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path: root/techniques/swordsmanship.json
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[
  {
    "type": "technique",
    "id": "tec_swordsmanship_ringen",
    "name": "Grab",
    "messages": [ "You wrestle %s to the ground", "<npcname> wrestles %s to the ground" ],
    "skill_requirements": [ { "name": "melee", "level": 4 } ],
    "melee_allowed": true,
    "req_buffs": [ "buff_swordsmanship_onpause" ],
    "mult_bonuses": [
      { "stat": "damage", "type": "bash", "scale": 0.5 },
      { "stat": "damage", "type": "cut", "scale": 0.5 },
      { "stat": "damage", "type": "stab", "scale": 0.33 }
    ],
    "crit_tec": true,
    "down_dur": 2
  },
  {
    "type": "technique",
    "id": "tec_swordsmanship_lethal",
    "name": "Lethal Strike",
    "messages": [ "You drive the point of your blade into %s", "<npcname> drives their blade into %s" ],
    "skill_requirements": [ { "name": "melee", "level": 3 } ],
    "melee_allowed": true,
    "req_buffs": [ "buff_swordsmanship_onpause" ],
    "crit_ok": true,
    "flat_bonuses": [
      { "stat": "arpen", "type": "bash", "scaling-stat": "str", "scale": 1.5 },
      { "stat": "arpen", "type": "cut", "scaling-stat": "str", "scale": 1.5 },
      { "stat": "arpen", "type": "stab", "scaling-stat": "str", "scale": 1.5 }
    ],
    "mult_bonuses": [ { "stat": "damage", "type": "bash", "scale": 0 } ]
  },
  {
    "type": "technique",
    "id": "tec_swordsmanship_feint",
    "name": "Flow Drills",
    "messages": [
      "With practiced movements, you transition from a failed strike into another strike.",
      "With practiced movements, <npcname> transitions from a failed strike into another strike."
    ],
    "skill_requirements": [ { "name": "melee", "level": 1 } ],
    "melee_allowed": true,
    "defensive": true,
    "miss_recovery": true
  }
]