summaryrefslogtreecommitdiff
path: root/vamp_stuff/Modification Files/Items
diff options
context:
space:
mode:
Diffstat (limited to 'vamp_stuff/Modification Files/Items')
-rw-r--r--vamp_stuff/Modification Files/Items/Armor Set/Infused/v_bloodinfusedset.json128
-rw-r--r--vamp_stuff/Modification Files/Items/Armor Set/Normal/v_bloodset.json125
-rw-r--r--vamp_stuff/Modification Files/Items/Armor Set/v_FANCIES.json41
-rw-r--r--vamp_stuff/Modification Files/Items/Armor Set/v_armor_recipes.json371
-rw-r--r--vamp_stuff/Modification Files/Items/Armor Set/v_bloodgear.json90
-rw-r--r--vamp_stuff/Modification Files/Items/Misc/v_currency.json13
-rw-r--r--vamp_stuff/Modification Files/Items/Misc/v_material_type.json37
-rw-r--r--vamp_stuff/Modification Files/Items/Misc/v_materials.json133
-rw-r--r--vamp_stuff/Modification Files/Items/Misc/v_recipe.json1082
-rw-r--r--vamp_stuff/Modification Files/Items/Tools/v_qualities.json18
-rw-r--r--vamp_stuff/Modification Files/Items/Tools/v_tools.json74
-rw-r--r--vamp_stuff/Modification Files/Items/Weapons/ammo.json105
-rw-r--r--vamp_stuff/Modification Files/Items/Weapons/ammo_recipe.json71
-rw-r--r--vamp_stuff/Modification Files/Items/Weapons/ammo_types.json12
-rw-r--r--vamp_stuff/Modification Files/Items/Weapons/melee_weapon.json333
-rw-r--r--vamp_stuff/Modification Files/Items/Weapons/ranged_weapon.json418
-rw-r--r--vamp_stuff/Modification Files/Items/Weapons/ranged_weapon_mod.json20
-rw-r--r--vamp_stuff/Modification Files/Items/v_item_group.json241
18 files changed, 3312 insertions, 0 deletions
diff --git a/vamp_stuff/Modification Files/Items/Armor Set/Infused/v_bloodinfusedset.json b/vamp_stuff/Modification Files/Items/Armor Set/Infused/v_bloodinfusedset.json
new file mode 100644
index 0000000..2bbafe6
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Armor Set/Infused/v_bloodinfusedset.json
@@ -0,0 +1,128 @@
+[{
+ "//": "Strenghtened survivor armors, combined with blood compact materials.",
+ "id": "bloodinfused_survivorhood",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "blood infused survivor hood",
+ "description": "An improved hood combined with leather, kevlar and blood compact sheet. The protection it used to provide has increased.",
+ "weight": 1020,
+ "volume": 8,
+ "price": 0,
+ "to_hit": -1,
+ "bashing": 9,
+ "material": ["compactblood", "kevlar", "leather"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["HEAD"],
+ "coverage": 100,
+ "encumbrance": 25,
+ "warmth": 20,
+ "material_thickness": 1,
+ "environmental_protection": 2,
+ "techniques": ["WBLOCK_1"],
+ "flags": ["VARSIZE", "WATERPROOF", "STURDY", "OUTER", "HOOD"]
+ }, {
+ "id": "bloodinfused_survivorpants",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "blood infused survivor cargo pants",
+ "description": "A pair of pants consisting of leather, kevlar and blood compact sheet, pouches and pockets are covered with excess materials for better protection. It is comfortable and warm.",
+ "weight": 2200,
+ "volume": 12,
+ "price": 0,
+ "material": ["compactblood", "kevlar", "cotton"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["LEGS"],
+ "coverage": 100,
+ "encumbrance": 20,
+ "storage": 14,
+ "warmth": 10,
+ "material_thickness": 1,
+ "environmental_protection": 2,
+ "flags": ["VARSIZE", "POCKETS", "STURDY", "WATERPROOF"]
+ }, {
+ "id": "bloodinfused_survivorduster",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "blood infused survivor duster",
+ "description": "Customize kevlar duster with sleeves improved with blood compact sheets for increased protection. The storage remains high.",
+ "weight": 2692,
+ "volume": 38,
+ "price": 0,
+ "to_hit": -1,
+ "material": ["compactblood", "kevlar", "cotton"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["TORSO", "ARMS", "LEGS"],
+ "coverage": 85,
+ "encumbrance": 15,
+ "storage": 36,
+ "warmth": 15,
+ "material_thickness": 1,
+ "environmental_protection": 2,
+ "flags": ["VARSIZE", "POCKETS", "HOOD", "COLLAR", "STURDY", "WATERPROOF", "RAINPROOF", "OUTER"]
+ }, {
+ "id": "bloodinfused_survivorgloves",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "pair of blood infused survivor gloves",
+ "description": "Customized pair of kevlar, leather and blood sheet compact gloves. It provides protection in extreme situations.",
+ "weight": 315,
+ "volume": 2,
+ "price": 0,
+ "to_hit": 2,
+ "material": ["compactblood", "kevlar", "leather"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["HANDS"],
+ "coverage": 100,
+ "encumbrance": 20,
+ "warmth": 20,
+ "material_thickness": 1,
+ "environmental_protection": 2,
+ "flags": ["VARSIZE", "WATERPROOF", "STURDY"]
+ }, {
+ "id": "bloodinfused_survivorboots",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "pair of blood infused survivor boots",
+ "description": "Kevlar, leather and blood compact sheets arranged into the boots, granting maximum damage protection against all odds.",
+ "weight": 1430,
+ "volume": 10,
+ "price": 0,
+ "to_hit": -1,
+ "bashing": 1,
+ "material": ["compactblood", "kevlar", "leather"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["FEET"],
+ "coverage": 100,
+ "encumbrance": 25,
+ "warmth": 20,
+ "material_thickness": 1,
+ "environmental_protection": 2,
+ "flags": ["VARSIZE", "WATERPROOF", "STURDY"]
+ }, {
+ "id": "bloodinfused_survivortrenchcoat",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "blood infused survivor trenchcoat",
+ "description": "A trenchcoat built for both protection and storage using kevlar and blood compact sheet. Comfortable to wear.",
+ "weight": 2120,
+ "volume": 29,
+ "price": 0,
+ "to_hit": -1,
+ "material": ["compactblood", "kevlar", "cotton"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["TORSO", "ARMS"],
+ "coverage": 85,
+ "encumbrance": 15,
+ "storage": 36,
+ "warmth": 15,
+ "material_thickness": 1,
+ "environmental_protection": 2,
+ "flags": ["VARSIZE", "POCKETS", "HOOD", "COLLAR", "STURDY", "WATERPROOF", "RAINPROOF", "OUTER"]
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Armor Set/Normal/v_bloodset.json b/vamp_stuff/Modification Files/Items/Armor Set/Normal/v_bloodset.json
new file mode 100644
index 0000000..1a61b29
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Armor Set/Normal/v_bloodset.json
@@ -0,0 +1,125 @@
+[{
+ "id": "blood_suit",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "blood suit",
+ "description": "A lightweight, blood red suit made completely of flexible blood compact sheets and designed to be worn under your clothes. Protects vital extremeties.",
+ "weight": 685,
+ "volume": 3,
+ "price": 0,
+ "to_hit": -1,
+ "bashing": 3,
+ "material": ["compactblood"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["TORSO", "ARMS", "LEGS"],
+ "coverage": 100,
+ "encumbrance": 5,
+ "warmth": 10,
+ "material_thickness": 1,
+ "environmental_protection": 1,
+ "flags": ["WATERPROOF", "STURDY", "SKINTIGHT"]
+ }, {
+ "id": "blood_hood",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "blood leather hood",
+ "description": "Hood made from compact blood and leather, this is tough and provides decent protection from damage.",
+ "weight": 745,
+ "volume": 5,
+ "price": 0,
+ "to_hit": -1,
+ "bashing": 9,
+ "material": ["compactblood", "leather", "cotton"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["HEAD"],
+ "coverage": 100,
+ "encumbrance": 15,
+ "warmth": 20,
+ "material_thickness": 1,
+ "environmental_protection": 1,
+ "flags": ["VARSIZE", "WATERPROOF", "STURDY", "OUTER", "HOOD"]
+ }, {
+ "id": "blood_duster",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "blood leather duster",
+ "description": "Consists of blood compact sheets and leather. This fleshy duster provides good storage and cotton lining for warmth.",
+ "weight": 1997,
+ "volume": 34,
+ "price": 0,
+ "to_hit": -1,
+ "material": ["compactblood", "leather", "cotton"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["TORSO", "ARMS", "LEGS"],
+ "coverage": 85,
+ "encumbrance": 10,
+ "storage": 32,
+ "warmth": 20,
