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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2022-02-04 14:39:14 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2022-02-04 14:39:14 -0800
commit6f366c86fde399eb24b9bf6ce4d40d58f2a29b2c (patch)
treebdf3cd1b38a18627d751a6b76c984dfc7f7d2548 /vamp_stuff/Modification_Files/Spells
parentmin_damage of 0 causes max_damage to apply to all levels. (diff)
downloadcataclysm-bn-mod_vampire-stuff-redone-6f366c86fde399eb24b9bf6ce4d40d58f2a29b2c.tar.xz
More balancing.
Add sounds to Hemomancer spells! Redo the hit_you and hit_me random chance spells to use once_in instead of middleman spells.
Diffstat (limited to 'vamp_stuff/Modification_Files/Spells')
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json17
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json34
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json11
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json17
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json8
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json8
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T7.json2
-rw-r--r--vamp_stuff/Modification_Files/Spells/Misc/v_spell_item.json22
-rw-r--r--vamp_stuff/Modification_Files/Spells/v_spell_combo.json134
-rw-r--r--vamp_stuff/Modification_Files/Spells/v_spell_hit_time.json22
10 files changed, 201 insertions, 74 deletions
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json
index 6f7ecc7..9fe88e3 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json
@@ -5,8 +5,11 @@
"name": { "str": "Transfusion" },
"note": "Uses MANA, just to prevent spamming.",
"message": "You drain the lifeforce from your target!",
- "sound_description": "splash!",
"description": "Drain the life force of a target within reach.\n\nThis is a <color_light_gray>tier 1</color> spell.",
+ "sound_description": "splash!",
+ "sound_type": "combat",
+ "sound_id": "misc",
+ "sound_variant": "inhale",
"sprite": "fd_blood",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 1,
@@ -16,7 +19,7 @@
"energy_increment": -3,
"final_energy_cost": 60,
"effect": "target_attack",
- "extra_effects": [ { "id": "t1_blood_transfusion_spell_heal", "hit_self": true } ],
+ "extra_effects": [ { "id": "t1_blood_transfusion_spell", "hit_self": true } ],
"valid_targets": [ "ally", "hostile" ],
"min_damage": 1,
"damage_increment": 1,
@@ -27,13 +30,15 @@
"base_casting_time": 100,
"casting_time_increment": -2.5,
"final_casting_time": 50,
- "flags": [ "NO_LEGS" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
},
{
"id": "t1_blood_bcurl",
"type": "SPELL",
"name": { "str": "Blood Curl" },
"description": "Command the target's life force to hinder the flow of blood, greatly slowing their ability to perform any action.\n\nThis is a <color_light_gray>tier 1</color> spell.",
+ "sound_id": "misc",
+ "sound_variant": "inhale",
"sprite": "fd_fatigue",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 2,
@@ -54,13 +59,15 @@
"base_casting_time": 150,
"casting_time_increment": -3.75,
"final_casting_time": 75,
- "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
},
{
"id": "t1_blood_clot",
"type": "SPELL",
"name": { "str": "Clot" },
"description": "Expend a small amount of your life force to induce rapid clotting on a body part. The clotting agents will linger for some time.\n\nThis is a <color_light_gray>tier 1</color> spell.",
