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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2022-11-02 12:30:22 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2022-11-02 12:30:22 -0700 |
commit | cf733d39b52e5410a3a6659db91407f7d73cc248 (patch) | |
tree | d402af8372fed4bcf19c50bec1e1854ac4320a58 /vamp_stuff/Modification_Files/Spells | |
parent | Add sealed blood iv bag as workaround. (diff) | |
download | cataclysm-bn-mod_vampire-stuff-redone-cf733d39b52e5410a3a6659db91407f7d73cc248.tar.xz |
Increase the damage of the vampire bite 'spell'.
-Also fix the item spawned to not vanish seconds later.
Diffstat (limited to 'vamp_stuff/Modification_Files/Spells')
-rw-r--r-- | vamp_stuff/Modification_Files/Spells/v_spell.json | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/vamp_stuff/Modification_Files/Spells/v_spell.json b/vamp_stuff/Modification_Files/Spells/v_spell.json index f23faf8..137d767 100644 --- a/vamp_stuff/Modification_Files/Spells/v_spell.json +++ b/vamp_stuff/Modification_Files/Spells/v_spell.json @@ -13,16 +13,16 @@ "effect": "target_attack", "extra_effects": [ { "id": "t0_vampire_bite_spell_blood" } ], "valid_targets": [ "ally", "hostile" ], - "min_damage": 20, - "max_damage": 60, - "damage_increment": 4, + "min_damage": 40, + "max_damage": 150, + "damage_increment": 11, "damage_type": "stab", "affected_body_parts": [ "head"], "min_range": 1, "max_range": 1, - "base_casting_time": 150, - "casting_time_increment": -25, - "final_casting_time": 25, + "base_casting_time": 60, + "casting_time_increment": -3, + "final_casting_time": 30, "flags": [ "NO_LEGS", "VERBAL" ] }, { @@ -30,12 +30,16 @@ "type": "SPELL", "name": { "str": "Vampire Drink" }, "description": "Creates blood.", + "//": "min_duration, max_duration, and duration_increment cannot be zero or the PERMANENT flag will not work.", + "min_duration": 1, + "max_duration": 2, + "duration_increment": 1, "difficulty": 1, - "max_level": 10, + "max_level": 1, "flags": [ "SILENT", "PERMANENT" ], "valid_targets": [ "self" ], "effect": "spawn_item", - "effect_str": "blood", + "effect_str": "blood_sealed", "min_damage": 1, "max_damage": 1, "damage_type": "none" |