+ "material_thickness": 1,
+ "environmental_protection": 1,
+ "flags": ["VARSIZE", "POCKETS", "HOOD", "COLLAR", "STURDY", "WATERPROOF", "RAINPROOF", "OUTER"]
+ }, {
+ "id": "blood_gloves",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "pair of blood leather gloves",
+ "description": "A combination of blood compact sheets and leather. This pair of velvet gloves offer great protection against environment.",
+ "weight": 230,
+ "volume": 2,
+ "price": 0,
+ "to_hit": 2,
+ "material": ["compactblood", "leather"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["HANDS"],
+ "coverage": 100,
+ "encumbrance": 10,
+ "warmth": 15,
+ "material_thickness": 1,
+ "environmental_protection": 1,
+ "flags": ["VARSIZE", "WATERPROOF", "STURDY"]
+ }, {
+ "id": "blood_pants",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "blood leather pants",
+ "description": "A pair of pants created from leather and blood compact sheets. Offers decent protection.",
+ "weight": 1920,
+ "volume": 9,
+ "price": 0,
+ "material": ["compactblood", "leather"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["LEGS"],
+ "coverage": 100,
+ "encumbrance": 10,
+ "warmth": 15,
+ "material_thickness": 1,
+ "environmental_protection": 1,
+ "flags": ["VARSIZE", "STURDY", "WATERPROOF"]
+ }, {
+ "id": "blood_boots",
+ "type": "ARMOR",
+ "category": "armor",
+ "name": "pair of blood leather boots",
+ "description": "Pair of boots made from tough leather and blood compact sheets. It's a great choice for rough journeys.",
+ "weight": 1030,
+ "volume": 10,
+ "price": 0,
+ "to_hit": -1,
+ "bashing": 2,
+ "material": ["compactblood", "leather"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["FEET"],
+ "coverage": 100,
+ "encumbrance": 15,
+ "warmth": 20,
+ "material_thickness": 1,
+ "environmental_protection": 1,
+ "flags": ["VARSIZE", "WATERPROOF", "STURDY"]
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Armor Set/v_FANCIES.json b/vamp_stuff/Modification Files/Items/Armor Set/v_FANCIES.json
new file mode 100644
index 0000000..44d5a09
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Armor Set/v_FANCIES.json
@@ -0,0 +1,41 @@
+[{
+ "id": "blood_necklace",
+ "type": "ARMOR",
+ "name": "bloodrune necklace",
+ "description": "An odd necklace with rescaled beautiful bloodrune stone to fit and attach to the center. The thinned layer caused the core to pulsate faster.",
+ "weight": 250,
+ "volume": 1,
+ "material": ["stone", "silver"],
+ "symbol": "[",
+ "color": "red",
+ "looks_like": "silver_necklace",
+ "flags": ["FANCY"]
+ }, {
+ "id": "blood_talisman",
+ "type": "ARMOR",
+ "name": "bloodrune talisman",
+ "description": "An odd necklace with a beautifully etched bloodrune stone in eagle's talon shape. If you prick your fingertip in its sharp point, you feel your blood rushing towards it.",
+ "weight": 80,
+ "volume": 0,
+ "price": 0,
+ "price_postapoc": 2500000,
+ "material": ["stone"],
+ "symbol": "(",
+ "color": "red",
+ "looks_like": "silver_necklace",
+ "flags": ["FANCY"]
+ }, {
+ "id": "blood_cring",
+ "type": "ARMOR",
+ "name": "bloodrune ring",
+ "description": "A shimmering bloodrune ring with a tiny etched symbol under it. A proof of loyalty to the commando.",
+ "weight": 55,
+ "volume": 0,
+ "price": 0,
+ "material": ["stone"],
+ "symbol": "(",
+ "color": "red",
+ "looks_like": "silver_ring",
+ "flags": ["FANCY"]
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Armor Set/v_armor_recipes.json b/vamp_stuff/Modification Files/Items/Armor Set/v_armor_recipes.json
new file mode 100644
index 0000000..2d98a80
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Armor Set/v_armor_recipes.json
@@ -0,0 +1,371 @@
+[{
+ "result": "bloodinfused_survivorduster",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_TORSO",
+ "skill_used": "fabrication",
+ "difficulty": 6,
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "time": 49500,
+ "qualities": [{
+ "id": "CUT",
+ "level": 1
+ }, {
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["duster_survivor", 1]],
+ [["compactsheet", 5]],
+ [["stickyblood", 2]]
+ ]
+ }, {
+ "result": "bloodinfused_survivorpants",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_LEGS",
+ "skill_used": "fabrication",
+ "difficulty": 6,
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "time": 45200,
+ "qualities": [{
+ "id": "CUT",
+ "level": 1
+ }, {
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["pants_survivor", 1]],
+ [["compactsheet", 4]],
+ [["stickyblood", 2]]
+ ]
+ }, {
+ "result": "bloodinfused_survivorgloves",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_HANDS",
+ "skill_used": "fabrication",
+ "difficulty": 6,
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "time": 34200,
+ "qualities": [{
+ "id": "CUT",
+ "level": 1
+ }, {
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["gloves_survivor", 1]],
+ [["compactsheet", 2]],
+ [["stickyblood", 1]]
+ ]
+ }, {
+ "result": "bloodinfused_survivortrenchcoat",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_TORSO",
+ "skill_used": "fabrication",
+ "difficulty": 6,
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "time": 43200,
+ "qualities": [{
+ "id": "CUT",
+ "level": 1
+ }, {
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["trenchcoat_survivor", 1]],
+ [["compactsheet", 5]],
+ [["stickyblood", 2]]
+ ]
+ }, {
+ "result": "bloodinfused_survivorboots",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_FEET",
+ "skill_used": "fabrication",
+ "difficulty": 6,
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "time": 36200,
+ "qualities": [{
+ "id": "CUT",
+ "level": 1
+ }, {
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["boots_survivor", 1]],
+ [["compactsheet", 3]],
+ [["stickyblood", 1]]
+ ]
+ }, {
+ "result": "bloodinfused_survivorhood",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_HEAD",
+ "skill_used": "fabrication",
+ "difficulty": 6,
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "time": 42200,
+ "qualities": [{
+ "id": "CUT",
+ "level": 1
+ }, {
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["hood_survivor", 1]],
+ [["compactsheet", 4]],
+ [["stickyblood", 2]]
+ ]
+ }, {
+ "result": "bloodwristsheath",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_HANDS",
+ "skill_used": "tailor",
+ "difficulty": 6,
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "using": [["filament", 10]],
+ "time": 14200,
+ "qualities": [{
+ "id": "CUT",
+ "level": 1
+ }, {
+ "id": "SEW",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["string_6", 2]],
+ [["compactsheet", 1]]
+ ]
+ }, {
+ "result": "bloodbootsheath",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_FEET",
+ "skill_used": "tailor",
+ "difficulty": 6,
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "time": 14200,
+ "using": [["filament", 15]],
+ "qualities": [{
+ "id": "CUT",
+ "level": 1
+ }, {
+ "id": "SEW",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["string_6", 3]],
+ [["compactsheet", 1]]
+ ]
+ }, {
+ "result": "bloodpack",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_STORAGE",
+ "skill_used": "tailor",
+ "difficulty": 4,
+ "time": 76000,
+ "autolearn": true,
+ "using": [["filament", 35]],
+ "qualities": [{
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "CUT",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["compactsheet", 9]],
+ [["string_6", 4]]
+ ]
+ }, {
+ "result": "bigbloodpack",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_STORAGE",
+ "skill_used": "tailor",
+ "difficulty": 4,
+ "time": 36000,
+ "autolearn": true,
+ "using": [["filament", 35]],
+ "qualities": [{
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "CUT",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["compactsheet", 3]],
+ [["string_6", 1]]
+ ]
+ }, {
+ "result": "blood_suit",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_SUIT",
+ "skill_used": "tailor",
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "difficulty": 5,
+ "time": 53450,
+ "using": [["filament", 45]],
+ "qualities": [{