+ "sound_id": "misc",
+ "sound_variant": "inhale",
"sprite": "overlay_female_mutation_bio_blood_filter",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 2,
@@ -78,6 +85,6 @@
"base_casting_time": 60,
"casting_time_increment": -3,
"final_casting_time": 30,
- "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
}
]
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json
index f366b18..5e3797b 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json
@@ -4,6 +4,8 @@
"type": "SPELL",
"name": { "str": "Blood Puddle" },
"description": "Expel a portion of your blood and command it to form a thick pool in an area. It will greatly hamper the movement of non-vampires that attempt to pass through it.\n\nThis is a <color_light_gray>tier 2</color> spell.",
+ "sound_id": "bionics",
+ "sound_variant": "acid_discharge",
"sprite": "fd_blood",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 2,
@@ -13,7 +15,7 @@
"energy_increment": -0.1,
"final_energy_cost": 3,
"effect": "projectile_attack",
- "valid_targets": [ "hostile", "ally", "ground" ],
+ "valid_targets": [ "hostile", "ally", "ground", "self" ],
"min_range": 5,
"range_increment": 0.166666666667,
"max_range": 10,
@@ -34,9 +36,12 @@
"type": "SPELL",
"name": { "str": "Blood Dagger" },
"description": "Launch a small amount of your blood as a blade which can imaple your target.\n\nThis is a <color_light_gray>tier 2</color> spell.",
+ "sound_description": "glass shattering!",
+ "sound_type": "combat",
+ "sound_id": "bullet_hit",
+ "sound_variant": "hit_flesh",
"sprite": "animation_hit",
"spell_class": "VAMP_BLOOD_spellcaster",
- "sound_description": "glass shattering!",
"difficulty": 2,
"max_level": 30,
"energy_source": "HP",
@@ -47,7 +52,7 @@
"valid_targets": [ "hostile", "ally", "ground" ],
"min_damage": 40,
"damage_increment": 1,
- "max_damage": 100,
+ "max_damage": 150,
"damage_type": "stab",
"min_range": 10,
"range_increment": 0.333333333334,
@@ -62,26 +67,29 @@
"type": "SPELL",
"name": { "str": "Blood Synthesis" },
"description": "Expend a portion of your life force to heal tissue damage in others.\n\nThis is a <color_light_gray>tier 2</color> spell.",
+ "sound_id": "misc",
+ "sound_variant": "inhale",
"sprite": "fd_blood",
"spell_class": "VAMP_BLOOD_spellcaster",
"sound_description": "splash!",
- "difficulty": 3,
+ "difficulty": 4,
"max_level": 30,
"energy_source": "HP",
- "base_energy_cost": 0,
- "energy_increment": 0.5,
- "final_energy_cost": 15,
+ "base_energy_cost": 10,
+ "energy_increment": -0.166666666667,
+ "final_energy_cost": 5,
"effect": "target_attack",
+ "extra_effects": [ { "id": "t2_blood_bloodsynthesis_spell_heal_pain" } ],
"valid_targets": [ "ally" ],
- "min_damage": -1,
- "damage_increment": -1,
+ "min_damage": -15,
+ "damage_increment": -0.5,
"max_damage": -30,
"min_range": 1,
"range_increment": 0.166666666667,
"max_range": 6,
- "base_casting_time": 120,
- "casting_time_increment": -2,
- "final_casting_time": 60,
- "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ]
+ "base_casting_time": 150,
+ "casting_time_increment": -2.5,
+ "final_casting_time": 75,
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
}
]
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json
index f207503..63b612e 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json
@@ -4,6 +4,8 @@
"type": "SPELL",
"name": { "str": "Crimson Haze" },
