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@@ -6,14 +6,25 @@ Update the mod based on Bright Nights 1710
-Mutations
Added the vampire mutations from the CRT mod.
+Make the vamp eyes trait visible.
Fix several mutations to correctly specify they are linked to vampirism.
Added more new vampire mutations.
+-Vampire Claws, Vampire Fangs, Vampire Vision, Deadend Body
Tweak the vampire npcs to use these new and modified mutations.
Buff the vampire immunity in line with what makes sense.
-Immune to viri, disease, and parasites, except for ooze and fungal.
-No need to breathe, thus immune to inhaled gases. And to asthma.
-Immune to nutrient deficiency, as blood should be enough.
-Partial immunity to drugs and alcohol. You won't die, but you'll still get hella buzzed. ala VtM.
+Add several traits for roleplaying. (Sire, Thrall, etc)
+Remove most of the tiered mutations. Vampirism is a single status so less ranks are not required.
+Replace Albino and Pale with Deadend Body.
+Replace Claws with Vampire Claws
+Replace Fangs with Vampire Fangs.
+Replace Night Vision 3 with Vampire Vision.
+Remove PRETTY traits since Moonlit Grace.
+Remove LIGHTSTEP since Moonlit Grace.
+
-Spells
Added spellcraft skill.