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "CUT",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["compactsheet", 5]]
+ ]
+ }, {
+ "result": "blood_hood",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_HEAD",
+ "skill_used": "tailor",
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "difficulty": 5,
+ "time": 41000,
+ "using": [["filament", 55]],
+ "qualities": [{
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "CUT",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["compactsheet", 3]],
+ [["leather", 3]]
+ ]
+ }, {
+ "result": "blood_duster",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_TORSO",
+ "skill_used": "tailor",
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "difficulty": 5,
+ "time": 47500,
+ "using": [["filament", 65]],
+ "qualities": [{
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "CUT",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["compactsheet", 5]],
+ [["leather", 6]]
+ ]
+ }, {
+ "result": "blood_gloves",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_HANDS",
+ "skill_used": "tailor",
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "difficulty": 5,
+ "time": 34500,
+ "using": [["filament", 20]],
+ "qualities": [{
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "CUT",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["compactsheet", 2]],
+ [["leather", 2]]
+ ]
+ }, {
+ "result": "blood_pants",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_LEGS",
+ "skill_used": "tailor",
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "difficulty": 5,
+ "time": 43300,
+ "using": [["filament", 60]],
+ "qualities": [{
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "CUT",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["compactsheet", 4]],
+ [["leather", 4]]
+ ]
+ }, {
+ "result": "blood_boots",
+ "type": "recipe",
+ "category": "CC_ARMOR",
+ "subcategory": "CSC_ARMOR_FEET",
+ "skill_used": "tailor",
+ "book_learn": [["vamp_darkfashion1", 10]],
+ "difficulty": 5,
+ "time": 32550,
+ "using": [["filament", 30]],
+ "qualities": [{
+ "id": "SEW",
+ "level": 1
+ }, {
+ "id": "CUT",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["compactsheet", 3]],
+ [["leather", 3]]
+ ]
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Armor Set/v_bloodgear.json b/vamp_stuff/Modification Files/Items/Armor Set/v_bloodgear.json
new file mode 100644
index 0000000..55e58b5
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Armor Set/v_bloodgear.json
@@ -0,0 +1,90 @@
+[{
+ "id": "bloodbootsheath",
+ "type": "ARMOR",
+ "name": "blood sheet ankle sheath",
+ "description": "A blood red, improvised ankle sheath, its material makes it tough and easier to wear. Activate to sheathe/draw a knife.",
+ "weight": 180,
+ "volume": 2,
+ "price": 0,
+ "to_hit": -1,
+ "material": ["compactblood"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["FOOT_EITHER"],
+ "coverage": 10,
+ "encumbrance": 0,
+ "material_thickness": 1,
+ "use_action": {
+ "type": "holster",
+ "holster_prompt": "Sheath knife",
+ "holster_msg": "You have sheath your %s",
+ "max_volume": 2,
+ "draw_cost": 30,
+ "flags": ["SHEATH_KNIFE"]
+ },
+ "looks_like": "sheath",
+ "flags": ["BELTED", "OVERSIZE", "STURDY", "ALLOWS_NATURAL_ATTACKS", "WATER_FRIENDLY"]
+ }, {
+ "id": "bloodwristsheath",
+ "type": "ARMOR",
+ "name": "blood sheet wrist sheath",
+ "description": "A blood red wrist sheath. Small weapons are quickly drawn under your hands, just like what assassins do, but untrained people can hurt themselves. Activate to fast sheath/draw a knife.",
+ "weight": 180,
+ "volume": 2,
+ "price": 0,
+ "to_hit": -1,
+ "material": ["compactblood"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["HAND_EITHER"],
+ "coverage": 5,
+ "encumbrance": 1,
+ "material_thickness": 1,
+ "use_action": {
+ "type": "holster",
+ "holster_prompt": "Sheath knife",
+ "holster_msg": "You have sheath your %s",
+ "max_volume": 1,
+ "draw_cost": 5,
+ "flags": ["SHEATH_KNIFE"]
+ },
+ "looks_like": "sheath",
+ "flags": ["BELTED", "OVERSIZE", "STURDY", "ALLOWS_NATURAL_ATTACKS", "WATER_FRIENDLY"]
+ }, {
+ "id": "bloodpack",
+ "type": "ARMOR",
+ "name": "bloodpack",
+ "description": "Handcrafted backpack made of tough blood compact sheets customized to occupy large amount of storage at a cost of encumbrance.",
+ "weight": 950,
+ "volume": 11,
+ "price": 0,
+ "material": ["compactblood", "cotton"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["TORSO"],
+ "coverage": 5,
+ "encumbrance": 10,
+ "storage": 40,
+ "material_thickness": 1,
+ "looks_like": "backpack",
+ "flags": ["WATER_FRIENDLY", "STURDY", "BELTED"]
+ }, {
+ "id": "bigbloodpack",
+ "type": "ARMOR",
+ "name": "large bloodpack",
+ "description": "Improved bloodpack with additional pocket arrangements around it for even larger storage occupation. Encumbrance and weight has increased, tho.",
+ "weight": 1250,
+ "volume": 12,
+ "price": 0,
+ "material": ["compactblood", "cotton"],
+ "symbol": "[",
+ "color": "red",
+ "covers": ["TORSO"],
+ "coverage": 10,
+ "encumbrance": 20,
+ "storage": 75,
+ "material_thickness": 1,
+ "looks_like": "backpack",
+ "flags": ["WATER_FRIENDLY", "STURDY", "BELTED"]
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Misc/v_currency.json b/vamp_stuff/Modification Files/Items/Misc/v_currency.json
new file mode 100644
index 0000000..7dd880e
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Misc/v_currency.json
@@ -0,0 +1,13 @@
+{
+ "type": "GENERIC",
+ "id": "bloodcoin",
+ "name": "VelvetyToken",
+ "description": "A well-made, seemingly handcrafted crimson coin produced merely of blood from unknown creature. Its one side is adorned in astounding etched decorations, and the other shows an image of a man, with undecipherable text below it.",
+ "price": 50,
+ "price_postapoc": 10,
+ "weight": "12 g",
+ "to_hit": -3,
+ "color": "red",
+ "symbol": "$",
+ "material": ["compactblood"]
+}
diff --git a/vamp_stuff/Modification Files/Items/Misc/v_material_type.json b/vamp_stuff/Modification Files/Items/Misc/v_material_type.json
new file mode 100644
index 0000000..d383c45
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Misc/v_material_type.json
@@ -0,0 +1,37 @@
+[{
+ "type": "material",
+ "ident": "compactblood",
+ "name": "Blood Compact",
+ "density": 4,
+ "soft": true,
+ "bash_resist": 8,
+ "cut_resist": 5,
+ "acid_resist": 1,
+ "fire_resist": 1,
+ "elec_resist": 2,
+ "chip_resist": 12,
+ "bullet_resist": 4,
+ "repaired_with": "compactsheet",
+ "salvaged_into": "compactsheet",
+ "dmg_adj": ["scratched", "cut", "shredded", "tattered"],
+ "bash_dmg_verb": "ripped",
+ "cut_dmg_verb": "sliced"
+},
+{
+ "type": "material",
+ "ident": "ethereal",
+ "name": "Ethereal",
+ "density": 0,
+ "soft": true,
+ "bash_resist": 1000,
+ "cut_resist": 1000,
+ "acid_resist": 0,
+ "fire_resist": 0,
+ "elec_resist": 0,
+ "chip_resist": 100,
+ "bullet_resist": 800,
+ "dmg_adj": ["invincible", "invincible", "invincible", "invincible"],
+ "bash_dmg_verb": "invincible",
+ "cut_dmg_verb": "invincible"
+}
+] \ No newline at end of file
diff --git a/vamp_stuff/Modification Files/Items/Misc/v_materials.json b/vamp_stuff/Modification Files/Items/Misc/v_materials.json
new file mode 100644
index 0000000..23cfc5b
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Misc/v_materials.json
@@ -0,0 +1,133 @@
+[{
+ "//": "Reduced weight.",
+ "type": "COMESTIBLE",
+ "id": "blood",
+ "copy-from": "blood",
+ "name": "blood",
+ "name_plural": "blood",
+ "weight": 5,
+ "color": "red",
+ "container": "flask_glass",
+ "comestible_type": "DRINK",
+ "symbol": "~",
+ "quench": 5,
+ "healthy": -8,
+ "calories": 43,
+ "description": "Blood, possibly that of a human. Disgusting!",
+ "price": 100,
+ "material": ["hflesh"],
+ "volume": 1,
+ "phase": "liquid",
+ "fun": -50
+ }, {
+ "id": "melted_bloodrune",
+ "type": "GENERIC",
+ "category": "spare_parts",
+ "name": "melted bloodrune stone",