"description": "Expel and vaporize some of your blood to create a disorienting haze that obstructs the vision and movement of those around you.\n\nThis is a <color_white>Tier 3</color> spell.",
+ "sound_id": "bionics",
+ "sound_variant": "acid_discharge",
"sprite": "fd_blood",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 3,
@@ -37,6 +39,9 @@
"type": "SPELL",
"name": { "str": "Flow Suppression" },
"description": "Command the target's life force to heavily restrict the flow of blood, casuing both injury and paralysis.\n\nThis is a <color_white>Tier 3</color> spell.",
+ "sound_type": "combat",
+ "sound_id": "misc",
+ "sound_variant": "inhale",
"sprite": "fd_fatigue",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 4,
@@ -60,13 +65,15 @@
"base_casting_time": 250,
"casting_time_increment": -6.25,
"final_casting_time": 125,
- "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
},
{
"id": "t3_blood_purge",
"type": "SPELL",
"name": { "str": "Purge" },
"description": "Expend a small amount of your life force to expel contaminants from your body. The accelerated immune repsonse will linger for a time.\n\nThis is a <color_white>tier 3</color> spell.",
+ "sound_id": "misc",
+ "sound_variant": "inhale",
"sprite": "overlay_female_mutation_bio_blood_filter",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 2,
@@ -84,6 +91,6 @@
"base_casting_time": 60,
"casting_time_increment": -1,
"final_casting_time": 30,
- "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
}
]
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json
index 03f0d93..c72d799 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json
@@ -4,9 +4,12 @@
"type": "SPELL",
"name": { "str": "Blood Tide" },
"description": "Expel some of your blood to strike all targets inside a wide cone.\n\nThis is a <color_light_red>tier 4</color> spell.",
+ "sound_description": "splash!",
+ "sound_type": "combat",
+ "sound_id": "fire_gun",
+ "sound_variant": "chemical_thrower",
"sprite": "fd_blood",
"spell_class": "VAMP_BLOOD_spellcaster",
- "sound_description": "splash!",
"difficulty": 4,
"max_level": 30,
"energy_source": "HP",
@@ -17,7 +20,7 @@
"valid_targets": [ "hostile", "ally", "ground" ],
"min_damage": 40,
"damage_increment": 2,
- "max_damage": 100,
+ "max_damage": 150,
"damage_type": "bash",
"note": "As a cone attack, the min/max_aoe is the width of the cone in degrees.",
"min_aoe": 60,
@@ -40,6 +43,8 @@
"type": "SPELL",
"name": { "str": "Blood Surge" },
"description": "Expend some of your life force to greatly accelerate your blood flow and physical abilties for a short time.\n\nThis is a <color_light_red>tier 4</color> spell.",
+ "sound_id": "misc",
+ "sound_variant": "inhale",
"sprite": "overlay_female_mutation_bio_blood_filter",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 5,
@@ -57,13 +62,17 @@
"min_duration": 180000,
"duration_increment": 27000,
"max_duration": 450000,
- "flags": [ "SOMATIC", "NO_LEGS" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
},
{
"id": "t4_blood_bloodwave",
"type": "SPELL",
"name": { "str": "Blood Wave" },
"description": "Expel a moderate portion of your blood as a shockwave, striking anything nearby.\n\nThis is a <color_light_red>tier 4</color> spell.",
+ "sound_description": "splash!",
+ "sound_type": "combat",
+ "sound_id": "fire_gun",
+ "sound_variant": "chemical_thrower",
"sprite": "fd_blood",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 5,
