diff options
| author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2021-06-01 01:34:47 -0700 | 
|---|---|---|
| committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2021-06-01 01:34:47 -0700 | 
| commit | a0dabe709fd89018827a5c760e8ad43f824a6588 (patch) | |
| tree | 6df2394f6b507897051e05d3905bde588312e639 /vamp_stuff | |
| parent | Convert VAMPSKIN to VAMP_SKIN (diff) | |
| download | cataclysm-bn-mod_vampire-stuff-redone-a0dabe709fd89018827a5c760e8ad43f824a6588.tar.xz | |
Expand blood drinking dialogue to allow recruiting non-allied blood dolls
Diffstat (limited to 'vamp_stuff')
5 files changed, 298 insertions, 117 deletions
| diff --git a/vamp_stuff/Modification_Files/NPC/v_npc_responds/blood-drinking.json b/vamp_stuff/Modification_Files/NPC/v_npc_responds/blood-drinking.json index f2b3e70..ba47447 100644 --- a/vamp_stuff/Modification_Files/NPC/v_npc_responds/blood-drinking.json +++ b/vamp_stuff/Modification_Files/NPC/v_npc_responds/blood-drinking.json @@ -14,28 +14,6 @@            { "not": "npc_driving" }          ] },          "topic": "TALK_BLOODDRINK_MENU_ALLY" -      }, -      { -        "text": "*Consider making them a ghoul*.", -        "condition": { "and": [ -          { "u_has_trait": "THRESH_VAMP" }, -          { "not": { "npc_has_trait": "THRESH_VAMP" } }, -          { "not": "is_by_radio" }, -          { "not": "u_driving" }, -          { "not": "npc_driving" } -        ] }, -        "topic": "TALK_GHOULIFY_MENU_ALLY" -      }, -      { -        "text": "*Consider making them a vampire*.", -        "condition": { "and": [ -          { "u_has_trait": "THRESH_VAMP" }, -          { "not": { "npc_has_trait": "THRESH_VAMP" } }, -          { "not": "is_by_radio" }, -          { "not": "u_driving" }, -          { "not": "npc_driving" } -        ] }, -        "topic": "TALK_EMBRACE_MENU_ALLY"        }      ]    }, @@ -53,16 +31,6 @@            { "not": "npc_driving" }          ] },          "topic": "TALK_BLOODDRINK_MENU_FRIENDLY" -      }, -      { -        "text": "*Consider making them a ghoul*.", -        "condition": { "and": [ -          { "u_has_trait": "THRESH_VAMP" }, -          { "not": "is_by_radio" }, -          { "not": "u_driving" }, -          { "not": "npc_driving" } -        ] }, -        "topic": "TALK_GHOULIFY_MENU_FRIENDLY"        }      ]    }, @@ -72,24 +40,6 @@      "type": "talk_topic",      "responses": [        { -        "text": "We'll see who is giving orders after I enslave you!.", -       "condition": { "and": [ -          { "u_has_trait": "THRESH_VAMP" }, -          { "not": { "npc_has_trait": "THRESH_VAMP" } }, -          { "not": "is_by_radio" }, -          { "not": "u_driving" }, -          { "not": "npc_driving" } -        ] }, -        "trial": { "type": "INTIMIDATE", "difficulty": 10 }, -          "success": { "topic": "TALK_GHOULIFY_BY_FORCE_SUCCESS", -                       "effect": [ -                         "follow", -                         { "npc_add_trait": "VAMP_GHOUL" } -                       ], -                       "opinion": { "trust": -4, "fear": 3, "value": -1, "anger": 1 } }, -          "failure": { "topic": "TALK_GHOULIFY_BY_FORCE_FAILURE", "effect": "hostile" } -      }, -      {          "text": "No, these are my feeding grounds!.",          "condition": { "and": [            { "u_has_trait": "THRESH_VAMP" }, @@ -109,24 +59,6 @@      "type": "talk_topic",      "responses": [        { -        "text": "We'll see who is giving orders after I enslave you!.", -       "condition": { "and": [ -          { "u_has_trait": "THRESH_VAMP" }, -          { "not": { "npc_has_trait": "THRESH_VAMP" } }, -          { "not": "is_by_radio" }, -          { "not": "u_driving" }, -          { "not": "npc_driving" } -        ] }, -        "trial": { "type": "INTIMIDATE", "difficulty": 20 }, -          "success": { "topic": "TALK_GHOULIFY_BY_FORCE_SUCCESS", -                       "effect": [ -                         "follow", -                         { "npc_add_trait": "VAMP_GHOUL" } -                       ], -                       "opinion": { "trust": -4, "fear": 3, "value": -1, "anger": 1 } }, -          "failure": { "topic": "TALK_GHOULIFY_BY_FORCE_FAILURE", "effect": "hostile" } -      }, -      {          "text": "No, these are my feeding grounds!.",         "condition": { "and": [            { "u_has_trait": "THRESH_VAMP" }, @@ -139,7 +71,7 @@      ]    },    { -    "id": [ "TALK_BLOODDRINK_MENU_ALLY" ], +    "id": [ "TALK_BLOODDRINK_MENU_ALLY", "TALK_BLOODDRINK_MENU_FRIENDLY" ],      "type": "talk_topic",      "dynamic_line": "What is it?",      "note": "The mutually-exclusive trait queries look identical on purpose for role-playing reasons.", @@ -175,7 +107,7 @@        },        {          "text": "Would you mind sharing some of your blood?", -        "note": "allied humans with vampire hostile traits will refuse and possibly attack you for merely being asked to give blood.", +        "note": "humans with vampire hostile traits will refuse and possibly attack you for merely being asked to give blood.",          "condition": { "and": [            { "not": { "npc_has_any_trait": [              "VAMP_BLOODDOLL", @@ -208,6 +140,7 @@            { "not": "is_by_radio" },            { "not": "u_driving" },            { "not": "npc_driving" }, +          "npc_following",            { "not": { "npc_has_any_trait": [              "BADTEMPER",              "KILLER", @@ -223,6 +156,32 @@        },        {          "text": "Would you mind sharing some of your blood?", +        "note": "non-allied humans need to be convinced to give blood.", +        "condition": { "and": [ +          { "not": { "npc_has_any_trait": [ +            "VAMP_BLOODDOLL", +            "THRESH_VAMP", +            "VAMP_GHOUL" +          ] } }, +          { "not": "is_by_radio" }, +          { "not": "u_driving" }, +          { "not": "npc_driving" }, +          { "not": "npc_following" }, +          { "not": { "npc_has_any_trait": [ +            "BADTEMPER", +            "KILLER", +            "MOODSWINGS", +            "SPIRITUAL", +            "THRESH_LUPINE" +          ] } }, +          { "not": { "npc_has_trait": "vamp_given_blood" } } +        ] }, +        "trial": { "type": "PERSUADE", "difficulty": 20, "mod": [ [ "TRUST", 6 ], [ "VALUE", 2 ], [ "ANGER", -6 ] ] }, +        "success": { "topic": "TALK_BLOODDRINK_FRIENDLY_ACCEPT" }, +        "failure": { "topic": "TALK_BLOODDRINK_FRIENDLY_REFUSE" }, "opinion": { "trust": -1, "anger": 1 } +      }, +      { +        "text": "Would you mind sharing some of your blood?",          "note": "allied humans need to be convinced to give blood.",          "condition": { "and": [             { "not": { "npc_has_any_trait": [ @@ -277,7 +236,7 @@      "id": [ "TALK_BLOODDRINK_BLOODDOLL_ACCEPT" ],      "type": "talk_topic",      "dynamic_line": "I would love to. Mmmm~", -    "note": "a blood doll is happy to provide blood. Recover hunger and thirst and heal damage. blood doll takes damage or dies.", +    "note": "A blood doll is happy to provide blood. Recover hunger and thirst and heal damage. blood doll takes damage or dies.",      "responses": [        { "text": "*You bite their neck, careful not to cause permanent damage*", "topic": "TALK_BLOODDRINK_BLOODDOLL_ACCEPT_LIVE" },        { "text": "*You bite their neck, losing yourself to the hunger*", "topic": "TALK_BLOODDRINK_BLOODDOLL_ACCEPT_DIE" } @@ -286,7 +245,10 @@    {      "id": [ "TALK_BLOODDRINK_BLOODDOLL_ACCEPT_LIVE" ],      "type": "talk_topic", -    "dynamic_line": "Ah...Ahn♪ Oh Mistress, that feels so...good...", +    "dynamic_line": { +        "npc_following": "Ah...Ahn♪ Oh Mistress, that feels so...good...", +        "no": "Ah...Ahn♪ That feels so...good..." +    },      "speaker_effect": {        "effect": [          { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, @@ -294,14 +256,50 @@        ]      },      "responses": [ -      { "text": "*You drink of their blood until you are both sated*", "topic": "TALK_DONE" } +      { +        "text": "*You drink of their blood until you are both sated*", +        "trial": { +          "type": "CONDITION", +          "condition": { +            "not": "npc_following" +          } +        }, +        "success": { "topic": "TALK_BLOODDRINK_BLOODDOLL_ACCEPT_LIVE_JOIN_OFFER" }, +        "failure": { "topic": "TALK_DONE" } +      } +    ] +  }, +  { +    "id": [ "TALK_BLOODDRINK_BLOODDOLL_ACCEPT_LIVE_JOIN_OFFER" ], +    "type": "talk_topic", +    "note": "Non-allied blood dolls desire to join any vampire that indulges their twisted pleasure.", +    "dynamic_line": "Dark one, would you accept me into your care? I will obey your commands and happily give my blood myself whenever I am able.", +        "responses": [ +          { "text": "Very well, you shall belong to me from now on.", "topic": "TALK_BLOODDRINK_BLOODDOLL_ACCEPT_LIVE_JOIN_ACCEPT", "effect": "follow", "opinion": { "trust": 5, "value": 10 } }, +          { "text": "A tempting offer, but I must decline.", "topic": "TALK_BLOODDRINK_BLOODDOLL_ACCEPT_LIVE_JOIN_REFUSE" } +    ] +  }, +  { +    "id": [ "TALK_BLOODDRINK_BLOODDOLL_ACCEPT_LIVE_JOIN_ACCEPT" ], +    "type": "talk_topic", +    "dynamic_line": "Yes, Mistress. I will serve you loyally.", +        "responses": [ +          { "text": "I am sure you will.", "topic": "TALK_DONE" } +    ] +  }, +  { +    "id": [ "TALK_BLOODDRINK_BLOODDOLL_ACCEPT_LIVE_JOIN_REFUSE" ], +    "type": "talk_topic", +    "dynamic_line": "You won't have me? Darn. Well, my offer stands in case you change your mind.", +        "responses": [ +          { "text": "Perhaps. Farewell.", "topic": "TALK_DONE" }      ]    },    {      "id": [ "TALK_BLOODDRINK_BLOODDOLL_ACCEPT_DIE" ],      "type": "talk_topic",      "dynamic_line": "Ah...Ahn♪ Oh Mistress, that feels so...good...st-stop, you're h-hurting...m...", -    "note": "The npc dies, and player should receive a large morale nerf for murdering a friend.", +    "note": "The npc dies, and player should receive a large morale and player faction reputation nerf for murdering a follower.",      "speaker_effect": {        "effect": [          { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, @@ -318,7 +316,7 @@        ]      },      "responses": [ -      { "text": "*You drink of their blood until their heart stops*", "topic": "TALK_DONE" } +      { "text": "*You drink of their blood until their heart stops*", "topic": "TALK_DONE", "effect": { "u_faction_rep": -75 } }      ]    },    { @@ -384,13 +382,23 @@      ]    },    { -    "id": [ "TALK_BLOODDRINK_ALLY_ACCEPT" ], +    "id": [ "TALK_BLOODDRINK_ALLY_ACCEPT", "TALK_BLOODDRINK_FRIENDLY_ACCEPT" ],      "type": "talk_topic",      "dynamic_line": "Hmmm, alright. Just make certain to only take a little.",      "note": "a human was convinced to provide blood. Recover hunger and thirst and heal damage. human takes damage or dies.",      "responses": [        { "text": "*You bite their neck, careful not to cause permanent damage*", "topic": "TALK_BLOODDRINK_ALLY_ACCEPT_LIVE" }, -      { "text": "*You bite their neck, losing yourself to the hunger*", "topic": "TALK_BLOODDRINK_ALLY_ACCEPT_DIE" } +      { "text": "*You bite their neck, losing yourself to the hunger*", +        "trial": { +          "type": "CONDITION", +          "condition": { "and": [ +            "npc_following" +            ] +          } +        }, +        "success": { "topic": "TALK_BLOODDRINK_ALLY_ACCEPT_DIE" }, +        "failure": { "topic": "TALK_BLOODDRINK_FRIENDLY_ACCEPT_DIE" } +      }      ]    },    { @@ -425,19 +433,30 @@            "MASOCHIST_MED",            "CENOBITE"          ] }, -        "effect": [ { "npc_add_trait": "VAMP_BLOODDOLL" } ], -        "topic": "TALK_DONE" } +        "trial": { +          "type": "CONDITION", +          "condition": { +            "npc_has_trait": "VAMP_BLOODDOLL" +          } +        }, +        "success": { "topic": "TALK_DONE" }, +        "failure": { "topic": "TALK_DONE", "effect": [ { "npc_add_trait": "VAMP_BLOODDOLL" } ] } +      }      ]    },    { -    "id": [ "TALK_BLOODDRINK_ALLY_ACCEPT_DIE" ], +    "id": [ "TALK_BLOODDRINK_ALLY_ACCEPT_DIE", "TALK_BLOODDRINK_FRIENDLY_ACCEPT_DIE" ],      "type": "talk_topic",      "dynamic_line": { -      "npc_has_trait": "MASOCHIST", +      "npc_has_any_trait": [ +        "MASOCHIST", +        "MASOCHIST_MED", +        "CENOBITE" +      ],          "no": "Ah..Nnnng...st-stop, you're h-hurting...m...",          "yes": "Ah...Ahn♪ Oh that feels so...good...st-stop, you're h-hurting...m..."      }, -    "note": "The npc dies, and player should receive a large morale nerf for murdering a friend.", +    "note": "The npc dies, and player should receive a large morale nerf for murdering a follower/friend. And a large player faction reputation nerf for murdering a follower.",      "speaker_effect": {        "effect": [          { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, @@ -454,7 +473,17 @@        ]      },      "responses": [ -      { "text": "*You drink of their blood until their heart stops*", "topic": "TALK_DONE" } +      { "text": "*You drink of their blood until their heart stops*", +              "trial": { +          "type": "CONDITION", +          "condition": { "and": [ +            "npc_following" +            ] +          } +        }, +        "success": { "topic": "TALK_DONE", "effect": { "u_faction_rep": -75 } }, +        "failure": { "topic": "TALK_DONE" } +      }      ]    },    { @@ -502,6 +531,47 @@      ]    },    { +    "id": [ "TALK_BLOODDRINK_BY_FORCE_ALLY_SUCCESS" ], +    "type": "talk_topic", +    "dynamic_line": { +      "npc_has_any_trait": [ +        "MASOCHIST", +        "MASOCHIST_MED", +        "CENOBITE" +      ], +        "no": "Ah..Nnnng...st-stop, you're h-hurting...m...", +        "yes": "Ah...Ahn♪ Oh that feels so...good...st-stop, you're h-hurting...m..." +    }, +    "note": "The npc dies, and player should receive a large morale and player faction reputation nerf for murdering a follower.", +    "speaker_effect": { +      "effect": [ +        { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, +        { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, +        { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, +        { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, +        { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, +        { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, +        { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, +        { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, +        { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, +        { "u_buy_item": "blood", "count": 2, "container": "bag_iv" }, +        "npc_die" +      ] +    }, +    "responses": [ +      { "text": "*You drink of their blood until their heart stops*", "topic": "TALK_DONE", "effect": { "u_faction_rep": -75 } } +    ] +  }, +  { +    "id": [ "TALK_BLOODDRINK_BY_FORCE_ALLY_FAILURE" ], +    "type": "talk_topic", +    "dynamic_line": "I'll never let some monster have my blood. I'll kill you, vampire!", +    "note": "The player should receive a large morale and player faction reputation nerf for attempting to murder a follower.", +    "responses": [ +      { "text": "Not if I kill you first!", "topic": "TALK_DONE", "effect": [ "hostile", { "u_faction_rep": -50 } ] } +    ] +  }, +  {      "id": [ "TALK_BLOODDRINK_BY_FORCE_VAMP" ],      "type": "talk_topic",      "dynamic_line": "You arrogant whelp! You think you can steal my blood! I shall kill you for your insolence!", @@ -532,7 +602,7 @@      "id": [ "TALK_BLOODDRINK_BY_FORCE_VAMP_GROVEL" ],      "type": "talk_topic",      "dynamic_line": "I'll give you this one chance, my ungrateful progeny. Next time I won't be so forgiving!", -    "note": "The sire has decided to forgice you. This one time.", +    "note": "The sire has decided to forgive you. This one time.",      "speaker_effect": {        "effect": [          { "npc_add_trait": "vamp_sire_forgiven" } @@ -582,38 +652,5 @@        },        { "text": "Huh? Nothing.", "topic": "TALK_NONE" }      ] -  }, -  { -    "id": "TALK_GHOULIFY_BY_FORCE_SUCCESS", -    "type": "talk_topic", -    "dynamic_line": "I'll do whatever you say! Just don't kill me!", -    "responses": [ -      { -        "text": "Follow me and do my bidding, then.", -        "topic": "TALK_DONE" -      } -    ] -  }, -  { -    "id": "TALK_GHOULIFY_BY_FORCE_FAILURE", -    "type": "talk_topic", -    "dynamic_line": "I'd rather die!.", -    "responses": [ -      { "text": "Have it your way.", "topic": "TALK_DONE", "effect": "hostile" } -    ] -  }, -  { -    "id": [ -        "TALK_VAMP_PLACEHOLDER", -        "TALK_GHOULIFY_MENU_ALLY", -        "TALK_EMBRACE_MENU_ALLY", -        "TALK_BLOODDRINK_MENU_FRIENDLY", -        "TALK_GHOULIFY_MENU_FRIENDLY" -    ], -    "type": "talk_topic", -    "dynamic_line": "The dialogue is not yet complete.", -    "responses": [ -      { "text": "Well ok then.", "topic": "TALK_DONE" } -    ]    }  ] diff --git a/vamp_stuff/Modification_Files/NPC/v_npc_responds/embrace.json b/vamp_stuff/Modification_Files/NPC/v_npc_responds/embrace.json new file mode 100644 index 0000000..0a01509 --- /dev/null +++ b/vamp_stuff/Modification_Files/NPC/v_npc_responds/embrace.json @@ -0,0 +1,21 @@ +[ +  { +    "id": [ "TALK_FRIEND", "TALK_GIVE_ITEM", "TALK_USE_ITEM", "TALK_RADIO" ], +    "note": "Check if the player is a vampire, not busy, and in person with a follower.", +    "type": "talk_topic", +    "responses": [ +      { +        "text": "*Consider making your follower into a vampire*.", +        "condition": { "and": [ +          { "u_has_trait": "THRESH_VAMP" }, +          { "not": { "npc_has_trait": "THRESH_VAMP" } }, +          { "not": "is_by_radio" }, +          { "not": "u_driving" }, +          { "not": "npc_driving" } +        ] }, +        "topic": "TALK_EMBRACE_MENU_ALLY" +      } +    ] +  } +] + diff --git a/vamp_stuff/Modification_Files/NPC/v_npc_responds/general.json b/vamp_stuff/Modification_Files/NPC/v_npc_responds/general.json new file mode 100644 index 0000000..736e96f --- /dev/null +++ b/vamp_stuff/Modification_Files/NPC/v_npc_responds/general.json @@ -0,0 +1,15 @@ +[ +  { +    "id": [ +        "TALK_VAMP_PLACEHOLDER", +        "TALK_GHOULIFY_MENU_ALLY", +        "TALK_EMBRACE_MENU_ALLY", +        "TALK_GHOULIFY_MENU_FRIENDLY" +    ], +    "type": "talk_topic", +    "dynamic_line": "The dialogue is not yet complete.", +    "responses": [ +      { "text": "Well ok then.", "topic": "TALK_DONE" } +    ] +  } +] diff --git a/vamp_stuff/Modification_Files/NPC/v_npc_responds/ghoul.json b/vamp_stuff/Modification_Files/NPC/v_npc_responds/ghoul.json new file mode 100644 index 0000000..ef9a865 --- /dev/null +++ b/vamp_stuff/Modification_Files/NPC/v_npc_responds/ghoul.json @@ -0,0 +1,106 @@ +[ +  { +    "id": [ "TALK_FRIEND", "TALK_GIVE_ITEM", "TALK_USE_ITEM", "TALK_RADIO" ], +    "note": "Check if the player is a vampire, not busy, and in person with a follower.", +    "type": "talk_topic", +    "responses": [ +      { +        "text": "*Consider making your follower into a ghoul*.", +        "condition": { "and": [ +          { "u_has_trait": "THRESH_VAMP" }, +          { "not": { "npc_has_trait": "THRESH_VAMP" } }, +          { "not": "is_by_radio" }, +          { "not": "u_driving" }, +          { "not": "npc_driving" } +        ] }, +        "topic": "TALK_GHOULIFY_MENU_ALLY" +      } +    ] +  }, +  { +    "id": [ "TALK_STRANGER_FRIENDLY", "TALK_STRANGER_NEUTRAL" ], +    "note": "Check if the player is a vampire, not busy, and in person with a friendly or neutral npc.", +    "type": "talk_topic", +    "responses": [ +      { +        "text": "*Consider making the stranger into a ghoul*.", +        "condition": { "and": [ +          { "u_has_trait": "THRESH_VAMP" }, +          { "not": "is_by_radio" }, +          { "not": "u_driving" }, +          { "not": "npc_driving" } +        ] }, +        "topic": "TALK_GHOULIFY_MENU_FRIENDLY" +      } +    ] +  }, +  { +    "id": [ "TALK_STRANGER_WARY", "TALK_STRANGER_SCARED" ], +    "note": "Check if the player is a vampire, not busy, and in person with a wary or scared npc.", +    "type": "talk_topic", +    "responses": [ +      { +        "text": "We'll see who is giving orders after I enslave you!.", +       "condition": { "and": [ +          { "u_has_trait": "THRESH_VAMP" }, +          { "not": { "npc_has_trait": "THRESH_VAMP" } }, +          { "not": "is_by_radio" }, +          { "not": "u_driving" }, +          { "not": "npc_driving" } +        ] }, +        "trial": { "type": "INTIMIDATE", "difficulty": 10 }, +          "success": { "topic": "TALK_GHOULIFY_BY_FORCE_SUCCESS", +                       "effect": [ +                         "follow", +                         { "npc_add_trait": "VAMP_GHOUL" } +                       ], +                       "opinion": { "trust": -4, "fear": 3, "value": -1, "anger": 1 } }, +          "failure": { "topic": "TALK_GHOULIFY_BY_FORCE_FAILURE", "effect": "hostile" } +      } +    ] +  }, +  { +    "id": [ "TALK_STRANGER_AGGRESSIVE" ], +    "note": "Check if the player is a vampire, not busy, and in person with a near-hostile npc.", +    "type": "talk_topic", +    "responses": [ +      { +        "text": "We'll see who is giving orders after I enslave you!.", +       "condition": { "and": [ +          { "u_has_trait": "THRESH_VAMP" }, +          { "not": { "npc_has_trait": "THRESH_VAMP" } }, +          { "not": "is_by_radio" }, +          { "not": "u_driving" }, +          { "not": "npc_driving" } +        ] }, +        "trial": { "type": "INTIMIDATE", "difficulty": 20 }, +          "success": { "topic": "TALK_GHOULIFY_BY_FORCE_SUCCESS", +                       "effect": [ +                         "follow", +                         { "npc_add_trait": "VAMP_GHOUL" } +                       ], +                       "opinion": { "trust": -4, "fear": 3, "value": -1, "anger": 1 } }, +          "failure": { "topic": "TALK_GHOULIFY_BY_FORCE_FAILURE", "effect": "hostile" } +      } +    ] +  }, +  { +    "id": "TALK_GHOULIFY_BY_FORCE_SUCCESS", +    "type": "talk_topic", +    "dynamic_line": "I'll do whatever you say! Just don't kill me!", +    "responses": [ +      { +        "text": "Follow me and do my bidding, then.", +        "topic": "TALK_DONE" +      } +    ] +  }, +  { +    "id": "TALK_GHOULIFY_BY_FORCE_FAILURE", +    "type": "talk_topic", +    "dynamic_line": "I'd rather die!.", +    "responses": [ +      { "text": "Have it your way.", "topic": "TALK_DONE", "effect": "hostile" } +    ] +  } +] diff --git a/vamp_stuff/readme b/vamp_stuff/readme index c2474ea..1891f0c 100644 --- a/vamp_stuff/readme +++ b/vamp_stuff/readme @@ -93,6 +93,7 @@ Expand the vampire towns.  Create a way to become a vampire.  Create a way to make others into vampires.  Change vampire replies to notice if you are a vampire. +Add more vampire dreams  Fix the vampire immunity to apply properly. @@ -107,6 +108,7 @@ Get the arcana side of the mod working as well.  Rebalance blood more so it won't make you fat so quickly.  Finish blood drink/ghoul/thrall/vamp dialogue trees.  Find a way to drink blood via dialogue without spilling or requiring a container as part of it +Fix exsanguinated corpses not rotting  Make blood an addiction.  Add a way to actually obtain the vampire crafting books. (It appears that SD cards can randomly provide the recipes.) | 
