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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2021-08-01 18:12:35 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2021-08-01 18:12:35 -0700 |
commit | 9764f048d585e4fcec437bf1c2c88bf8bb38ceff (patch) | |
tree | 1d39f5328c0c3201a8844e191c53b9568b65e606 /vamp_stuff | |
parent | Add increments to hemomancy spells so they actually gain from leveling up. (diff) | |
download | cataclysm-bn-mod_vampire-stuff-redone-9764f048d585e4fcec437bf1c2c88bf8bb38ceff.tar.xz |
Fix some ints that were set as floats
Diffstat (limited to 'vamp_stuff')
-rw-r--r-- | vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json index dcd37cc..81ce9f1 100644 --- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json +++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json @@ -8,20 +8,20 @@ "difficulty": 2, "max_level": 10, "energy_source": "HP", - "base_energy_cost": 1.5, - "energy_increment": 0.5, + "base_energy_cost": 1, + "energy_increment": 1, "final_energy_cost": 10, "effect": "projectile_attack", "valid_targets": [ "hostile", "ally", "ground" ], - "min_range": 5.5, - "range_increment": 0.5, + "min_range": 5, + "range_increment": 0.6, "max_range": 10, "min_aoe": 2, "aoe_increment": 1, "max_aoe": 10, "field_id": "fd_puddleb", - "min_field_intensity": 1.2, - "field_intensity_increment": 0.2, + "min_field_intensity": 1, + "field_intensity_increment": 0.25, "max_field_intensity": 3, "base_casting_time": 125, "flags": [ "VERBAL", "NO_LEGS" ] |