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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2020-09-21 17:12:43 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2020-09-21 17:12:43 -0700
commit873bd00487a751cf396481b3187def998eb1c3e8 (patch)
tree1bfa40b7092fc78147d0ba8416e80eb0b1ed1eb2 /vamp_stuff/Modification_Files
parentInitial commit (diff)
downloadcataclysm-bn-mod_vampire-stuff-redone-873bd00487a751cf396481b3187def998eb1c3e8.tar.xz
Fix folder layout
Diffstat (limited to 'vamp_stuff/Modification_Files')
-rw-r--r--vamp_stuff/Modification_Files/Items/Weapons/ranged_weapon.json8
-rw-r--r--vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json167
-rw-r--r--vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json81
-rw-r--r--vamp_stuff/Modification_Files/Others/v_scenario_class.json1
-rw-r--r--vamp_stuff/Modification_Files/Spells/+Misc/v_spell_item.json2
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json2
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json2
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json4
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json4
9 files changed, 12 insertions, 259 deletions
diff --git a/vamp_stuff/Modification_Files/Items/Weapons/ranged_weapon.json b/vamp_stuff/Modification_Files/Items/Weapons/ranged_weapon.json
index 0b2987f..c5ec568 100644
--- a/vamp_stuff/Modification_Files/Items/Weapons/ranged_weapon.json
+++ b/vamp_stuff/Modification_Files/Items/Weapons/ranged_weapon.json
@@ -24,7 +24,6 @@
"dispersion": 185,
"durability": 8,
"clip_size": 1,
- "reload": 135,
"valid_mod_locations": [ [ "sights", 1 ], [ "accessories", 2 ] ]
},
{
@@ -50,7 +49,6 @@
"durability": 7,
"burst": 3,
"clip_size": 16,
- "reload": 80,
"loudness": 155,
"valid_mod_locations": [
[ "accessories", 4 ],
@@ -86,7 +84,6 @@
"recoil": 12,
"durability": 6,
"clip_size": 12,
- "reload": 100,
"loudness": 3,
"range": 10,
"ranged_damage": { "damage_type": "stab", "amount": 2 },
@@ -122,7 +119,6 @@
"recoil": 20,
"durability": 8,
"clip_size": 10,
- "reload": 100,
"loudness": 3,
"range": 20,
"ranged_damage": { "damage_type": "stab", "amount": 15 },
@@ -160,11 +156,9 @@
"modes": [ [ "DEFAULT", "semi-auto", 3 ], [ "BURST", "5 rd.", 9 ], [ "AUTO", "auto", 60 ] ],
"dispersion": 180,
"sight_dispersion": 100,
- "aim_speed": 2,
"recoil": 30,
"durability": 8,
"clip_size": 400,
- "reload": 175,
"loudness": 3,
"ranged_damage": { "damage_type": "stab", "amount": 5 },
"valid_mod_locations": [
@@ -197,11 +191,9 @@
"modes": [ [ "DEFAULT", "semi-auto", 1 ], [ "BURST", "5 rd.", 5 ], [ "AUTO", "auto", 20 ] ],
"dispersion": 185,
"sight_dispersion": 95,
- "aim_speed": 3,
"recoil": 10,
"durability": 8,
"clip_size": 100,
- "reload": 75,
"loudness": 3,
"ranged_damage": { "damage_type": "stab", "amount": 3 },
"valid_mod_locations": [
diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json
index 2006e8b..c4b7443 100644
--- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json
+++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json
@@ -3,7 +3,7 @@
"id": "Wasteland Outskirts",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
- "occurrences": [ 25, 100 ],
+ "occurrences": [ 0, 5 ],
"overmaps": [
{ "overmap": "wo3_north", "point": [ 0, 0, 0 ] },
{ "overmap": "wo2_north", "point": [ 1, 0, 0 ] },
@@ -21,7 +21,7 @@
"id": "Memorial Crypt",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
+ "occurrences": [ 0, 1 ],
"overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ],
"type": "overmap_special"
},
@@ -29,7 +29,7 @@
"id": "Eye Crypt",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
+ "occurrences": [ 0, 1 ],
"overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ],
"type": "overmap_special"
},
@@ -37,7 +37,7 @@
"id": "Vampire Cove",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
- "occurrences": [ 20, 100 ],
+ "occurrences": [ 0, 4 ],
"overmaps": [
{ "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] },
{ "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] },
@@ -77,164 +77,5 @@
"occurrences": [ 0, 2 ],
"overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ],
"type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 1",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 2",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Hamlets consist of 0-6 houses. No other structures.",
- "id": "Ghost Hamlet 3",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 75, 100 ],
- "overmaps": [
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Village consists of 0-16 abandoned houses and a church.",
- "id": "Ghost Village 1",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 50, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Village consists of 0-16 abandoned houses and a church.",
