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Diffstat (limited to 'vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json')
-rw-r--r--vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json62
1 files changed, 31 insertions, 31 deletions
diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json
index 12d1357..b8825e0 100644
--- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json
+++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json
@@ -1,5 +1,36 @@
[
{
+ "id": "t2_blood_bloodsting",
+ "type": "SPELL",
+ "name": { "str": "Blood Dagger" },
+ "description": "Launch a small amount of your blood as a blade which can imaple your target.\n\nThis is a <color_light_gray>tier 2</color> spell.",
+ "sound_description": "glass shattering!",
+ "sound_type": "combat",
+ "sound_id": "bullet_hit",
+ "sound_variant": "hit_flesh",
+ "sprite": "animation_hit",
+ "spell_class": "VAMP_BLOOD_spellcaster",
+ "difficulty": 2,
+ "max_level": 30,
+ "energy_source": "HP",
+ "base_energy_cost": 6,
+ "energy_increment": -0.1,
+ "final_energy_cost": 3,
+ "effect": "projectile_attack",
+ "valid_targets": [ "hostile", "ally", "ground" ],
+ "min_damage": 40,
+ "damage_increment": 1,
+ "max_damage": 150,
+ "damage_type": "stab",
+ "min_range": 10,
+ "range_increment": 0.333333333334,
+ "max_range": 20,
+ "base_casting_time": 90,
+ "casting_time_increment": -1.5,
+ "final_casting_time": 45,
+ "flags": [ "NO_LEGS" ]
+ },
+ {
"id": "t2_blood_bloodpuddle",
"type": "SPELL",
"name": { "str": "Blood Puddle" },
@@ -32,37 +63,6 @@
"flags": [ "NO_LEGS" ]
},
{
- "id": "t2_blood_bloodsting",
- "type": "SPELL",
- "name": { "str": "Blood Dagger" },
- "description": "Launch a small amount of your blood as a blade which can imaple your target.\n\nThis is a <color_light_gray>tier 2</color> spell.",
- "sound_description": "glass shattering!",
- "sound_type": "combat",
- "sound_id": "bullet_hit",
- "sound_variant": "hit_flesh",
- "sprite": "animation_hit",
- "spell_class": "VAMP_BLOOD_spellcaster",
- "difficulty": 2,
- "max_level": 30,
- "energy_source": "HP",
- "base_energy_cost": 6,
- "energy_increment": -0.1,
- "final_energy_cost": 3,
- "effect": "projectile_attack",
- "valid_targets": [ "hostile", "ally", "ground" ],
- "min_damage": 40,
- "damage_increment": 1,
- "max_damage": 150,
- "damage_type": "stab",
- "min_range": 10,
- "range_increment": 0.333333333334,
- "max_range": 20,
- "base_casting_time": 90,
- "casting_time_increment": -1.5,
- "final_casting_time": 45,
- "flags": [ "NO_LEGS" ]
- },
- {
"id": "t2_blood_bloodsynthesis",
"type": "SPELL",
"name": { "str": "Blood Synthesis" },