@@ -76,7 +85,7 @@
"valid_targets": [ "hostile", "ally", "ground" ],
"min_damage": 50,
"damage_increment": 2.5,
- "max_damage": 125,
+ "max_damage": 187,
"damage_type": "bash",
"min_aoe": 5,
"aoe_increment": 0.5,
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json
index 6d0d6d1..1d099d6 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json
@@ -33,13 +33,17 @@
"base_casting_time": 270,
"casting_time_increment": -4.5,
"final_casting_time": 135,
- "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS", "WONDER" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "WONDER" ]
},
{
"id": "t5_blood_essencepull",
"type": "SPELL",
"name": { "str": "Blood Eruption" },
"description": "Command the life force of the target to violently burst blood from every pore of their body.\n\nThis is a <color_red>tier 5</color> spell.",
+ "sound_id": "misc",
+ "sound_type": "combat",
+ "sound_variant": "inhale",
+ "sound_description": "splash!",
"sprite": "fd_blood",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 5,
@@ -60,6 +64,6 @@
"base_casting_time": 300,
"casting_time_increment": -7.5,
"final_casting_time": 150,
- "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
}
]
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json
index bd3b60b..dc849c2 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json
@@ -20,7 +20,7 @@
"duration_increment": 5000,
"max_duration": 180000,
"base_casting_time": 3000,
- "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
},
{
"id": "t6_blood_crimsoncoat",
@@ -28,6 +28,8 @@
"name": { "str": "Crimson Coat" },
"note": "Timed countering tactic. Useful for preventing high damage attacks like SMASH or gunshots.",
"description": "Convert a portion of your blood into a thick flexible armour that covers your entire body for a short time.\n\nThis is a <color_magenta>tier 6</color> spell.",
+ "sound_id": "misc",
+ "sound_variant": "inhale",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 6,
"max_level": 10,
@@ -48,6 +50,8 @@
"type": "SPELL",
"name": { "str": "Blood Sword" },
"description": "Convert some of your blood into a powerful broadsword.\n\nThis is a <color_magenta>tier 6</color> spell.",
+ "sound_id": "misc",
+ "sound_variant": "inhale",
"spell_class": "VAMP_BLOOD_spellcaster",
"difficulty": 4,
"max_level": 10,
@@ -66,6 +70,6 @@
"base_casting_time": 150,
"casting_time_increment": -7.5,
"final_casting_time": 75,
- "flags": [ "SOMATIC", "NO_LEGS" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
}
]
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T7.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T7.json
index ba4f541..042268c 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T7.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T7.json
@@ -20,6 +20,6 @@
"base_casting_time": 550,
"casting_time_increment": -13.75,
"final_casting_time": 275,
- "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ]
+ "flags": [ "SOMATIC", "NO_LEGS", "CONCENTRATE" ]
}
]
diff --git a/vamp_stuff/Modification_Files/Spells/Misc/v_spell_item.json b/vamp_stuff/Modification_Files/Spells/Misc/v_spell_item.json
index ed53eb3..a44967e 100644
--- a/vamp_stuff/Modification_Files/Spells/Misc/v_spell_item.json
+++ b/vamp_stuff/Modification_Files/Spells/Misc/v_spell_item.json
@@ -50,7 +50,9 @@
{
"has": "WORN",
"condition": "ALWAYS",