- "id": "Ghost VIllage 2",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 50, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] }
- ],
- "type": "overmap_special"
- },
- {
- "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.",
- "id": "Ghost Town",
- "locations": [ "forest" ],
- "flags": [ "UNIQUE" ],
- "occurrences": [ 25, 100 ],
- "overmaps": [
- { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
- { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] },
- { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] },
- { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] },
- { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] },
- { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] },
- { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] },
- { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] }
- ],
- "type": "overmap_special"
}
]
diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json
index d982236..f734198 100644
--- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json
+++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json
@@ -221,87 +221,6 @@
},
{
"type": "overmap_terrain",
- "id": "ghost_townhousenorth",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- },
- {
- "type": "overmap_terrain",
- "id": "ghost_townhousesouth",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- },
- {
- "type": "overmap_terrain",
- "id": "ghost_townhousewest",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- },
- {
- "type": "overmap_terrain",
- "id": "ghost_townhouseeast",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- },
- {
- "type": "overmap_terrain",
- "id": "ghost_townchurch",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- },
- {
- "type": "overmap_terrain",
- "id": "ghost_townroadhor",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- },
- {
- "type": "overmap_terrain",
- "id": "ghost_townroadver",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- },
- {
- "type": "overmap_terrain",
- "id": "ghost_towngardenroad",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- },
- {
- "type": "overmap_terrain",
- "id": "ghost_townservice",
- "name": "forest",
- "sym": "F",
- "color": "green",
- "see_cost": 5,
- "extras": "field"
- },
- {
- "type": "overmap_terrain",
"id": "vampirus",
"name": "forest",
"sym": "F",
diff --git a/vamp_stuff/Modification_Files/Others/v_scenario_class.json b/vamp_stuff/Modification_Files/Others/v_scenario_class.json
index f23baa9..3e3be76 100644
--- a/vamp_stuff/Modification_Files/Others/v_scenario_class.json
+++ b/vamp_stuff/Modification_Files/Others/v_scenario_class.json
@@ -90,4 +90,5 @@
]
}
}
+ }
]
diff --git a/vamp_stuff/Modification_Files/Spells/+Misc/v_spell_item.json b/vamp_stuff/Modification_Files/Spells/+Misc/v_spell_item.json
index 2d63881..b4803f4 100644
--- a/vamp_stuff/Modification_Files/Spells/+Misc/v_spell_item.json
+++ b/vamp_stuff/Modification_Files/Spells/+Misc/v_spell_item.json
@@ -5,7 +5,7 @@
"symbol": "/",
"color": "light_red",
"name": "leech's whip",
- "description": "Viscious dire whip, serving its owner with an unbreakable loyalty. Throbs as if it is alive, its bloodlust flows through its wielder who radiates in faint, velvety aura.\n* 10% chance to perform Sweeping Strike while attacking. Sweeping Strike deals <color_gray>16 cutting damage</color> to foes in a very wide cone.\n* 20% chance to drain life force from an adjacent foe when hit, dealing up to <color_green>2 bio damage</color> and heals you by <color_green>1</color>.",
+ "description": "Viscious dire whip, serving its owner with an unbreakable loyalty. Throbs as if it is alive, its bloodlust flows through its wielder who radiates in faint, velvety aura.\n* 10% chance to perform Sweeping Strike while attacking. Sweeping Strike deals <color_gray>16 cutting damage</color> to foes in a very wide cone.\n* 20% chance to drain life force from an adjacent foe when hit, dealing up to <color_green>2 biological damage</color> and heals you by <color_green>1</color>.",
"weight": "2110 g",
"volume": "1500 ml",
"material": [ "flesh" ],
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json
index a1f60c7..94d32c3 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json
@@ -3,7 +3,7 @@
"id": "t1_blood_transfusion",
"type": "SPELL",
"name": "Transfusion",
- "description": "The basic spell of a hemomancer, draining a random hostile's life force within reach.\n* For every damage, it deals up to <color_green>2 bio damage</color> and heals you by <color_green>1</color>.\n\nThis is a <color_gray>tier 1</color> spell.",