+ "description": "Finely crushed and extremely heated bloodrune stone. It merely generates a faint glow and seems to maintain its power in its phase.",
+ "weight": 750,
+ "volume": 1,
+ "price": 0,
+ "price_postapoc": 0,
+ "material": ["compactblood"],
+ "symbol": "~",
+ "color": "red"
+ }, {
+ "id": "bloodrune",
+ "type": "GENERIC",
+ "category": "spare_parts",
+ "name": "bloodrune stone",
+ "description": "A pleasant ruby stone, possibly owned by a vampire. Its core mimics a heartbeat with unreadable marks appearing again and again from its outside layer. The strange power seems to be used with certain crafts.",
+ "weight": 750,
+ "volume": 1,
+ "price": 0,
+ "price_postapoc": 500000,
+ "count": 3,
+ "material": ["compactblood"],
+ "symbol": ".",
+ "color": "red"
+ }, {
+ "id": "bigbloodrune",
+ "type": "GENERIC",
+ "category": "spare_parts",
+ "name": "large bloodrune stone",
+ "description": "A large bloodrune stone, seemingly compressed by an unknown source. It trembles by its own, eager to shatter from its shell.",
+ "weight": 3000,
+ "volume": 7,
+ "price": 0,
+ "price_postapoc": 2500000,
+ "material": ["compactblood"],
+ "symbol": ".",
+ "color": "red"
+ }, {
+ "id": "stickyblood",
+ "type": "GENERIC",
+ "category": "spare_parts",
+ "name": "sticky blood",
+ "description": "A sticky, rounded human blood, as literally. Its adhesiveness is compare to the regular superglues.",
+ "weight": 250,
+ "volume": 1,
+ "price": 0,
+ "price_postapoc": 200000,
+ "material": ["compactblood"],
+ "symbol": "o",
+ "color": "red"
+ }, {
+ "id": "bloodpowder",
+ "type": "COMESTIBLE",
+ "comestible_type": "FOOD",
+ "name": "blood powder",
+ "description": "A powdered human blood. Perfect vampire getaway snacks.",
+ "weight": 10,
+ "volume": 0,
+ "price": 1,
+ "count": 10,
+ "quench": 1,
+ "healthy": -3,
+ "nutrition": 3,
+ "material": ["hflesh"],
+ "symbol": "'",
+ "color": "red"
+ }, {
+ "id": "bloodextract",
+ "type": "COMESTIBLE",
+ "comestible_type": "FOOD",
+ "name": "blood extract",
+ "description": "A sticky sap after the process of extraction from the blood.",
+ "weight": 40,
+ "volume": 1,
+ "price": 0,
+ "quench": 5,
+ "healthy": -3,
+ "nutrition": -2,
+ "material": ["hflesh"],
+ "symbol": "~",
+ "color": "pink",
+ "count": 3
+ }, {
+ "id": "compactsheet",
+ "type": "GENERIC",
+ "category": "spare_parts",
+ "name": "blood compact sheet",
+ "description": "Well compressed leathery sheet. It is known as an aesthetics clothing material, due to its unique reddish appearance. But from now, it was proven superior to armorcraft.",
+ "weight": 250,
+ "volume": 1,
+ "price": 0,
+ "material": ["compactblood"],
+ "symbol": "#",
+ "color": "red"
+ }, {
+ "id": "pelletblood",
+ "type": "GENERIC",
+ "category": "spare_parts",
+ "name": "blood pellet",
+ "description": "A tiny blood pellet, sparkling like bits of fined rubies.",
+ "weight": 10,
+ "volume": 0,
+ "price": 0,
+ "count": 2,
+ "material": ["compactblood"],
+ "symbol": ".",
+ "color": "red"
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Misc/v_recipe.json b/vamp_stuff/Modification Files/Items/Misc/v_recipe.json
new file mode 100644
index 0000000..976b806
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Misc/v_recipe.json
@@ -0,0 +1,1082 @@
+[{
+ "result": "sword_sip",
+ "type": "recipe",
+ "category": "CC_WEAPON",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 420000,
+ "book_learn": [
+ [
+ "vamp_book1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }, {
+ "id": "CHISEL",
+ "level": 3
+ }
+ ],
+ "tools": [
+ [
+ [
+ "tongs",
+ -1
+ ]
+ ],
+ [
+ [
+ "anvil",
+ -1
+ ]
+ ],
+ [
+ [
+ "crucible",
+ -1
+ ],
+ [
+ "crucible_clay",
+ -1
+ ]
+ ]
+ ],
+ "components": [
+ [
+ [
+ "steel_lump",
+ 4
+ ]
+ ],
+ [
+ [
+ "scrap",
+ 16
+ ]
+ ],
+ [
+ [
+ "glass",
+ 4
+ ]
+ ],
+ [
+ [
+ "leather",
+ 4
+ ]
+ ],
+ [
+ [
+ "blade",
+ 1
+ ]
+ ],
+ [
+ [
+ "bloodrune",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "sword_sipplus",
+ "type": "recipe",
+ "category": "CC_WEAPON",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 85000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [
+ [
+ "sword_sip",
+ 1
+ ]
+ ],
+ [
+ [
+ "melted_bloodrune",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "invy_bow",
+ "type": "recipe",
+ "category": "GUNS",
+ "skill_used": "archery",
+ "difficulty": 8,
+ "time": 380000,
+ "book_learn": [
+ [
+ "vamp_book2",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }, {
+ "id": "CHISEL",
+ "level": 3
+ }
+ ],
+ "tools": [
+ [
+ [
+ "tongs",
+ -1
+ ]
+ ],
+ [
+ [
+ "anvil",
+ -1
+ ]
+ ],
+ [
+ [
+ "crucible",
+ -1
+ ],
+ [
+ "crucible_clay",
+ -1
+ ]
+ ]
+ ],
+ "components": [
+ [
+ [
+ "steel_lump",
+ 1
+ ]
+ ],
+ [
+ [
+ "scrap",
+ 6
+ ]
+ ],
+ [
+ [
+ "longbow",
+ 1
+ ]
+ ],
+ [
+ [
+ "leather",
+ 4
+ ]
+ ],
+ [
+ [
+ "pipe",
+ 2
+ ]
+ ],
+ [
+ [
+ "bloodrune",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "sword_dive",
+ "type": "recipe",
+ "category": "CC_WEAPON",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 320000,
+ "book_learn": [
+ [
+ "vamp_book3",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }, {
+ "id": "CHISEL",
+ "level": 3
+ }
+ ],
+ "tools": [
+ [
+ [
+ "tongs",
+ -1
+ ]
+ ],
+ [
+ [
+ "anvil",
+ -1
+ ]
+ ],
+ [
+ [
+ "crucible",
+ -1
+ ],
+ [
+ "crucible_clay",
+ -1
+ ]
+ ]
+ ],
+ "components": [
+ [
+ [
+ "steel_lump",
+ 1
+ ]
+ ],
+ [
+ [
+ "scrap",
+ 8
+ ]
+ ],
+ [
+ [
+ "leather",
+ 4
+ ]
+ ],
+ [
+ [
+ "blade",
+ 1
+ ]
+ ],
+ [
+ [
+ "bloodrune",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "sword_diveplus",
+ "type": "recipe",
+ "category": "CC_WEAPON",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 85000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [
+ [
+ "sword_dive",
+ 1
+ ]
+ ],
+ [
+ [
+ "melted_bloodrune",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "hammerius",
+ "type": "recipe",
+ "category": "CC_WEAPON",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 420000,
+ "book_learn": [
+ [
+ "vamp_book4",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }, {
+ "id": "CHISEL",
+ "level": 3
+ }
+ ],
+ "tools": [
+ [
+ [
+ "tongs",
+ -1
+ ]
+ ],
+ [
+ [
+ "anvil",
+ -1
+ ]
+ ],
+ [
+ [
+ "crucible",
+ -1
+ ],
+ [
+ "crucible_clay",
+ -1
+ ]
+ ]
+ ],
+ "components": [
+ [
+ [
+ "steel_lump",
+ 4
+ ]
+ ],
+ [
+ [
+ "scrap",
+ 24
+ ]
+ ],
+ [
+ [
+ "leather",
+ 8
+ ]
+ ],
+ [
+ [
+ "bloodrune",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "hammeriusplus",
+ "type": "recipe",
+ "category": "CC_WEAPON",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 85000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [
+ [
+ "hammerius",
+ 1
+ ]
+ ],
+ [
+ [
+ "melted_bloodrune",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "punchie_bitie",
+ "type": "recipe",
+ "category": "CC_WEAPON",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 297000,
+ "book_learn": [
+ [
+ "vamp_book5",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }, {
+ "id": "CHISEL",
+ "level": 3
+ }
+ ],
+ "tools": [
+ [
+ [
+ "tongs",
+ -1
+ ]
+ ],
+ [
+ [
+ "anvil",
+ -1
+ ]
+ ],
+ [
+ [
+ "crucible",
+ -1
+ ],
+ [
+ "crucible_clay",
+ -1
+ ]
+ ]
+ ],
+ "components": [
+ [
+ [
+ "steel_lump",
+ 2
+ ]
+ ],
+ [
+ [
+ "scrap",
+ 16
+ ]
+ ],
+ [
+ [
+ "leather",
+ 8
+ ]
+ ],
+ [
+ [
+ "bloodrune",
+ 2
+ ]
+ ]
+ ]
+ }, {
+ "result": "punchie_bitieplus",
+ "type": "recipe",
+ "category": "CC_WEAPON",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 85000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [
+ [
+ "punchie_bitie",
+ 1
+ ]
+ ],
+ [
+ [
+ "melted_bloodrune",
+ 2
+ ]
+ ]
+ ]
+ }, {
+ "result": "falc_crimsword",
+ "type": "recipe",
+ "category": "CC_WEAPON",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 320000,
+ "book_learn": [
+ [
+ "vamp_book6",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }, {
+ "id": "CHISEL",
+ "level": 3
+ }
+ ],
+ "tools": [
+ [
+ [
+ "tongs",
+ -1
+ ]
+ ],
+ [
+ [
+ "anvil",
+ -1
+ ]
+ ],
+ [
+ [
+ "crucible",
+ -1
+ ],
+ [
+ "crucible_clay",
+ -1
+ ]
+ ]
+ ],
+ "components": [
