "dex", "scale": 2.0 }
        ]
      }
    ],
    "onblock_buffs": [
      {
        "id": "buff_aikido_onblock",
        "name": "Fluid Blocking",
        "description": "After a smooth block, you prepare to counter your foe.\n\n-10% move cost.\nLasts for 1 turn.",
        "skill_requirements": [ { "name": "unarmed", "level": 1 } ],
        "unarmed_allowed": true,
        "unarmed_weapons_allowed": false,
        "melee_allowed": true,
        "buff_duration": 1,
        "mult_bonuses": [ { "stat": "movecost", "scale": 0.9 } ]
      }
    ],
    "ondodge_buffs": [
      {
        "id": "buff_aikido_ondodge",
        "name": "Fluid Dodging",
        "description": "After a smooth dodge, you prepare to counter your foe.\n\n-10% move cost.\nLasts for 1 turn.",
        "unarmed_allowed": true,
        "unarmed_weapons_allowed": false,
        "melee_allowed": true,
        "buff_duration": 1,
        "mult_bonuses": [ { "stat": "movecost", "scale": 0.9 } ]
      }
    ],
    "techniques": [
      "tec_aikido_break",
      "tec_aikido_dodgedisarm",
      "tec_aikido_blockdisarm",
      "tec_aikido_dodgethrow",
      "tec_aikido_blockthrow"
    ],
    "weapons": [ "bagh_nakha", "bio_claws_weapon", "cestus", "knuckle_brass", "knuckle_nail", "knuckle_steel", "knuckle_steel_forged" ]
  }
]