- "hit_me_effect": [ { "id": "v_hemo_crimsoncoat_coat_pr_maybe" } ],
+ "hit_me_effect": [
+ { "id": "v_hemo_crimsoncoat_coat_pr", "once_in": 2 }
+ ],
"values": [
{ "value": "ARMOR_BASH", "add": 70 },
{ "value": "ARMOR_CUT", "add": 70 },
@@ -90,10 +92,22 @@
{
"has": "HELD",
"condition": "ALWAYS",
- "hit_you_effect": [ { "id": "v_hemo_orusform_bloodling_strike_maybe" } ],
- "hit_me_effect": [ { "id": "v_hemo_orusform_bloodling_impact_maybe" } ],
+ "hit_you_effect": [
+ { "id": "v_hemo_orusform_bloodling_strike", "once_in": 5 },
+ { "id": "v_hemo_orusform_bloodling_strike_greater", "once_in": 20 }
+ ],
+ "hit_me_effect": [
+ { "id": "v_hemo_orusform_bloodling_impact", "once_in": 10 },
+ { "id": "v_hemo_orusform_pr", "once_in": 4 }
+ ],
"values": [ { "value": "MAX_HP", "add": 50 } ],
- "intermittent_activation": [ { "effects": [ { "frequency": "30 seconds", "spell_effects": [ { "id": "v_hemo_orusform_bloodling" } ] } ] } ]
+ "intermittent_activation": [
+ { "effects": [
+ { "frequency": "30 seconds", "spell_effects": [
+ { "id": "v_hemo_orusform_bloodling" }
+ ] }
+ ] }
+ ]
}
]
},
diff --git a/vamp_stuff/Modification_Files/Spells/v_spell_combo.json b/vamp_stuff/Modification_Files/Spells/v_spell_combo.json
index af785b8..45388d1 100644
--- a/vamp_stuff/Modification_Files/Spells/v_spell_combo.json
+++ b/vamp_stuff/Modification_Files/Spells/v_spell_combo.json
@@ -5,22 +5,23 @@
"type": "SPELL",
"name": { "str": "Tranfusion Spell" },
"message": "You feel refreshed as you cast!",
- "description": "It will cast Transfusion Damage and Transfusion Heal.",
+ "description": "It will cast Transfusion Heal and Transfusion Heal Pain.",
+ "sprite": "fd_blood",
"flags": [ "SILENT" ],
- "valid_targets": [ "ally", "hostile" ],
+ "valid_targets": [ "self" ],
"effect": "target_attack",
- "extra_effects": [ { "id": "t1_blood_transfusion_spell_heal", "hit_self": true }, { "id": "t1_blood_transfusion_spell_dmg" } ],
- "min_range": 10,
- "max_range": 10
+ "extra_effects": [
+ { "id": "t1_blood_transfusion_spell_heal", "hit_self": true },
+ { "id": "t1_blood_transfusion_spell_heal_pain" }
+ ]
},
{
"id": "t1_blood_transfusion_spell_heal",
"type": "SPELL",
"name": { "str": "Tranfusion Heal" },
- "description": "Heals the caster with 1 hp.",
+ "description": "Heals the caster for 1 to 20 HP.",
"sprite": "fd_blood",
- "difficulty": 1,
- "max_level": 10,
+ "max_level": 20,
"flags": [ "SILENT" ],
"valid_targets": [ "self" ],
"effect": "target_attack",
@@ -30,17 +31,35 @@
"damage_type": "none"
},
{
- "id": "t1_blood_transfusion_spell_dmg",
+ "id": "t1_blood_transfusion_spell_heal_pain",
"type": "SPELL",
- "name": { "str": "Tranfusion Damage" },
- "description": "Damages the target with 2 hp.",
+ "name": { "str": "Tranfusion Heal Pain" },
+ "description": "Heals the caster for 2 to 40 pain.",
+ "sprite": "fd_blood",
+ "max_level": 20,
"flags": [ "SILENT" ],
- "valid_targets": [ "ally", "hostile" ],
- "effect": "target_attack",
+ "valid_targets": [ "self" ],
+ "effect": "recover_energy",
+ "effect_str": "PAIN",
"min_damage": 2,
- "max_damage": 2,
- "min_range": 10,
- "max_range": 10,
+ "damage_increment": 2,
+ "max_damage": 40,
+ "damage_type": "none"
+ },
+ {
+ "id": "t2_blood_bloodsynthesis_spell_heal_pain",
+ "type": "SPELL",
+ "name": { "str": "Blood Synthesis Heal Pain" },
+ "description": "Heals the ally for 30 to 60 pain.",
+ "sprite": "fd_blood",
+ "max_level": 30,
