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Port power armor improvements from DDA to BN.

Rename the salvaged power armor to salvaged combat exoskeleton.
Rename the salvaged power armor helmet to salvaged environmental combat helmet.
Rename the power armor hauling frame to combat exoskeleton hauling frame.

Set the storage of suits to 20 L to simulate the equipment pockets added in DDA.
-BN does not support the same item being both push-to-activate and a holster.

Set power draw to 0.
-They still consume 3 kJ per second as BN depletes the UPS via the source code.

Add Swim Goggles flag to helmets.
-But not the salvaged one.

Reduce the weight of the suits to 5 kg when active.
-This way the medium and heavy suits can be feasibly worn by characters beyond Debug Hercules and STR+Weight CBM Cyborgs.

Set the hauling frame volume to 45 L.
-Like the suits it is very bulky to carry, but not to wear.

Reduce the hauling frame storage by 24 L and add two 12 L gun holsters.
-This gives the hauling frame combat value to counterbalance the generic storage buff of the suits.