diff options
author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2022-08-18 16:04:30 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2022-08-18 16:04:30 -0700 |
commit | a80ec92d6f75f4a55361fd56b4ac2f375bf46be7 (patch) | |
tree | efc839d6cc61d1c6a28fd4fa0e7c6e0d0932b638 /vamp_stuff/Modification_Files/Locations/Essentials | |
parent | Fix blood transfusion spell healing not taking spell level into account. (diff) | |
download | cataclysm-bn-mod_vampire-stuff-redone-a80ec92d6f75f4a55361fd56b4ac2f375bf46be7.tar.xz |
Remove the ghost towns. (Save game breaking, fair warning.)
Diffstat (limited to 'vamp_stuff/Modification_Files/Locations/Essentials')
-rw-r--r-- | vamp_stuff/Modification_Files/Locations/Essentials/v_overmap_special.json | 159 | ||||
-rw-r--r-- | vamp_stuff/Modification_Files/Locations/Essentials/v_overmap_terrain.json | 63 |
2 files changed, 0 insertions, 222 deletions
diff --git a/vamp_stuff/Modification_Files/Locations/Essentials/v_overmap_special.json b/vamp_stuff/Modification_Files/Locations/Essentials/v_overmap_special.json index 2e2ecc0..c4b7443 100644 --- a/vamp_stuff/Modification_Files/Locations/Essentials/v_overmap_special.json +++ b/vamp_stuff/Modification_Files/Locations/Essentials/v_overmap_special.json @@ -77,164 +77,5 @@ "occurrences": [ 0, 2 ], "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 1", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 2", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 3", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ - { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Village consists of 0-16 abandoned houses and a church.", - "id": "Ghost Village 1", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 50, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Village consists of 0-16 abandoned houses and a church.", - "id": "Ghost VIllage 2", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 50, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", - "id": "Ghost Town", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 25, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, - { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, - { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } - ], - "type": "overmap_special" } ] diff --git a/vamp_stuff/Modification_Files/Locations/Essentials/v_overmap_terrain.json b/vamp_stuff/Modification_Files/Locations/Essentials/v_overmap_terrain.json index bf19b9e..ec9da69 100644 --- a/vamp_stuff/Modification_Files/Locations/Essentials/v_overmap_terrain.json +++ b/vamp_stuff/Modification_Files/Locations/Essentials/v_overmap_terrain.json @@ -238,68 +238,5 @@ "see_cost": 5, "extras": "build", "flags": [ "NO_ROTATE" ] - }, - { - "type": "overmap_terrain", - "id": "ghost_townhousenorth", - "name": "ruined house", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "build" - }, - { - "type": "overmap_terrain", - "id": "ghost_townhouseeast", - "name": "ruined house", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "build" - }, - { - "type": "overmap_terrain", - "id": "ghost_townhousesouth", - "name": "ruined house", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "build" - }, - { - "type": "overmap_terrain", - "id": "ghost_townhousewest", - "name": "ruined house", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "build" - }, - { - "type": "overmap_terrain", - "id": "ghost_townchurch", - "name": "ruined church", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "build" - }, - { - "type": "overmap_terrain", - "id": "ghost_towngardenroad", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "build" - }, - { - "type": "overmap_terrain", - "id": "ghost_townservice", - "name": "ruined shop", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "build" } ] |