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cataclysm-bn-mod_vampire-stuff-redone.git
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Vampiric Stuff mod - Updated for Bright Nights and merged with some CRT.
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*
Fix stack sizes for powdered blood.
jc_gargma
2023-01-14
1
-3
/
+3
*
Revert last.
jc_gargma
2023-01-14
1
-0
/
+1
*
Remove decay_message from blood surge.
jc_gargma
2023-01-14
1
-1
/
+0
*
More effect -> effects fixes.
jc_gargma
2023-01-14
1
-2
/
+2
*
Fix resist_trait to resist_traits
jc_gargma
2023-01-14
1
-2
/
+2
*
Use byproducts as hack to allow multiple items per batch.
jc_gargma
2023-01-14
2
-2
/
+3
*
Remove invalid count fields.
jc_gargma
2023-01-14
1
-3
/
+0
*
Typo
jc_gargma
2023-01-14
1
-1
/
+1
*
Fix several uses of note to //
jc_gargma
2023-01-14
4
-5
/
+5
*
Remove more invalid aim_speed
jc_gargma
2023-01-14
1
-1
/
+0
*
Remove invalid aim_speed
jc_gargma
2023-01-14
1
-1
/
+0
*
Fix typo, barrel_volume -> barrel_length
jc_gargma
2023-01-14
1
-1
/
+1
*
Remove legacy size field.
jc_gargma
2023-01-14
1
-5
/
+0
*
Remove invalid max_hp effect.
jc_gargma
2023-01-14
1
-1
/
+0
*
Rebalance blood sword base to hit.
jc_gargma
2023-01-13
1
-1
/
+1
*
Replace old FOOT_EITHER/HAND_EITHER with newer versions.
jc_gargma
2023-01-13
1
-2
/
+2
*
Fix author to authors.
jc_gargma
2023-01-13
1
-1
/
+1
*
Add conflict with no-npc version.
jc_gargma
2023-01-13
1
-2
/
+2
*
Updated readme.
jc_gargma
2022-11-02
1
-0
/
+3
*
Increase the damage of the vampire bite 'spell'.
jc_gargma
2022-11-02
1
-8
/
+12
*
Add sealed blood iv bag as workaround.
jc_gargma
2022-11-02
1
-0
/
+24
*
Rebalance blood and synthetic blood.
jc_gargma
2022-10-30
1
-8
/
+7
*
Clean up blood sheath descriptions.
jc_gargma
2022-10-04
1
-2
/
+2
*
Add comments to blood sheaths.
jc_gargma
2022-10-04
1
-0
/
+2
*
Rebalance blood wrist sheath.
jc_gargma
2022-10-04
2
-5
/
+5
*
Rebalance the blood ankle sheath to be a improved, but not over overpowered, ...
jc_gargma
2022-10-04
2
-6
/
+6
*
Change blood leather sheathes to armor/storage.
jc_gargma
2022-10-04
1
-2
/
+2
*
Bring the crafting times for blood leather equipment in line with regular items.
jc_gargma
2022-10-04
1
-14
/
+14
*
Fix a bunch of places I forgot to update the vampirism trait ID.
jc_gargma
2022-09-12
10
-48
/
+48
*
Change mutation IDs so as to no longer conflict with CRT.
jc_gargma
2022-09-10
7
-58
/
+61
*
Update pain recovery mutation for latest source changes.
jc_gargma
2022-09-10
1
-2
/
+3
*
Fix broken blood ammunition to use new damage syntax.
jc_gargma
2022-09-07
1
-3
/
+17
*
Fix blood ammunintion categories.
jc_gargma
2022-09-07
1
-2
/
+5
*
Fix powdered blood recipe using both dehydrator and smoker rather than either.
jc_gargma
2022-08-25
1
-2
/
+2
*
Typo.
jc_gargma
2022-08-25
1
-1
/
+1
*
Obsolete Blood Extactor and Blood Forge. Update impacted recipes acordingly.
jc_gargma
2022-08-25
11
-204
/
+326
*
Obsolete thickened blood (aka blood extract)
jc_gargma
2022-08-22
3
-44
/
+37
*
Remove the ghost towns. (Save game breaking, fair warning.)
jc_gargma
2022-08-18
15
-335
/
+339
*
Fix blood transfusion spell healing not taking spell level into account.
jc_gargma
2022-08-17
1
-0
/
+1
*
Update the readme
jc_gargma
2022-08-16
1
-4
/
+8
*
Resort spell sound descriptions to below description.
jc_gargma
2022-08-05
2
-2
/
+2
*
Update spellbooks and scrolls to new spellbooks category.
jc_gargma
2022-07-06
2
-61
/
+83
*
Clean up the Wasteland Dwellers faction description.
jc_gargma
2022-06-19
1
-1
/
+1
*
Remove some excess periods in dialogue.
jc_gargma
2022-06-15
2
-8
/
+8
*
Move obsoletion.json to prevent load errors.
jc_gargma
2022-06-14
2
-33
/
+35
*
Obsolete bloodbars.
jc_gargma
2022-06-14
4
-68
/
+45
*
Revert addition of BREATHE_UNDERWATER flag.
jc_gargma
2022-06-08
2
-3
/
+2
*
Remove redundant 0 visibility and 0 ugliness fields. Source assumes 0 when no...
jc_gargma
2022-06-08
1
-7
/
+5
*
Fix vampire monster resistances.
jc_gargma
2022-05-07
1
-10
/
+15
*
Add electrical resistance to vampires.
jc_gargma
2022-05-06
1
-1
/
+1
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