+ [
+ [
+ "steel_lump",
+ 1
+ ]
+ ],
+ [
+ [
+ "scrap",
+ 6
+ ]
+ ],
+ [
+ [
+ "leather",
+ 4
+ ]
+ ],
+ [
+ [
+ "blade",
+ 1
+ ]
+ ],
+ [
+ [
+ "bloodrune",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "falc_crimswordplus",
+ "type": "recipe",
+ "category": "CC_WEAPON",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 85000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "BINFUSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [
+ [
+ "falc_crimsword",
+ 1
+ ]
+ ],
+ [
+ [
+ "melted_bloodrune",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "bloodextractor",
+ "type": "recipe",
+ "category": "CC_ELECTRONIC",
+ "sub_category": "CSC_ELECTRONIC_TOOLS",
+ "skill_used": "electronics",
+ "difficulty": 8,
+ "time": 45000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "SCREW",
+ "level": 1
+ }, {
+ "id": "CHISEL",
+ "level": 3
+ }
+ ],
+ "components": [
+ [
+ [
+ "element",
+ 5
+ ]
+ ],
+ [
+ [
+ "scrap",
+ 8
+ ]
+ ],
+ [
+ [
+ "processor",
+ 2
+ ]
+ ],
+ [
+ [
+ "amplifier",
+ 1
+ ]
+ ],
+ [
+ [
+ "glass",
+ 2
+ ]
+ ],
+ [
+ [
+ "power_supply",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "blood_forge_infuse",
+ "type": "recipe",
+ "category": "CC_ELECTRONIC",
+ "sub_category": "CSC_ELECTRONIC_TOOLS",
+ "skill_used": "fabrication",
+ "difficulty": 8,
+ "time": 100000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }, {
+ "id": "CHISEL",
+ "level": 3
+ }, {
+ "id": "SCREW",
+ "level": 1
+ }
+ ],
+ "tools": [
+ [
+ [
+ "anvil",
+ -1
+ ]
+ ],
+ [
+ [
+ "crucible",
+ -1
+ ],
+ [
+ "crucible_clay",
+ -1
+ ]
+ ]
+ ],
+ "components": [
+ [
+ [
+ "steel_lump",
+ 7
+ ]
+ ],
+ [
+ [
+ "scrap",
+ 22
+ ]
+ ],
+ [
+ [
+ "element",
+ 5
+ ]
+ ],
+ [
+ [
+ "glass",
+ 4
+ ]
+ ],
+ [
+ [
+ "amplifier",
+ 3
+ ]
+ ],
+ [
+ [
+ "processor",
+ 2
+ ]
+ ],
+ [
+ [
+ "sheet_metal",
+ 4
+ ]
+ ]
+ ]
+ }, {
+ "result": "melted_bloodrune",
+ "type": "recipe",
+ "category": "CC_OTHER",
+ "sub_category": "CSC_OTHER_MATERIALS",
+ "skill_used": "fabrication",
+ "difficulty": 0,
+ "time": 19000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }, {
+ "id": "BOIL",
+ "level": 1
+ }
+ ],
+ "tools": [
+ [
+ [
+ "surface_heat",
+ 3,
+ "LIST"
+ ]
+ ]
+ ],
+ "components": [
+ [
+ [
+ "bloodrune",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "bloodpowder",
+ "type": "recipe",
+ "category": "CC_OTHER",
+ "sub_category": "CSC_OTHER_MATERIALS",
+ "skill_used": "fabrication",
+ "difficulty": 0,
+ "time": 500,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "byproducts": [
+ [
+ "bloodextract"
+ ]
+ ],
+ "qualities": [{
+ "id": "BREFINING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [
+ [
+ "blood",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "bloodcompressor",
+ "type": "recipe",
+ "category": "CC_ELECTRONIC",
+ "sub_category": "CSC_ELECTRONIC_TOOLS",
+ "skill_used": "electronics",
+ "difficulty": 8,
+ "time": 100000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }, {
+ "id": "CHISEL",
+ "level": 3
+ }, {
+ "id": "SCREW",
+ "level": 1
+ }
+ ],
+ "tools": [
+ [
+ [
+ "anvil",
+ -1
+ ]
+ ],
+ [
+ [
+ "crucible",
+ -1
+ ],
+ [
+ "crucible_clay",
+ -1
+ ]
+ ]
+ ],
+ "components": [
+ [
+ [
+ "steel_lump",
+ 5
+ ]
+ ],
+ [
+ [
+ "scrap",
+ 14
+ ]
+ ],
+ [
+ [
+ "element",
+ 2
+ ]
+ ],
+ [
+ [
+ "glass",
+ 5
+ ]
+ ],
+ [
+ [
+ "amplifier",
+ 2
+ ]
+ ],
+ [
+ [
+ "processor",
+ 2
+ ]
+ ],
+ [
+ [
+ "sheet_metal",
+ 4
+ ]
+ ]
+ ]
+ }, {
+ "result": "bloodchem",
+ "type": "recipe",
+ "category": "CC_ELECTRONIC",
+ "sub_category": "CSC_ELECTRONIC_TOOLS",
+ "skill_used": "electronics",
+ "difficulty": 8,
+ "time": 100000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }, {
+ "id": "SCREW",
+ "level": 1
+ }
+ ],
+ "tools": [
+ [
+ [
+ "anvil",
+ -1
+ ]
+ ],
+ [
+ [
+ "crucible",
+ -1
+ ],
+ [
+ "crucible_clay",
+ -1
+ ]
+ ]
+ ],
+ "components": [
+ [
+ [
+ "scrap",
+ 3
+ ]
+ ],
+ [
+ [
+ "element",
+ 4
+ ]
+ ],
+ [
+ [
+ "chemistry_set",
+ 1
+ ]
+ ],
+ [
+ [
+ "amplifier",
+ 1
+ ]
+ ],
+ [
+ [
+ "processor",
+ 1
+ ]
+ ],
+ [
+ [
+ "sheet_metal",
+ 1
+ ]
+ ]
+ ]
+ }, {
+ "result": "compactsheet",
+ "type": "recipe",
+ "category": "CC_OTHER",
+ "sub_category": "CSC_OTHER_MATERIALS",
+ "skill_used": "fabrication",
+ "difficulty": 4,
+ "time": 1250,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "BCOMPRESSING",
+ "level": 1
+ }
+ ],
+ "components": [
+ [
+ [
+ "bloodpowder",
+ 125
+ ]
+ ]
+ ]
+ }, {
+ "result": "stickyblood",
+ "type": "recipe",
+ "category": "CC_OTHER",
+ "sub_category": "CSC_OTHER_MATERIALS",
+ "skill_used": "fabrication",
+ "difficulty": 4,
+ "time": 5000,
+ "book_learn": [
+ [
+ "vamp_upgradebook1",
+ 10
+ ]
+ ],
+ "qualities": [{
+ "id": "BCHEMISTRY",
+ "level": 1
+ }
+ ],
+ "components": [
+ [
+ [
+ "bloodextract",
+ 30
+ ]
+ ]
+ ]
+ }, {
+ "result": "bloodrune",
+ "type": "recipe",
+ "category": "CC_OTHER",
+ "sub_category": "CSC_OTHER_MATERIALS",
+ "skill_used": "fabrication",
+ "difficulty": 0,
+ "time": 250,
+ "qualities": [{
+ "id": "HAMMER",
+ "level": 3
+ }
+ ],
+ "components": [
+ [
+ [
+ "bigbloodrune",
+ 1
+ ]
+ ]
+ ]
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Tools/v_qualities.json b/vamp_stuff/Modification Files/Items/Tools/v_qualities.json
new file mode 100644
index 0000000..8520292
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Tools/v_qualities.json
@@ -0,0 +1,18 @@
+[{
+ "type": "tool_quality",
+ "id": "BINFUSING",
+ "name": "blood infusing"
+ }, {
+ "type": "tool_quality",
+ "id": "BREFINING",
+ "name": "blood refining"
+ }, {
+ "type": "tool_quality",
+ "id": "BCOMPRESSING",
+ "name": "blood compressing"
+ }, {
+ "type": "tool_quality",
+ "id": "BCHEMISTRY",
+ "name": "blood chemistry"
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Tools/v_tools.json b/vamp_stuff/Modification Files/Items/Tools/v_tools.json
new file mode 100644
index 0000000..d3d3c92
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Tools/v_tools.json
@@ -0,0 +1,74 @@
+[{
+ "ammo": "battery",
+ "bashing": 4,
+ "charges_per_use": 100,
+ "color": "red",
+ "description": "A primitive tool used in vampiric crafts. This is much like of a normal forge, but it requires the correct materials to work with it. Uses normal batteries whatsoever.",
+ "id": "blood_forge_infuse",
+ "material": ["steel", "glass"],
+ "max_charges": 500,
+ "name": "blood infusing forge",
+ "price": 0,
+ "price_postapoc": 150000,
+ "qualities": [["BINFUSING", 1], ["HAMMER", 3], ["CHISEL", 3]],
+ "symbol": "Q",
+ "to_hit": -2,
+ "type": "TOOL",
+ "volume": 15,
+ "weight": 14500
+ }, {
+ "ammo": "battery",
+ "bashing": 3,
+ "charges_per_use": 25,
+ "color": "red",
+ "description": "A small, heating container used in extracting water components from blood, turning it into a powder speckles. It uses common batteries.",
+ "id": "bloodextractor",
+ "material": ["steel", "glass"],
+ "max_charges": 250,
+ "name": "blood extractor",
+ "price": 0,
+ "price_postapoc": 100000,
+ "qualities": [["BREFINING", 1]],
+ "symbol": "g",
+ "to_hit": -1,
+ "type": "TOOL",
+ "volume": 5,
+ "weight": 1150
+ }, {
+ "ammo": "battery",
+ "bashing": 3,
+ "charges_per_use": 150,
+ "color": "red",
+ "description": "A large, essential compressing tool to make blood compacts from vast amounts of powders. The tiny tissue filaments of human cells will be reinforced into a strong and tough, leathery sheets, which is then be tailored into clothing. High battery consumption per use.",
+ "id": "bloodcompressor",
+ "material": ["steel", "glass"],
+ "max_charges": 500,
+ "name": "blood compressor",
+ "price": 0,
+ "price_postapoc": 150000,
+ "qualities": [["BCOMPRESSING", 1], ["CUT", 3]],
+ "symbol": "H",
+ "to_hit": -1,
+ "type": "TOOL",
+ "volume": 13,
+ "weight": 5350
+ }, {
+ "ammo": "battery",
+ "bashing": 3,
+ "charges_per_use": 10,
+ "color": "red",
+ "description": "A simple blood chemistry set, much look like a copied version of human's. It has the complete tools in making chemicals and adhesives for essential projects.",
