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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2023-03-31 17:35:01 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2023-03-31 17:35:01 -0700
commit691e84575e33fd2f3e499f521e702cc1bb51ae62 (patch)
tree6e74f1f900304a46eb2d741516f9ecf6b2d8c4de
parentFix helmet materials. (diff)
downloadcataclysm-bn-mod_survivorheadgear-crafting-691e84575e33fd2f3e499f521e702cc1bb51ae62.tar.xz
Remove triple materials from helmets/hoods.
Rebalance superalloy helmet as 80 percent the weight of steel. Add XL superalloy helmet with recipe.
-rw-r--r--Readme.txt3
-rw-r--r--json/items/armor/helmet.json29
-rw-r--r--json/items/armor/hoods.json4
-rw-r--r--json/recipes/armor/head.json33
4 files changed, 63 insertions, 6 deletions
diff --git a/Readme.txt b/Readme.txt
index 269b149..d2e4cee 100644
--- a/Readme.txt
+++ b/Readme.txt
@@ -20,6 +20,7 @@ XL Heavy Survivor Hood
-New Recipes:
Light Survivor Helmet
XL Heavy Survivor Helmet
+XL Superalloy Survivor Helmet
Heavy Survivor Hood
XL Heavy Survivor Hood
@@ -36,7 +37,7 @@ Add leather to the Heavy Survivor Helmet materials to match the suit.
Adjust hoods and helms based on: hood thickness = suit thickness, helmet thickness = suit thickness + 2
Buff the Light Survivor Helmet to be a lighter and better coverage tactical helmet.
Buff the Survivior Helmet to be a better coverage army helmet.
-Buff the Havy Survivior Helmet to be roughly a heavier, better coverage, and more durable army helmet.
+Buff the Heavy Survivior Helmet to be roughly a heavier, better coverage, and more durable army helmet.
diff --git a/json/items/armor/helmet.json b/json/items/armor/helmet.json
index c005f11..54b6d52 100644
--- a/json/items/armor/helmet.json
+++ b/json/items/armor/helmet.json
@@ -104,7 +104,7 @@
"type": "ARMOR",
"name": { "str": "superalloy survivor helmet" },
"description": "A customized, heavily armored superalloy and Kevlar helmet, modified to provide maximum comfort and protection from harm. All the added material has made it rather heavy.",
- "weight": "1500 g",
+ "weight": "1369 g",
"volume": "2500 ml",
"price": 0,
"price_postapoc": 6500,
@@ -129,7 +129,7 @@
"name": { "str": "XL heavy survivor helmet" },
"//": "Double the weight of a heavy survivor helm for the same protection.",
"description": "A massive customized, heavily armored steel and Kevlar helmet, modified to provide maximum comfort and protection from harm. All the added material has made it rather heavy.",
- "weight": "4224 g",
+ "weight": "3424 g",
"volume": "6 L",
"price": 0,
"price_postapoc": 8000,
@@ -147,5 +147,30 @@
"environmental_protection": 5,
"techniques": [ "WBLOCK_1" ],
"flags": [ "OVERSIZE", "VARSIZE", "WATERPROOF", "STURDY" ]
+ },
+ {
+ "id": "helmet_xlsasurvivor",
+ "type": "ARMOR",
+ "name": { "str": "XL superalloy survivor helmet" },
+ "//": "Double the weight of a superalloy survivor helm for the same protection.",
+ "description": "A massive customized, heavily armored superalloy and Kevlar helmet, modified to provide maximum comfort and protection from harm. All the added material has made it rather heavy.",
+ "weight": "2739 g",
+ "volume": "6 L",
+ "price": 0,
+ "price_postapoc": 8000,
+ "to_hit": -1,
+ "bashing": 10,
+ "material": [ "kevlar_rigid", "superalloy" ],
+ "symbol": "[",
+ "looks_like": "helmet_xlsurvivor",
+ "color": "dark_gray",
+ "covers": [ "head" ],
+ "coverage": 100,
+ "encumbrance": 80,
+ "warmth": 15,
+ "material_thickness": 10,
+ "environmental_protection": 5,
+ "techniques": [ "WBLOCK_1" ],
+ "flags": [ "OVERSIZE", "VARSIZE", "WATERPROOF", "STURDY" ]
}
]
diff --git a/json/items/armor/hoods.json b/json/items/armor/hoods.json
index f1ffcd0..8fb9f16 100644
--- a/json/items/armor/hoods.json
+++ b/json/items/armor/hoods.json
@@ -81,7 +81,7 @@
"price_postapoc": 2500,
"to_hit": -1,
"bashing": 10,
- "material": [ "kevlar", "steel", "leather" ],
+ "material": [ "kevlar", "steel" ],
"symbol": "[",
"looks_like": "hood_survivor",
"color": "brown",
@@ -105,7 +105,7 @@
"price_postapoc": 2500,
"to_hit": -1,
"bashing": 10,
- "material": [ "kevlar", "steel", "leather" ],
+ "material": [ "kevlar", "steel" ],
"symbol": "[",
"looks_like": "hood_survivor",
"color": "brown",
diff --git a/json/recipes/armor/head.json b/json/recipes/armor/head.json
index 6dada79..1b4dd55 100644
--- a/json/recipes/armor/head.json
+++ b/json/recipes/armor/head.json
@@ -143,7 +143,6 @@
[ [ "helmet_liner", 2 ], [ "hat_cotton", 2 ], [ "rag", 8 ] ],
[ [ "helmet_army", 2 ] ],
[ [ "hood_rain", 2 ], [ "bag_plastic", 4 ] ],
- [ [ "leather", 18 ] ],
[ [ "steel_chunk", 5 ], [ "scrap", 14 ] ],
[ [ "duct_tape", 150 ] ],
[
@@ -161,6 +160,38 @@
]
},
{
+ "result": "helmet_xlsasurvivor",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_HEAD",
+ "skill_used": "tailor",
+ "difficulty": 7,
+ "skills_required": [ "fabrication", 5 ],
+ "time": "1 h",
+ "autolearn": true,
+ "using": [ [ "sewing_standard", 10 ] ],
+ "tools": [ [ [ "welder", 42 ], [ "welder_crude", 63 ], [ "soldering_iron", 63 ], [ "toolset", 63 ] ] ],
+ "components": [
+ [ [ "helmet_liner", 2 ], [ "hat_cotton", 2 ], [ "rag", 8 ] ],
+ [ [ "helmet_army", 2 ] ],
+ [ [ "hood_rain", 2 ], [ "bag_plastic", 4 ] ],
+ [ [ "alloy_sheet", 8 ] ],
+ [ [ "duct_tape", 150 ] ],
+ [
+ [ "helmet_riot", 2 ],
+ [ "helmet_motor", 2 ],
+ [ "helmet_football", 2 ],
+ [ "helmet_ball", 2 ],
+ [ "helmet_skid", 2 ],
+ [ "helmet_bike", 2 ],
+ [ "hat_hard", 2 ],
+ [ "firehelmet", 2 ],
+ [ "pickelhaube", 2 ],
+ [ "plastic_chunk", 18 ]
+ ]
+ ]
+ },
+ {
"result": "hood_xlsurvivor",
"type": "recipe",
"category": "CC_ARMOR",