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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2020-09-12 22:40:36 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2020-09-12 22:40:36 -0700 |
commit | 66ffd7038cf10566bd35bb6713677a5f8de3b6ef (patch) | |
tree | 1d1118242801f876c27f7566c0258184aafd440a /vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 | |
download | cataclysm-bn-mod_vampire-stuff-redone-66ffd7038cf10566bd35bb6713677a5f8de3b6ef.tar.xz |
Initial commit
Diffstat (limited to 'vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001')
-rw-r--r-- | vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 | 240 |
1 files changed, 240 insertions, 0 deletions
diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 new file mode 100644 index 0000000..84543c0 --- /dev/null +++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 @@ -0,0 +1,240 @@ +[ + { + "id": "Wasteland Outskirts", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 50, 100 ], + "overmaps": [ + { "overmap": "wo3_north", "point": [ 0, 0, 0 ] }, + { "overmap": "wo2_north", "point": [ 1, 0, 0 ] }, + { "overmap": "wo1_north", "point": [ 2, 0, 0 ] }, + { "overmap": "wo6_north", "point": [ 0, 1, 0 ] }, + { "overmap": "wo5_north", "point": [ 1, 1, 0 ] }, + { "overmap": "wo4_north", "point": [ 2, 1, 0 ] }, + { "overmap": "wo9_north", "point": [ 0, 2, 0 ] }, + { "overmap": "wo8_north", "point": [ 1, 2, 0 ] }, + { "overmap": "wo7_north", "point": [ 2, 2, 0 ] } + ], + "type": "overmap_special" + }, + { + "id": "Memorial Crypt", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 75, 100 ], + "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ], + "type": "overmap_special" + }, + { + "id": "Eye Crypt", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 75, 100 ], + "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ], + "type": "overmap_special" + }, + { + "id": "Vampire Cove", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 50, 100 ], + "overmaps": [ + { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] }, + { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] }, + { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] }, + { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] } + ], + "type": "overmap_special" + }, + { + "id": "Pedestal - Bloodrune", + "locations": [ "forest", "field" ], + "occurrences": [ 0, 15 ], + "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ], + "type": "overmap_special" + }, + { + "id": "Gravesite - Wild", + "locations": [ "forest", "field" ], + "occurrences": [ 0, 10 ], + "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ], + "type": "overmap_special" + }, + { + "id": "bhole", + "locations": [ "field" ], + "occurrences": [ 0, 15 ], + "overmaps": [ + { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] }, + { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] }, + { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] } + ], + "type": "overmap_special" + }, + { + "id": "Vampirus", + "locations": [ "forest" ], + "occurrences": [ 0, 15 ], + "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], + "type": "overmap_special" + }, + { + "//": "Hamlets consist of 0-6 houses. No other structures.", + "id": "Ghost Hamlet 1", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 75, 100 ], + "overmaps": [ + { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } + ], + "type": "overmap_special" + }, + { + "//": "Hamlets consist of 0-6 houses. No other structures.", + "id": "Ghost Hamlet 2", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 75, 100 ], + "overmaps": [ + { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } + ], + "type": "overmap_special" + }, + { + "//": "Hamlets consist of 0-6 houses. No other structures.", + "id": "Ghost Hamlet 3", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 75, 100 ], + "overmaps": [ + { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } + ], + "type": "overmap_special" + }, + { + "//": "Village consists of 0-16 abandoned houses and a church.", + "id": "Ghost Village 1", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 50, 100 ], + "overmaps": [ + { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } + ], + "type": "overmap_special" + }, + { + "//": "Village consists of 0-16 abandoned houses and a church.", + "id": "Ghost VIllage 2", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 50, 100 ], + "overmaps": [ + { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } + ], + "type": "overmap_special" + }, + { + "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", + "id": "Ghost Town", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 25, 100 ], + "overmaps": [ + { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, + { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, + { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } + ], + "type": "overmap_special" + } +] |