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[
{
"type": "martial_art",
"id": "style_swordsmanship",
"name": { "str": "Kunst des Fechtens" },
"description": "The art of the longsword and sword & buckler, preceding the later development of fencing. Designed for combat both unarmored and in armor, it includes grappling as well as defensive and offensive sword techniques. This treatise compares the Italian and German traditions of medieval combat with detailed step-by-step pictures.",
"initiate": [ "You take on a knightly stance.", "%s takes on a knightly stance." ],
"strictly_melee": true,
"learn_difficulty": 6,
"primary_skill": "cutting",
"static_buffs": [
{
"id": "buff_swordsmanship_static",
"name": "Swordsman's Stance",
"description": "Through chivalry and vigilance, your defense with a blade has increased.\n\n+1 Block attempts; Blocked damage decreased by 50% of Strength.",
"melee_allowed": true,
"bonus_blocks": 1,
"flat_bonuses": [ { "stat": "block", "scaling-stat": "str", "scale": 0.5 } ]
}
],
"onblock_buffs": [
{
"id": "buff_swordsmanship_onblock",
"name": "Mastercut",
"description": "You parry and return the attack with greater vigor!\n\n+10% damage, -10% melee cost.\nLasts 1 turn.",
"melee_allowed": true,
"skill_requirements": [ { "name": "melee", "level": 5 } ],
"buff_duration": 1,
"mult_bonuses": [
{ "stat": "movecost", "scale": 0.9 },
{ "stat": "damage", "type": "bash", "scale": 1.1 },
{ "stat": "damage", "type": "cut", "scale": 1.1 },
{ "stat": "damage", "type": "stab", "scale": 1.1 }
]
}
],
"onhit_buffs": [
{
"id": "buff_swordsmanship_onhit",
"name": "Conserve Momentum",
"description": "You maintain the momentum from your last strike to move more quickly.\n\n-20% melee cost.\nLasts 2 turns.",
"melee_allowed": true,
"skill_requirements": [ { "name": "melee", "level": 2 } ],
"buff_duration": 2,
"mult_bonuses": [ { "stat": "movecost", "scale": 0.8 } ]
}
],
"onpause_buffs": [
{
"id": "buff_swordsmanship_onpause",
"name": "Half Swording",
"description": "You grip the blade part way down for greater control.\n\n-1 Accuracy; Blocked damage decreased by an additional 50% of Strength.\nEnables Grab and Lethal Strike.\nLasts 2 turns.",
"skill_requirements": [ { "name": "melee", "level": 3 } ],
"melee_allowed": true,
"buff_duration": 2,
"flat_bonuses": [ { "stat": "block", "scaling-stat": "str", "scale": 0.5 }, { "stat": "hit", "scale": -1.0 } ]
}
],
"techniques": [ "tec_swordsmanship_feint", "tec_swordsmanship_lethal", "tec_swordsmanship_ringen" ],
"weapon_category": [ "MEDIEVAL_SWORDS" ],
"weapons": [ "glass_macuahuitl" ]
}
]
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