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[
{
"type": "martial_art",
"id": "style_medievalpole",
"name": { "str": "Fior Di Battaglia - Azza" },
"description": "Medieval Europe's martial techniques for fighting with polearms. The \"Flower of Battle\" places great focus on countering one's opponent and knocking them down before landing a killing blow",
"initiate": [ "You hold your weapon in a firm grip, ready to block any attack.", "%s grips their weapon tightly." ],
"learn_difficulty": 6,
"primary_skill": "bashing",
"strictly_melee": true,
"static_buffs": [
{
"id": "buff_medievalpole_static",
"name": "Stand Your Ground",
"description": "You are stalwart and will not budge against any threat.\n\n+1 Block attempts, -1.0 Dodge skill, blocked damage reduced by 250% of Strength.",
"melee_allowed": true,
"bonus_blocks": 1,
"flat_bonuses": [
{ "stat": "block", "scaling-stat": "str", "scale": 2.5 },
{ "stat": "dodge", "scale": -1.0 }
]
}
],
"onmove_buffs": [
{
"id": "buff_medievalpole_onmove",
"name": "Tactical Retreat",
"description": "You moved and nullified the effects of Stand Your Ground!\n\n-1 Block attempts, +1.0 Dodge skill, blocked damaged increased by 250% of Strength.\nDamage reduced by 10%\nLasts 2 turns.",
"melee_allowed": true,
"buff_duration": 2,
"bonus_blocks": -1,
"flat_bonuses": [
{ "stat": "block", "scaling-stat": "str", "scale": -2.5 },
{ "stat": "dodge", "scale": 1.0 }
],
"mult_bonuses": [
{ "stat": "damage", "type": "bash", "scale": 0.9 },
{ "stat": "damage", "type": "cut", "scale": 0.9 },
{ "stat": "damage", "type": "stab", "scale": 0.9 }
]
}
],
"onmiss_buffs": [
{
"id": "buff_medievalpole_onmiss",
"name": "Tactical Feinting",
"description": "They fell for your feint!\n\nEnables \"Hook and Drag\" technique.\nLasts 1 turn.",
"melee_allowed": true,
"skill_requirements": [ { "name": "melee", "level": 3 } ],
"buff_duration": 1
}
],
"onblock_buffs": [
{
"id": "buff_medievalpole_onblock",
"name": "Defense Break",
"description": "Each successful block reveals an opening in your opponent's guard.\n\n+1 Accuracy.\nEnables \"Displace and Hook\" technique.\nLasts 1 turn. Stacks 3 times.",
"melee_allowed": true,
"skill_requirements": [ { "name": "melee", "level": 1 } ],
"buff_duration": 1,
"max_stacks": 3,
"flat_bonuses": [ { "stat": "hit", "scale": 1.0 } ]
}
],
"techniques": [
"tec_medievalpole_counter",
"tec_medievalpole_highround",
"tec_medievalpole_feint",
"tec_medievalpole_hook",
"tec_medievalpole_execute",
"tec_medievalpole_break"
],
"weapons": [
"ax",
"battleaxe",
"battleaxe_fake",
"battleaxe_inferior",
"copper_ax",
"fire_ax",
"glaive",
"halberd",
"halberd_fake",
"hammer_sledge",
"hammer_sledge_short",
"hockey_stick",
"hoe",
"ji",
"lobotomizer",
"lucern_hammer",
"lucern_hammerfake",
"makeshift_halberd",
"pickaxe",
"primitive_axe"
]
}
]
|