+ "id": "bloodchem",
+ "material": ["steel", "glass"],
+ "max_charges": 100,
+ "name": "blood chemistry",
+ "price": 0,
+ "price_postapoc": 150000,
+ "qualities": [["BCHEMISTRY", 1], ["DISTILL", 1], ["CHEM", 3], ["BOIL", 1]],
+ "symbol": "&",
+ "to_hit": -1,
+ "type": "TOOL",
+ "volume": 13,
+ "weight": 4850
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Weapons/ammo.json b/vamp_stuff/Modification Files/Items/Weapons/ammo.json
new file mode 100644
index 0000000..6f19672
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Weapons/ammo.json
@@ -0,0 +1,105 @@
+[{
+ "id": "bloodyshaky",
+ "type": "AMMO",
+ "name": "shaken blood",
+ "description": "Blood which has slightly thickened from intense shaking. Almost compatible with vampiric guns if you're desperately need to feed them.",
+ "weight": 5,
+ "volume": 1,
+ "price_postapoc": 200,
+ "price": 1000,
+ "material": ["hflesh"],
+ "symbol": "=",
+ "color": "red",
+ "phase": "liquid",
+ "count": 1,
+ "stack_size": 40,
+ "ammo_type": "ammoblood",
+ "range": 15,
+ "damage": { "damage_type": "stab", "amount": 1, "armor_penetration": 5 },
+ "recoil": 100,
+ "loudness": 5,
+ "effects": ["NO_DROP"]
+ }, {
+ "id": "bloodypressure",
+ "type": "AMMO",
+ "name": "pressurized blood",
+ "description": "Cheap and renewable. This heavily compressed blood ammunition is used specifically with certain vampiric guns.",
+ "weight": 5,
+ "volume": 1,
+ "price_postapoc": 300,
+ "price": 2000,
+ "material": ["hflesh"],
+ "symbol": "=",
+ "color": "red",
+ "phase": "liquid",
+ "count": 5,
+ "stack_size": 20,
+ "ammo_type": "ammoblood",
+ "range": 8,
+ "damage": { "damage_type": "stab", "amount": 5, "armor_penetration": 25 },
+ "recoil": 450,
+ "loudness": 10,
+ "effects": ["NO_DROP"]
+ }, {
+ "id": "bloodyinfect",
+ "type": "AMMO",
+ "name": "traversed blood",
+ "description": "Cheap and easy to collect. A combination of pure and infected blood and much more viscous than others.",
+ "weight": 5,
+ "volume": 1,
+ "price_postapoc": 500,
+ "price": 3000,
+ "material": ["hflesh", "flesh"],
+ "symbol": "=",
+ "color": "green",
+ "phase": "liquid",
+ "count": 10,
+ "stack_size": 20,
+ "ammo_type": "ammoblood",
+ "range": 5,
+ "damage": { "damage_type": "stab", "amount": 10, "armor_penetration": 10 },
+ "recoil": 625,
+ "loudness": 30,
+ "effects": ["NO_DROP"]
+ }, {
+ "id": "bloodshot_00",
+ "type": "AMMO",
+ "name": "00 bloodshot",
+ "description": "Blood pellet-filled shot. Maximizes damage at very short range and will cause spread pellets to explode into sharp bits, dealing additional damage on impact. This is the only shotgun ammuminition developed and overused by vampires due to its overall balancing power.",
+ "weight": 35,
+ "volume": 1,
+ "price_postapoc": 6000,
+ "price": 31500,
+ "material": ["compactblood", "powder"],
+ "symbol": "=",
+ "color": "red",
+ "stack_size": 20,
+ "ammo_type": "bloodshot",
+ "casing": "shot_hull",
+ "range": 4,
+ "damage": { "damage_type": "stab", "amount": 65 },
+ "recoil": 2750,
+ "loudness": 180,
+ "effects": ["COOKOFF", "SHOT"]
+ }, {
+ "id": "reloaded_bloodshot_00",
+ "type": "AMMO",
+ "name": "reloaded 00 bloodshot",
+ "description": "Blood pellet-filled shot. Maximizes damage at very short range and will cause spread pellets to explode into sharp bits, dealing additional damage on impact. This is the only shotgun ammuminition developed and overused by vampires due to its overall balancing power.",
+ "weight": 35,
+ "volume": 1,
+ "price_postapoc": 2200,
+ "price": 20500,
+ "material": ["compactblood", "powder"],
+ "symbol": "=",
+ "color": "red",
+ "stack_size": 20,
+ "ammo_type": "bloodshot",
+ "casing": "shot_hull",
+ "range": 4,
+ "damage": { "damage_type": "stab", "amount": 57 },
+ "recoil": 2650,
+ "loudness": 180,
+ "effects": ["COOKOFF", "SHOT", "RECYCLED"]
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Weapons/ammo_recipe.json b/vamp_stuff/Modification Files/Items/Weapons/ammo_recipe.json
new file mode 100644
index 0000000..38ed39a
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Weapons/ammo_recipe.json
@@ -0,0 +1,71 @@
+[{
+ "result": "pelletblood",
+ "type": "recipe",
+ "category": "CC_OTHER",
+ "subcategory": "CSC_OTHER_MATERIALS",
+ "difficulty": 0,
+ "time": 250,
+ "book_learn": [["vamp_gunner1", 10]],
+ "components": [
+ [["bloodpowder", 1]]
+ ]
+ }, {
+ "result": "bloodyshaky",
+ "type": "recipe",
+ "category": "CC_AMMO",
+ "difficulty": 0,
+ "time": 75,
+ "components": [
+ [["blood", 1]]
+ ]
+ }, {
+ "result": "bloodypressure",
+ "type": "recipe",
+ "category": "CC_AMMO",
+ "difficulty": 0,
+ "time": 4500,
+ "book_learn": [["vamp_gunner1", 10]],
+ "qualities": [{
+ "id": "BCHEMISTRY",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["bloodpowder", 10]],
+ [["water", 2]]
+ ]
+ }, {
+ "result": "bloodyinfect",
+ "type": "recipe",
+ "category": "CC_AMMO",
+ "difficulty": 0,
+ "time": 4500,
+ "book_learn": [["vamp_gunner1", 10]],
+ "qualities": [{
+ "id": "BCHEMISTRY",
+ "level": 1
+ }
+ ],
+ "components": [
+ [["bloodpowder", 6]],
+ [["meat_tainted", 1]],
+ [["water", 2]]
+ ]
+ }, {
+ "result": "reloaded_bloodshot_00",
+ "type": "recipe",
+ "category": "CC_AMMO",
+ "subcategory": "CSC_AMMO_SHOT",
+ "skill_used": "gun",
+ "difficulty": 2,
+ "time": 2200,
+ "batch_time_factors": [55, 10],
+ "book_learn": [["vamp_gunner1", 10]],
+ "charges": 1,
+ "using": [["bullet_forming", 1], ["ammo_shot", 1]],
+ "components": [
+ [["gunpowder", 6], ["chem_black_powder", 6]],
+ [["pelletblood", 10]]
+ ]
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Weapons/ammo_types.json b/vamp_stuff/Modification Files/Items/Weapons/ammo_types.json
new file mode 100644
index 0000000..ee00f26
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Weapons/ammo_types.json
@@ -0,0 +1,12 @@
+[{
+ "type": "ammunition_type",
+ "id": "bloodshot",
+ "name": "bloodshot",
+ "default": "bloodshot_00"
+ }, {
+ "type": "ammunition_type",
+ "id": "ammoblood",
+ "name": "blood",
+ "default": "bloodypressure"
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Weapons/melee_weapon.json b/vamp_stuff/Modification Files/Items/Weapons/melee_weapon.json
new file mode 100644
index 0000000..bbe806a
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Weapons/melee_weapon.json
@@ -0,0 +1,333 @@
+[{
+ "note": "Bloodrune upgrade add 2 cutting and 1 bashing damage, and its ultimate techniques are learned for that weapon (if available)",
+ "id": "sword_sip",
+ "type": "GENERIC",
+ "name": "blood sipper",
+ "name_plural": "blood sippers",
+ "description": "A large, dual-handed, heavily serrated sword. The blade retracts into sharp teeth-like formation everytime it is swung, while vice versa, it becomes flat when not in use. The weight of this sword is problematic.",
+ "weight": 3150,
+ "volume": 16,
+ "symbol": "!",
+ "price_postapoc": 78000,
+ "price": 247000,
+ "to_hit": 1,
+ "bashing": 11,
+ "cutting": 33,
+ "material": ["steel"],
+ "color": "red",
+ "techniques": [
+ "WBLOCK_2",
+ "UPRIGHT_SLASH",
+ "DOWNWARD_SLASH"
+ ],
+ "flags": [
+ "SHEATH_SWORD",
+ "DURABLE_MELEE"
+ ],
+ "qualities": [
+ [
+ "CUT",
+ 1
+ ],
+ [
+ "BUTCHER",
+ 20
+ ]
+ ]
+ }, {
+ "id": "sword_sipplus",
+ "type": "GENERIC",
+ "name": "blood sipper+",
+ "name_plural": "blood sippers+",
+ "description": "A large, dual-handed, heavily serrated sword, textured in red hue. The blade retracts into sharp teeth-like formation everytime it is swung, while vice versa, it becomes flat when not in use. The weight of this sword is problematic.",
+ "weight": 3300,
+ "volume": 16,
+ "symbol": "!",
+ "price": 0,
+ "price_postapoc": 0,
+ "to_hit": 1,
+ "bashing": 12,
+ "cutting": 35,
+ "material": [
+ "steel",
+ "compactblood"
+ ],
+ "color": "red",
+ "techniques": [
+ "WBLOCK_2",
+ "UPRIGHT_SLASH",
+ "DOWNWARD_SLASH",
+ "HEAD_GRIND"
+ ],
+ "flags": [
+ "SHEATH_SWORD",
+ "DURABLE_MELEE"
+ ],
+ "qualities": [
+ [
+ "CUT",
+ 1
+ ],
+ [
+ "BUTCHER",
+ 22
+ ]
+ ]
+ }, {
+ "id": "sword_dive",
+ "type": "GENERIC",
