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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2021-09-16 22:12:14 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2021-09-16 22:12:14 -0700
commite252d954bd12b53ad698d38dc29f327e9cd43113 (patch)
tree0a61ae8b67f82d6c231ee3c30ce2c7423099cf17 /vamp_stuff/Modification_Files/Spells
parentTypo (diff)
downloadcataclysm-bn-mod_vampire-stuff-redone-e252d954bd12b53ad698d38dc29f327e9cd43113.tar.xz
Increase the blood field chance on blood tide and blood wave.
Reduce HP cost of Blood Wave slightly.
Diffstat (limited to 'vamp_stuff/Modification_Files/Spells')
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json10
1 files changed, 5 insertions, 5 deletions
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json
index 8b902b3..e0b7961 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T4.json
@@ -9,7 +9,7 @@
"max_level": 20,
"energy_source": "HP",
"base_energy_cost": 10,
- "energy_increment": 0.27,
+ "energy_increment": 0.25,
"final_energy_cost": 15,
"effect": "cone_attack",
"valid_targets": [ "hostile", "ally", "ground" ],
@@ -27,7 +27,7 @@
"min_field_intensity": 1,
"field_intensity_increment": 0.06,
"max_field_intensity": 2,
- "field_chance": 5,
+ "field_chance": 65,
"flags": [ "SOMATIC", "NO_LEGS" ]
},
{
@@ -59,8 +59,8 @@
"max_level": 30,
"energy_source": "HP",
"base_energy_cost": 30,
- "energy_increment": 0.52,
- "final_energy_cost": 45,
+ "energy_increment": 0.5,
+ "final_energy_cost": 40,
"effect": "projectile_attack",
"valid_targets": [ "hostile", "ally", "ground" ],
"min_damage": 50,
@@ -73,7 +73,7 @@
"min_field_intensity": 1,
"field_intensity_increment": 0.35,
"max_field_intensity": 2,
- "field_chance": 5,
+ "field_chance": 65,
"base_casting_time": 500,
"flags": [ "SOMATIC", "NO_LEGS" ]
}