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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2022-08-18 16:04:30 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2022-08-18 16:04:30 -0700
commita80ec92d6f75f4a55361fd56b4ac2f375bf46be7 (patch)
treeefc839d6cc61d1c6a28fd4fa0e7c6e0d0932b638 /zz_ghosttown/Modification_Files/Locations/Essentials
parentFix blood transfusion spell healing not taking spell level into account. (diff)
downloadcataclysm-bn-mod_vampire-stuff-redone-a80ec92d6f75f4a55361fd56b4ac2f375bf46be7.tar.xz
Remove the ghost towns. (Save game breaking, fair warning.)
Diffstat (limited to 'zz_ghosttown/Modification_Files/Locations/Essentials')
-rw-r--r--zz_ghosttown/Modification_Files/Locations/Essentials/v_overmap_special_ghosttown.json161
-rw-r--r--zz_ghosttown/Modification_Files/Locations/Essentials/v_overmap_terrain_ghosttown.json65
2 files changed, 226 insertions, 0 deletions
diff --git a/zz_ghosttown/Modification_Files/Locations/Essentials/v_overmap_special_ghosttown.json b/zz_ghosttown/Modification_Files/Locations/Essentials/v_overmap_special_ghosttown.json
new file mode 100644
index 0000000..d8f617b
--- /dev/null
+++ b/zz_ghosttown/Modification_Files/Locations/Essentials/v_overmap_special_ghosttown.json
@@ -0,0 +1,161 @@
+[
+ {
+ "//": "Hamlets consist of 0-6 houses. No other structures.",
+ "id": "Ghost Hamlet 1",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 75, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] }
+ ],
+ "type": "overmap_special"
+ },
+ {
+ "//": "Hamlets consist of 0-6 houses. No other structures.",
+ "id": "Ghost Hamlet 2",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 75, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
+ ],
+ "type": "overmap_special"
+ },
+ {
+ "//": "Hamlets consist of 0-6 houses. No other structures.",
+ "id": "Ghost Hamlet 3",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 75, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
+ ],
+ "type": "overmap_special"
+ },
+ {
+ "//": "Village consists of 0-16 abandoned houses and a church.",
+ "id": "Ghost Village 1",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 50, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] }
+ ],
+ "type": "overmap_special"
+ },
+ {
+ "//": "Village consists of 0-16 abandoned houses and a church.",
+ "id": "Ghost VIllage 2",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 50, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] }
+ ],
+ "type": "overmap_special"
+ },
+ {
+ "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.",
+ "id": "Ghost Town",
+ "locations": [ "forest" ],
+ "flags": [ "UNIQUE" ],
+ "occurrences": [ 25, 100 ],
+ "overmaps": [
+ { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
+ { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] },
+ { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] },
+ { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] },
+ { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] },
+ { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] },
+ { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] },
+ { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] }
+ ],
+ "type": "overmap_special"
+ }
+]
diff --git a/zz_ghosttown/Modification_Files/Locations/Essentials/v_overmap_terrain_ghosttown.json b/zz_ghosttown/Modification_Files/Locations/Essentials/v_overmap_terrain_ghosttown.json
new file mode 100644
index 0000000..b58385a
--- /dev/null
+++ b/zz_ghosttown/Modification_Files/Locations/Essentials/v_overmap_terrain_ghosttown.json
@@ -0,0 +1,65 @@
+[
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townhousenorth",
+ "name": "ruined house",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townhouseeast",
+ "name": "ruined house",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townhousesouth",
+ "name": "ruined house",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townhousewest",
+ "name": "ruined house",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townchurch",
+ "name": "ruined church",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_towngardenroad",
+ "name": "forest",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ },
+ {
+ "type": "overmap_terrain",
+ "id": "ghost_townservice",
+ "name": "ruined shop",
+ "sym": "F",
+ "color": "green",
+ "see_cost": 5,
+ "extras": "build"
+ }
+]