+ "name": "blood diver",
+ "name_plural": "blood divers",
+ "description": "A small, serrated dagger. Its handle is made for quick precise stabs, and the lightweight of this weapon makes it versatile to use. The unique form of its blade is great for skinning, but there's a better purpose other than that.",
+ "weight": 475,
+ "volume": 1,
+ "symbol": "f",
+ "price_postapoc": 49000,
+ "price": 190500,
+ "to_hit": 2,
+ "cutting": 14,
+ "bashing": 2,
+ "material": ["steel"],
+ "color": "red",
+ "techniques": [
+ "VAMP_WRATH",
+ "WEAK_HITCRIT",
+ "VAMP_TRICK"
+ ],
+ "flags": [
+ "SHEATH_KNIFE",
+ "DURABLE_MELEE",
+ "STAB"
+ ],
+ "qualities": [
+ [
+ "CUT",
+ 1
+ ],
+ [
+ "CUT_FINE",
+ 1
+ ],
+ [
+ "BUTCHER",
+ 35
+ ]
+ ]
+ }, {
+ "id": "sword_diveplus",
+ "type": "GENERIC",
+ "name": "blood diver+",
+ "name_plural": "blood divers+",
+ "description": "A small, serrated dagger, textured in red hue. Its handle is designed for quick precise stabs, and the weight of this weapon makes it versatile to use. The unique form of its blade is great for skinning, but there's a better purpose other than that.",
+ "weight": 725,
+ "volume": 1,
+ "symbol": "f",
+ "price": 0,
+ "price_postapoc": 0,
+ "to_hit": 2,
+ "cutting": 16,
+ "bashing": 3,
+ "material": [
+ "steel",
+ "compactblood"
+ ],
+ "color": "red",
+ "techniques": [
+ "VAMP_WRATH",
+ "WEAK_HITCRIT",
+ "STRONG_HITCRIT",
+ "VAMP_TRICK"
+ ],
+ "flags": [
+ "SHEATH_KNIFE",
+ "DURABLE_MELEE",
+ "STAB"
+ ],
+ "qualities": [
+ [
+ "CUT",
+ 1
+ ],
+ [
+ "CUT_FINE",
+ 1
+ ],
+ [
+ "BUTCHER",
+ 37
+ ]
+ ]
+ }, {
+ "id": "punchie_bitie",
+ "type": "GENERIC",
+ "name": "pair of knuckle biters",
+ "name_plural": "pairs of Knuckle Biters",
+ "description": "A pair of knuckles designed to imitate a jaw with heavily arranged metal teeth. Every successful impacts will cause it to bite quickly to its prey.",
+ "weight": 850,
+ "volume": 2,
+ "symbol": "f",
+ "price_postapoc": 58500,
+ "price": 166500,
+ "to_hit": 2,
+ "cutting": 8,
+ "bashing": 4,
+ "material": ["steel"],
+ "color": "red",
+ "techniques": [
+ "VAMP_WRATH"
+ ],
+ "flags": [
+ "UNARMED_WEAPON",
+ "DURABLE_MELEE"
+ ]
+ }, {
+ "id": "punchie_bitieplus",
+ "type": "GENERIC",
+ "name": "pair of knuckle biters+",
+ "name_plural": "pairs of knuckle biters+",
+ "description": "A pair of knuckles designed to imitate a jaw with heavily arranged metal teeth, textured in red hue. Every successful impacts will cause it to bite quickly to its prey.",
+ "weight": 1000,
+ "volume": 2,
+ "symbol": "f",
+ "price": 0,
+ "price_postapoc": 0,
+ "to_hit": 2,
+ "cutting": 10,
+ "bashing": 5,
+ "material": [
+ "steel",
+ "compactblood"
+ ],
+ "color": "red",
+ "techniques": [
+ "VAMP_WRATH"
+ ],
+ "flags": [
+ "UNARMED_WEAPON",
+ "DURABLE_MELEE"
+ ]
+ }, {
+ "id": "hammerius",
+ "type": "GENERIC",
+ "name": "hammerius",
+ "name_plural": "hammeriuses",
+ "description": "A huge, fearsome battle hammer. Its flattened surface has symmetric holes, in which spikes are seen beneath it, and everytime you bash an opponent, it retracts to puncture the prey's innards.",
+ "weight": 4520,
+ "volume": 20,
+ "symbol": "T",
+ "price_postapoc": 103500,
+ "price": 310500,
+ "to_hit": 1,
+ "bashing": 30,
+ "cutting": 12,
+ "material": ["steel"],
+ "color": "red",
+ "techniques": [
+ "WBLOCK_1",
+ "UPRIGHT_BASH",
+ "DOWNWARD_BASH"
+ ],
+ "flags": [
+ "STAB",
+ "DURABLE_MELEE"
+ ]
+ }, {
+ "id": "hammeriusplus",
+ "type": "GENERIC",
+ "name": "hammerius+",
+ "name_plural": "hammeriuses+",
+ "description": "A huge, fearsome battle hammer, textured in red hue. Its flattened surface has symmetric holes, in which spikes are seen, and everytime you bash an opponent, it retracts to puncture the prey's inner flesh.",
+ "weight": 3705,
+ "volume": 20,
+ "symbol": "T",
+ "price": 0,
+ "price_postapoc": 0,
+ "to_hit": 1,
+ "bashing": 31,
+ "cutting": 14,
+ "material": [
+ "steel",
+ "compactblood"
+ ],
+ "color": "red",
+ "techniques": [
+ "WBLOCK_1",
+ "UPRIGHT_BASH",
+ "DOWNWARD_BASH",
+ "TRENCH"
+ ],
+ "flags": [
+ "STAB",
+ "DURABLE_MELEE"
+ ]
+ }, {
+ "id": "falc_crimsword",
+ "type": "GENERIC",
+ "name": "fanged falchion",
+ "description": "A plain longsword with peculiar hilt and its forked tip imitates a pair of fangs of some sort. Pretty easy to use and its weight is unique for such a fearsome sword.",
+ "weight": 2680,
+ "volume": 12,
+ "symbol": "!",
+ "price_postapoc": 78000,
+ "price": 2050000,
+ "to_hit": 2,
+ "bashing": 4,
+ "cutting": 24,
+ "material": ["steel"],
+ "color": "red",
+ "techniques": [
+ "WBLOCK_2",
+ "UPRIGHT_SLASH",
+ "DOWNWARD_SLASH"
+ ],
+ "flags": [
+ "SHEATH_SWORD",
+ "DURABLE_MELEE"
+ ],
+ "qualities": [
+ [
+ "CUT",
+ 1
+ ],
+ [
+ "BUTCHER",
+ 20
+ ]
+ ]
+ }, {
+ "id": "falc_crimswordplus",
+ "type": "GENERIC",
+ "name": "fanged falchion+",
+ "name_plural": "fanged falchions+",
+ "description": "A plain longsword hued in crimson with peculiar hilt and its forked tip imitates a pair of fangs of some sort. Pretty easy to use and its weight is unique for such a fearsome sword.",
+ "weight": 2785,
+ "volume": 12,
+ "symbol": "!",
+ "price_postapoc": 0,
+ "price": 0,
+ "to_hit": 2,
+ "bashing": 5,
+ "cutting": 26,
+ "material": ["steel"],
+ "color": "red",
+ "techniques": [
+ "WBLOCK_2",
+ "UPRIGHT_SLASH",
+ "DOWNWARD_SLASH"
+ ],
+ "flags": [
+ "SHEATH_SWORD",
+ "DURABLE_MELEE"
+ ],
+ "qualities": [
+ [
+ "CUT",
+ 1
+ ],
+ [
+ "BUTCHER",
+ 22
+ ]
+ ]
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Weapons/ranged_weapon.json b/vamp_stuff/Modification Files/Items/Weapons/ranged_weapon.json
new file mode 100644
index 0000000..b5884a4
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Weapons/ranged_weapon.json
@@ -0,0 +1,418 @@
+[{
+ "id": "invy_bow",
+ "type": "GUN",
+ "symbol": "{",
+ "price": 0,
+ "price_postapoc": 0,
+ "color": "red",
+ "name": "Invynel's bow",
+ "description": "A heavy, steel bow. Its serrated, blade handle makes it available for melee, but unwieldy. Well trained archers find this useful for long to mid range combats greatly.",
+ "material": [
+ "steel"
+ ],
+ "techniques": [
+ "BOW_VAMP_SWEEP",
+ "BOW_VAMP_THRUST"
+ ],
+ "flags": [
+ "FIRE_TWOHAND",
+ "STR_DRAW",
+ "RELOAD_AND_SHOOT",
+ "PRIMITIVE_RANGED_WEAPON"
+ ],
+ "skill": "archery",
+ "min_strength": 10,
+ "ammo": "arrow",
+ "weight": 1225,
+ "volume": 12,
+ "bashing": 4,
+ "cutting": 14,
+ "armor_data": {
+ "covers": [
+ "TORSO"
+ ],
+ "coverage": 15,
+ "material_thickness": 1,
+ "encumbrance": 27
+ },
+ "ranged_damage": { "damage_type": "stab", "amount": 16 },
+ "range": 21,
+ "dispersion": 185,
+ "durability": 8,
+ "clip_size": 1,
+ "reload": 135,
+ "valid_mod_locations": [
+ [
+ "sights",
+ 1
+ ],
+ [
+ "accessories",
+ 2
+ ]
+ ]
+ }, {
+ "id": "b11_striker",
+ "type": "GUN",
+ "symbol": "(",
+ "color": "red",
+ "name": "blood striker",
+ "description": "A modified and beautifully designed striker shotgun created by vampires. Unlike human's, it has a bigger revolving wheel, which occupies additional bullets and a 3-shot burst mode for barraging shots with its improved accuracy.",
+ "price_postapoc": 1318500,
+ "price": 0,
+ "material": [
+ "steel",
+ "compactblood"
+ ],
+ "flags": [
+ "MODE_BURST",
+ "RELOAD_ONE"
+ ],
+ "skill": "shotgun",
+ "ammo": "bloodshot",
+ "weight": 3620,
+ "volume": 10,
+ "bashing": 8,
+ "to_hit": 0,
+ "dispersion": 205,
+ "sight_dispersion": 190,
+ "recoil": 40,
+ "durability": 7,
+ "burst": 3,
+ "clip_size": 16,
+ "reload": 80,
+ "loudness": 155,
+ "valid_mod_locations": [
+ [
+ "accessories",
+ 4
+ ],
+ [
+ "barrel",
+ 1
+ ],
+ [
+ "grip",
+ 1
+ ],
+ [
+ "mechanism",
+ 4
+ ],
+ [
+ "muzzle",
+ 1
+ ],
+ [
+ "rail",
+ 1
+ ],
+ [
+ "sights",
+ 1
+ ],
+ [
+ "stock",
+ 1
+ ],
+ [
+ "underbarrel",
+ 1
+ ]
+ ]
+ }, {
+ "id": "blood_slinger",
+ "type": "GUN",
+ "symbol": "(",
+ "color": "red",
+ "name": "blood slinger",
+ "description": "A lightweight vampiric gun with special mounted blood-fed container. It uses thickened blood as the primary ammunition, and shoots at high velocity, regardless of its small size.",
