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-rw-r--r--power_armor_light.json3
-rw-r--r--readme.txt2
2 files changed, 1 insertions, 4 deletions
diff --git a/power_armor_light.json b/power_armor_light.json
index e64eb2b..0c45c3a 100644
--- a/power_armor_light.json
+++ b/power_armor_light.json
@@ -4,8 +4,7 @@
"copy-from": "power_armor_light",
"type": "TOOL_ARMOR",
"category": "clothing",
- "name": { "str": "field combat exoskeleton", "str_pl": "field combat exoskeletons" },
- "material": [ "superalloy", "carbide" ]
+ "name": { "str": "field combat exoskeleton", "str_pl": "field combat exoskeletons" }
},
{
"id": "power_armor_light_on",
diff --git a/readme.txt b/readme.txt
index 968ca3d..54fcbca 100644
--- a/readme.txt
+++ b/readme.txt
@@ -8,6 +8,4 @@ Add Swim Goggles flag to helmets.
Add Partial Deaf flag to helmets while active.
-This allows the suit to be used by non-cyborgs without going deaf.
-Fix the light exoskeleton suit still being made of plastic when all others were changed to carbide.
-
Fix light/medium/heavy exoskeletons and helmets being mis-categorized as tools instead of clothing.