+ "flags": [ "SILENT" ],
+ "valid_targets": [ "ally" ],
+ "effect": "recover_energy",
+ "effect_str": "PAIN",
+ "min_damage": 30,
+ "damage_increment": 1,
+ "max_damage": 60,
"damage_type": "none"
},
{
@@ -49,33 +68,36 @@
"name": { "str": "Crimson Haze Blind" },
"description": "Blind foes within a 4 tile radius.",
"sprite": "fd_blood",
- "max_level": 15,
+ "max_level": 30,
"flags": [ "SILENT" ],
"valid_targets": [ "hostile", "ally", "ground" ],
"effect": "projectile_attack",
"effect_str": "blind",
"min_aoe": 2,
- "energy_increment": 0.7,
+ "energy_increment": 0.1,
"max_aoe": 5,
- "min_duration": 500,
- "duration_increment": 100,
- "max_duration": 1500,
+ "min_duration": 2400,
+ "duration_increment": 120,
+ "max_duration": 6000,
"damage_type": "bio"
},
{
"id": "t5_blood_outrage_bash",
"type": "SPELL",
"name": { "str": "Outrage Bash" },
- "description": "Deals 50 bash damage.",
+ "description": "Deals 75 bash damage.",
+ "sound_type": "combat",
+ "sound_description": "splash!",
+ "sound_variant": "big_bash",
"sprite": "animation_hit",
"message": "A thick tentacle strikes!",
- "flags": [ "SILENT", "RANDOM_TARGET" ],
+ "flags": [ "RANDOM_TARGET" ],
"valid_targets": [ "hostile" ],
"effect": "target_attack",
"base_energy_cost": 1,
"energy_source": "HP",
- "min_damage": 50,
- "max_damage": 50,
+ "min_damage": 75,
+ "max_damage": 75,
"min_range": 12,
"max_range": 12,
"damage_type": "bash"
@@ -84,16 +106,20 @@
"id": "t5_blood_outrage_cut",
"type": "SPELL",
"name": { "str": "Outrage Cut" },
- "description": "Deals 50 cut damage.",
+ "description": "Deals 75 cut damage.",
+ "sound_description": "splash!",
+ "sound_type": "combat",
+ "sound_id": "melee_hit_flesh",
+ "sound_variant": "big_cutting",
"sprite": "animation_hit",
"message": "A tentacle strand slashes!",
- "flags": [ "SILENT", "RANDOM_TARGET" ],
+ "flags": [ "RANDOM_TARGET" ],
"valid_targets": [ "hostile" ],
"effect": "target_attack",
"base_energy_cost": 1,
"energy_source": "HP",
- "min_damage": 50,
- "max_damage": 50,
+ "min_damage": 75,
+ "max_damage": 75,
"min_range": 12,
"max_range": 12,
"damage_type": "cut"
@@ -103,15 +129,19 @@
"type": "SPELL",
"name": { "str": "Outrage Stab" },
"description": "Deals 50 stab damage.",
+ "sound_description": "splash!",
+ "sound_type": "combat",
+ "sound_id": "melee_hit_flesh",
+ "sound_variant": "big_stabbing",
"sprite": "animation_hit",
"message": "A long tendril impales!",
- "flags": [ "SILENT", "RANDOM_TARGET" ],
+ "flags": [ "RANDOM_TARGET" ],
"valid_targets": [ "hostile" ],
"effect": "target_attack",
"base_energy_cost": 1,
"energy_source": "HP",
- "min_damage": 50,
- "max_damage": 50,
+ "min_damage": 75,
+ "max_damage": 75,
"min_range": 12,
"max_range": 12,
"damage_type": "stab"
@@ -125,11 +155,34 @@
"flags": [ "SILENT" ],
"valid_targets": [ "ally", "hostile", "ground" ],
"effect": "target_attack",
- "extra_effects": [ { "id": "t5_blood_outrage_drain_heal", "hit_self": true }, { "id": "t5_blood_outrage_drain_dmg" } ],
+ "extra_effects": [
+ { "id": "t5_blood_outrage_drain_dmg" },
+ { "id": "t5_blood_outrage_drain_heal", "hit_self": true },
+ { "id": "t5_blood_outrage_drain_heal_pain", "hit_self": true }
+ ],
"min_range": 12,
"max_range": 12
},
{
+ "id": "t5_blood_outrage_drain_dmg",
+ "type": "SPELL",
+ "name": { "str": "Drain Damage" },
+ "description": "Deals 25 non-elemental damage to the target.",