+ "price_postapoc": 22500,
+ "price": 0,
+ "material": [
+ "steel",
+ "compactblood"
+ ],
+ "flags": [
+ "NEVER_JAMS"
+ ],
+ "skill": "pistol",
+ "ammo": "ammoblood",
+ "weight": 1428,
+ "volume": 6,
+ "bashing": 8,
+ "to_hit": 0,
+ "dispersion": 150,
+ "sight_dispersion": 105,
+ "recoil": 12,
+ "durability": 6,
+ "clip_size": 12,
+ "reload": 100,
+ "loudness": 3,
+ "range": 10,
+ "ranged_damage": { "damage_type": "stab", "amount": 2 },
+ "valid_mod_locations": [
+ [
+ "accessories",
+ 4
+ ],
+ [
+ "grip",
+ 1
+ ],
+ [
+ "mechanism",
+ 4
+ ],
+ [
+ "muzzle",
+ 1
+ ],
+ [
+ "rail",
+ 1
+ ],
+ [
+ "sights",
+ 1
+ ],
+ [
+ "stock",
+ 1
+ ]
+ ]
+ }, {
+ "id": "blood_stinger",
+ "type": "GUN",
+ "symbol": "(",
+ "color": "red",
+ "name": "blood stinger",
+ "description": "A unique vampiric gun with specially designed barrel and a built-in blood-feed container input method. It uses thickened blood as the primary ammunition, and shoots at extremely high velocity, dealing damage nearly the same to high caliber firearms.",
+ "price_postapoc": 730500,
+ "price": 0,
+ "material": [
+ "steel",
+ "compactblood"
+ ],
+ "flags": [
+ "NEVER_JAMS"
+ ],
+ "skill": "rifle",
+ "ammo": "ammoblood",
+ "weight": 3420,
+ "volume": 10,
+ "bashing": 8,
+ "to_hit": 0,
+ "dispersion": 170,
+ "sight_dispersion": 100,
+ "recoil": 20,
+ "durability": 8,
+ "clip_size": 10,
+ "reload": 100,
+ "loudness": 3,
+ "range": 20,
+ "ranged_damage": { "damage_type": "stab", "amount": 15 },
+ "barrel_length": 3,
+ "built_in_mods": [
+ "bloodstinger_barrel"
+ ],
+ "valid_mod_locations": [
+ [
+ "accessories",
+ 4
+ ],
+ [
+ "barrel",
+ 1
+ ],
+ [
+ "grip",
+ 1
+ ],
+ [
+ "mechanism",
+ 4
+ ],
+ [
+ "muzzle",
+ 1
+ ],
+ [
+ "rail",
+ 1
+ ],
+ [
+ "sights",
+ 1
+ ],
+ [
+ "stock",
+ 1
+ ],
+ [
+ "underbarrel",
+ 1
+ ]
+ ]
+ }, {
+ "id": "blood_stream_shooter",
+ "type": "GUN",
+ "symbol": "(",
+ "color": "red",
+ "name": "blood stream shooter",
+ "description": "A heavy vampiric gun with very large, built-in blood-feed container input method and a trio-rotational barrel chambers. It uses thickened blood as the primary ammunition, and shoots at maximum firing rate without generating disrupting sounds.",
+ "price_postapoc": 1182900,
+ "price": 0,
+ "material": [
+ "steel",
+ "compactblood"
+ ],
+ "flags": [
+ "NEVER_JAMS"
+ ],
+ "skill": "smg",
+ "ammo": "ammoblood",
+ "weight": 3855,
+ "volume": 10,
+ "bashing": 4,
+ "to_hit": 0,
+ "modes": [
+ [
+ "DEFAULT",
+ "semi-auto",
+ 3
+ ],
+ [
+ "BURST",
+ "5 rd.",
+ 9
+ ],
+ [
+ "AUTO",
+ "auto",
+ 60
+ ]
+ ],
+ "dispersion": 180,
+ "sight_dispersion": 100,
+ "aim_speed": 2,
+ "recoil": 30,
+ "durability": 8,
+ "clip_size": 400,
+ "reload": 175,
+ "loudness": 3,
+ "ranged_damage": { "damage_type": "stab", "amount": 5 },
+ "valid_mod_locations": [
+ [
+ "accessories",
+ 4
+ ],
+ [
+ "grip",
+ 1
+ ],
+ [
+ "rail",
+ 1
+ ],
+ [
+ "mechanism",
+ 4
+ ],
+ [
+ "sights",
+ 1
+ ],
+ [
+ "stock",
+ 1
+ ],
+ [
+ "underbarrel",
+ 1
+ ]
+ ]
+ }, {
+ "id": "blood_sprayer",
+ "type": "GUN",
+ "symbol": "(",
+ "color": "red",
+ "name": "blood sprayer",
+ "description": "A lightweight vampiric gun with large, built-in blood-feed container input method. It uses thickened blood as the primary ammunition, and shoots at high firing rate without generating disrupting sounds.",
+ "price_postapoc": 423500,
+ "price": 0,
+ "material": [
+ "steel",
+ "compactblood"
+ ],
+ "flags": [
+ "NEVER_JAMS"
+ ],
+ "skill": "smg",
+ "ammo": "ammoblood",
+ "weight": 1805,
+ "volume": 6,
+ "bashing": 4,
+ "to_hit": 0,
+ "modes": [
+ [
+ "DEFAULT",
+ "semi-auto",
+ 1
+ ],
+ [
+ "BURST",
+ "5 rd.",
+ 5
+ ],
+ [
+ "AUTO",
+ "auto",
+ 20
+ ]
+ ],
+ "dispersion": 185,
+ "sight_dispersion": 95,
+ "aim_speed": 3,
+ "recoil": 10,
+ "durability": 8,
+ "clip_size": 100,
+ "reload": 75,
+ "loudness": 3,
+ "ranged_damage": { "damage_type": "stab", "amount": 3 },
+ "valid_mod_locations": [
+ [
+ "accessories",
+ 4
+ ],
+ [
+ "grip",
+ 1
+ ],
+ [
+ "mechanism",
+ 4
+ ],
+ [
+ "muzzle",
+ 1
+ ],
+ [
+ "rail",
+ 1
+ ],
+ [
+ "sights",
+ 1
+ ],
+ [
+ "stock",
+ 1
+ ],
+ [
+ "underbarrel",
+ 1
+ ]
+ ]
+ }
+]
diff --git a/vamp_stuff/Modification Files/Items/Weapons/ranged_weapon_mod.json b/vamp_stuff/Modification Files/Items/Weapons/ranged_weapon_mod.json
new file mode 100644
index 0000000..ce78a89
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/Weapons/ranged_weapon_mod.json
@@ -0,0 +1,20 @@
+{
+ "id": "bloodstinger_barrel",
+ "type": "GUNMOD",
+ "name": "bloodstinger barrel",
+ "description": "Odd barrel extension specialized for blood stinger rifles. It has a vented metal end point that pressurizes liquid before firing, increasing damage, accuracy and aiming time.",
+ "weight": 650,
+ "volume": 4,
+ "price": 0,
+ "to_hit": 2,
+ "bashing": 5,
+ "material": ["steel", "compactblood"],
+ "symbol": ":",
+ "color": "red",
+ "location": "barrel",
+ "mod_targets": ["rifle"],
+ "ranged_damage": { "damage_type": "stab", "amount": 1 },
+ "dispersion_modifier": -70,
+ "flags": ["IRREMOVABLE"],
+ "min_skills": [["weapon", 6]]
+}
diff --git a/vamp_stuff/Modification Files/Items/v_item_group.json b/vamp_stuff/Modification Files/Items/v_item_group.json
new file mode 100644
index 0000000..876931b
--- /dev/null
+++ b/vamp_stuff/Modification Files/Items/v_item_group.json
@@ -0,0 +1,241 @@
+[{
+ "type": "item_group",
+ "id": "bloodrunedrop",
+ "items": [
+ [
+ "bloodrune",
+ 10
+ ]
+ ]
+ }, {
+ "type": "item_group",
+ "id": "deadhole_lair",
+ "items": [
+ [
+ "bigbloodrune",
+ 10
+ ]
+ ]
+ }, {
+ "id": "bloodammo",
+ "type": "item_group",
+ "subtype": "collection",
+ "entries": [{
+ "item": "bloodypressure",
+ "count": [
+ 50,
+ 100
+ ]
+ }
+ ]
+ }, {
+ "type": "item_group",
+ "id": "vampmeleeweapon",
+ "items": [
+ [
+ "sword_sip",
+ 10
+ ],
+ [
+ "sword_dive",
+ 10
+ ],
+ [
+ "hammerius",
+ 10
+ ],
+ [
+ "punchie_bitie",
+ 10
+ ],
+ [
+ "falc_crimsword",
+ 10
+ ]
+ ]
+ }, {
+ "type": "item_group",
+ "id": "bloodset",
+ "items": [
+ [
+ "blood_suit",
+ 3
+ ],
+ [
+ "blood_hood",
+ 3
+ ],
+ [
+ "blood_gloves",
+ 3
+ ],
+ [
+ "blood_boots",
+ 3
+ ],
+ [
+ "blood_duster",
+ 3
+ ],
+ [
+ "blood_pants",
+ 3
+ ],
+ [
+ "bloodpack",
+ 2
+ ]
+ ]
+ }, {
+ "type": "item_group",
+ "id": "medical",
+ "items": [
+ [
+ "aspirin",
+ 35
+ ],
+ [
+ "bandages",
+ 35
+ ],
+ [
+ "disinfectant",
+ 25
+ ],
+ [
+ "flu_shot",
+ 15
+ ],
+ [
+ "1st_aid",
+ 15
+ ],
+ [
+ "scalpel",
+ 5
+ ]
+ ]
+ }, {
+ "id": "elderbooks",
+ "type": "item_group",
+ "items": [
+ [
+ "child_book",
+ 30
+ ],
+ [
+ "holybook_bible1",
+ 30
+ ],
+ [
+ "holybook_bible2",
+ 30
+ ],
+ [
+ "holybook_bible3",
+ 30
+ ],
+ [
+ "holybook_sutras",
+ 30
+ ],
+ [
+ "holybook_talmud",
+ 30
+ ],
+ [
+ "holybook_tanakh",
+ 30
+ ],
+ [
+ "holybook_tripitaka",
+ 30
+ ],
+ [
+ "holybook_upanishads",
+ 30
+ ],
+ [
+ "holybook_vedas",
+ 30
+ ],
+ [
+ "philosophy_book",
+ 30
+ ],
+ [
+ "story_book",
+ 30
+ ]
+ ]
+ }, {
+ "id": "coffin_bones",
+ "type": "item_group",
+ "subtype": "collection",
+ "//": "Corpse disintegrates from aging too much.",
+ "entries": [{
+ "item": "bone_human",
+ "count": [
+ 2,
+ 6
+ ],
+ "prob": 60
+ }, {
+ "group": "clothing_outdoor_set",
+ "damage": [
+ 2,
+ 3
+ ],
+ "prob": 10
+ }, {
+ "group": "underwear",
+ "damage": [
+ 2,
+ 3
+ ],
+ "prob": 80
+ }
+ ]
+ }, {
+ "id": "elder_blacksmithing",
+ "type": "item_group",
+ "subtype": "collection",
+ "entries": [{
+ "item": "hammer",
+ "damage": [
+ 2,
+ 3
+ ],
+ "prob": 75
+ }, {
+ "item": "tongs",
+ "damage": [
+ 2,
+ 3
+ ],
+ "prob": 40
+ }
+ ]
+ }, {
+ "id": "elder_blacksmithing_spares",
+ "type": "item_group",
+ "subtype": "collection",
+ "entries": [{
+ "item": "scrap",
+ "prob": 75
+ }, {
+ "item": "coal_lump",
+ "prob": 40
+ }, {
+ "item": "sheet_metal_small",
+ "prob": 25
+ }, {
+ "item": "steel_chunk",
+ "prob": 10
+ }, {
+ "item": "steel_lump",
+ "prob": 5
+ }
+ ]
+ }
+]