+ "description": "The basic spell of a hemomancer, draining a random hostile's life force within reach.\n* For every damage, it deals up to <color_green>2 biological damage</color> and heals you by <color_green>1</color>.\n\nThis is a <color_gray>tier 1</color> spell.",
"valid_targets": [ "none" ],
"effect": "target_attack",
"extra_effects": [ { "id": "t1_blood_transfusion_spell" } ],
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json
index 060445d..83f4d7b 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json
@@ -28,7 +28,7 @@
"id": "t3_blood_suppress",
"type": "SPELL",
"name": "Suppress",
- "description": "Heavily binds the target, dealing <color_green>bio damage</color> and renders them <color_yellow>unconscious</color>.\n\nThis is a <color_white>Tier 3</color> spell.",
+ "description": "Heavily binds the target, dealing <color_green>biological damage</color> and renders them <color_yellow>unconscious</color>.\n\nThis is a <color_white>Tier 3</color> spell.",
"valid_targets": [ "hostile" ],
"effect": "target_attack",
"effect_str": "stunned",
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json
index b529136..92fe575 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json
@@ -3,7 +3,7 @@
"id": "t5_blood_vampiricoutrage",
"type": "SPELL",
"name": "Vampiric Outrage",
- "description": "Sets you in catastrophic madness, consuming own's life force in exchange of barraging random attacks.\n* For every damage, you randomly attack foes with 25 (<color_magenta>bash</color>, cut or <color_light_red>stab</color>) damage within a 12 tile radius. There's a 1/10 chance to suck the target's life force, dealing up to <color_green>10 bio damage</color> and heals you by <color_green>5</color>.\n\nThis is a <color_red>tier 5</color> spell.",
+ "description": "Sets you in catastrophic madness, consuming own's life force in exchange of barraging random attacks.\n* For every damage, you randomly attack foes with 25 (<color_magenta>bash</color>, cut or <color_light_red>stab</color>) damage within a 12 tile radius. There's a 1/10 chance to suck the target's life force, dealing up to <color_green>10 biological damage</color> and heals you by <color_green>5</color>.\n\nThis is a <color_red>tier 5</color> spell.",
"message": "<color_light_red>Dread fills your mind and body...</color>\nAs you stand, blood tendrils emerges from you!",
"valid_targets": [ "none" ],
"effect": "target_attack",
@@ -35,7 +35,7 @@
"id": "t5_blood_essencepull",
"type": "SPELL",
"name": "Essence Pull",
- "description": "Attempts to instantly kill the target by draining every ounce of their life force, dealing immensive <color_green>bio damage</color>.\n\nThis is a <color_red>tier 5</color> spell.",
+ "description": "Attempts to instantly kill the target by draining every ounce of their life force, dealing immensive <color_green>biological damage</color>.\n\nThis is a <color_red>tier 5</color> spell.",
"valid_targets": [ "hostile" ],
"effect": "target_attack",
"base_energy_cost": 0,
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json
index fbe2cb0..32e2d1d 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json
@@ -3,7 +3,7 @@
"id": "t6_blood_desolation",
"type": "SPELL",
"name": "Desolation",
- "description": "Sacrifices a massive amount of life force to summon a <color_light_brown>lingering aura</color> that <color_yellow>saps life</color> from all surrounding creatures, dealing constant <color_green>bio damage</color>.\n\nThis is a <color_magenta>tier 6</color> spell.",
+ "description": "Sacrifices a massive amount of life force to summon a <color_light_brown>lingering aura</color> that <color_yellow>saps life</color> from all surrounding creatures, dealing constant <color_green>biological damage</color>.\n\nThis is a <color_magenta>tier 6</color> spell.",
"valid_targets": [ "self" ],
"effect": "summon",
"effect_str": "mon_desolation_aura",
@@ -45,7 +45,7 @@
"id": "t6_blood_leechswhip",
"type": "SPELL",
"name": "Leech's Whip",
- "description": "Summons the <color_light_brown>leech's whip</color>, a bio melee weapon.\n* If wielded while active, provides positives flat bonuses to stats (STR +1, SPD +5) and increases your maximum health by 10.\n\nThis is a <color_magenta>tier 6</color> spell.",
+ "description": "Summons the <color_light_brown>leech's whip</color>, a biological melee weapon.\n* If wielded while active, provides positives flat bonuses to stats (STR +1, SPD +5) and increases your maximum health by 10.\n\nThis is a <color_magenta>tier 6</color> spell.",
"valid_targets": [ "self" ],
"effect": "spawn_item",
"effect_str": "v_hemo_whip",