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-rw-r--r--json/items/corpses/inactive_bots.json2
-rw-r--r--json/items/generic.json2
2 files changed, 2 insertions, 2 deletions
diff --git a/json/items/corpses/inactive_bots.json b/json/items/corpses/inactive_bots.json
index 2a7732e..57c548a 100644
--- a/json/items/corpses/inactive_bots.json
+++ b/json/items/corpses/inactive_bots.json
@@ -46,7 +46,7 @@
{
"id": "bot_turret_longrange",
"type": "TOOL",
- "name": { "str": "inactive M2HB autonomous CROWS II", "str_pl": "inactive M2HB autonomous CROWS II turrets" },
+ "name": { "str": "inactive autonomous M2HB CROWS II", "str_pl": "inactive autonomous M2HB CROWS II turrets" },
"description": "This is an inactive turret. Using this item involves loading the unit with the factory-loaded .50 BMG rounds in your inventory (if you wish to divide your ammunition, set aside whatever .50 BMG rounds you do NOT want to give the turret) turning it on, and placing it on the ground, where it will attach itself. If programmed successfully the turret will then identify you as a friendly, and attack all enemies with its M2HB.",
"weight": "172 kg",
"volume": "30 L",
diff --git a/json/items/generic.json b/json/items/generic.json
index 86f4521..0bb6398 100644
--- a/json/items/generic.json
+++ b/json/items/generic.json
@@ -22,7 +22,7 @@
"id": "broken_turret_longrange",
"symbol": ",",
"color": "green",
- "name": { "str": "broken M2 autonomous CROWS II", "str_pl": "broken M2 autonomous CROWS II turrets" },
+ "name": { "str": "broken M2HB autonomous CROWS II", "str_pl": "broken M2HB autonomous CROWS II turrets" },
"weight": "100 kg",
"copy-from": "broken_turret"
}