+ "sound_description": "splash!",
+ "sound_type": "combat",
+ "sound_id": "misc",
+ "sound_variant": "inhale",
+ "sprite": "fd_blood",
+ "flags": [ "RANDOM_TARGET" ],
+ "valid_targets": [ "hostile" ],
+ "effect": "target_attack",
+ "min_damage": 25,
+ "max_damage": 25,
+ "min_range": 12,
+ "max_range": 12,
+ "damage_type": "none"
+ },
+ {
"id": "t5_blood_outrage_drain_heal",
"type": "SPELL",
"name": { "str": "Drain Heal" },
@@ -143,18 +196,17 @@
"damage_type": "none"
},
{
- "id": "t5_blood_outrage_drain_dmg",
+ "id": "t5_blood_outrage_drain_heal_pain",
"type": "SPELL",
- "name": { "str": "Drain Damage" },
- "description": "Deals 25 non-elemental damage to the target.",
+ "name": { "str": "Drain Heal Pain" },
+ "description": "Heals the caster for 25 pain.",
"sprite": "fd_blood",
- "flags": [ "SILENT", "RANDOM_TARGET" ],
- "valid_targets": [ "hostile" ],
- "effect": "target_attack",
+ "flags": [ "SILENT" ],
+ "valid_targets": [ "self" ],
+ "effect": "recover_energy",
+ "effect_str": "PAIN",
"min_damage": 25,
"max_damage": 25,
- "min_range": 12,
- "max_range": 12,
"damage_type": "none"
},
{
diff --git a/vamp_stuff/Modification_Files/Spells/v_spell_hit_time.json b/vamp_stuff/Modification_Files/Spells/v_spell_hit_time.json
index 6381384..4891a45 100644
--- a/vamp_stuff/Modification_Files/Spells/v_spell_hit_time.json
+++ b/vamp_stuff/Modification_Files/Spells/v_spell_hit_time.json
@@ -148,6 +148,7 @@
"type": "SPELL",
"name": { "str": "Piercing Retaliation" },
"description": "Deals 15 stab damage and stuns for 1-3 turns.",
+ "message": "The crimson coat retaliates against your attacker with a blood tentacle!",
"valid_targets": [ "hostile" ],
"flags": [ "SILENT", "RANDOM_DURATION" ],
"effect": "target_attack",
@@ -198,6 +199,7 @@
"type": "SPELL",
"name": { "str": "Spawn Bloodling!" },
"description": "Transform a portion of the target into a bloodling.",
+ "message": "You transform a portion of the target into a bloodling!",
"valid_targets": [ "self" ],
"effect": "summon",
"effect_str": "mon_orus_bloodling",
@@ -215,6 +217,7 @@
"type": "SPELL",
"name": { "str": "Spawn Greater Bloodling!" },
"description": "Transform a portion of the target into a greater bloodling.",
+ "message": "You transform a portion of the target into a greater bloodling!",
"valid_targets": [ "self" ],
"effect": "summon",
"effect_str": "mon_orus_bloodling_greater",
@@ -255,6 +258,7 @@
"type": "SPELL",
"name": { "str": "Spawn Bloodling!" },
"description": "Transforms the blood lost from being attacked into a bloodling.",
+ "message": "You transform some of your lost blood into a bloodling!",
"valid_targets": [ "self" ],
"effect": "summon",
"effect_str": "mon_orus_bloodling",
@@ -279,6 +283,24 @@
"extra_effects": [ { "id": "v_hemo_crimsoncoat_coat_pr" } ]
},
{
+ "id": "v_hemo_orusform_pr",
+ "type": "SPELL",
+ "name": { "str": "Piercing Retaliation" },
+ "description": "Deals 15 stab damage and stuns for 1-3 turns.",
+ "message": "You retaliate against your attacker with a blood tentacle!",
+ "valid_targets": [ "hostile" ],
+ "flags": [ "SILENT", "RANDOM_DURATION" ],
+ "effect": "target_attack",
+ "effect_str": "stunned",
+ "min_damage": 15,
+ "max_damage": 15,
+ "min_range": 2,
+ "max_range": 2,
+ "min_duration": 100,
+ "max_duration": 300,
+ "damage_type": "stab"
+ },
+ {
"id": "v_hemo_orusform_bloodling",
"type": "SPELL",
"name": { "str": "Spawn Bloodling!" },