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* Fix stack sizes for powdered blood.jc_gargma2023-01-141-3/+3
* Revert last.jc_gargma2023-01-141-0/+1
* Remove decay_message from blood surge.jc_gargma2023-01-141-1/+0
* More effect -> effects fixes.jc_gargma2023-01-141-2/+2
* Fix resist_trait to resist_traitsjc_gargma2023-01-141-2/+2
* Use byproducts as hack to allow multiple items per batch.jc_gargma2023-01-142-2/+3
* Remove invalid count fields.jc_gargma2023-01-141-3/+0
* Typojc_gargma2023-01-141-1/+1
* Fix several uses of note to //jc_gargma2023-01-144-5/+5
* Remove more invalid aim_speedjc_gargma2023-01-141-1/+0
* Remove invalid aim_speedjc_gargma2023-01-141-1/+0
* Fix typo, barrel_volume -> barrel_lengthjc_gargma2023-01-141-1/+1
* Remove legacy size field.jc_gargma2023-01-141-5/+0
* Remove invalid max_hp effect.jc_gargma2023-01-141-1/+0
* Rebalance blood sword base to hit.jc_gargma2023-01-131-1/+1
* Replace old FOOT_EITHER/HAND_EITHER with newer versions.jc_gargma2023-01-131-2/+2
* Fix author to authors.jc_gargma2023-01-131-1/+1
* Add conflict with no-npc version.jc_gargma2023-01-131-2/+2
* Updated readme.jc_gargma2022-11-021-0/+3
* Increase the damage of the vampire bite 'spell'.jc_gargma2022-11-021-8/+12
* Add sealed blood iv bag as workaround.jc_gargma2022-11-021-0/+24
* Rebalance blood and synthetic blood.jc_gargma2022-10-301-8/+7
* Clean up blood sheath descriptions.jc_gargma2022-10-041-2/+2
* Add comments to blood sheaths.jc_gargma2022-10-041-0/+2
* Rebalance blood wrist sheath.jc_gargma2022-10-042-5/+5
* Rebalance the blood ankle sheath to be a improved, but not over overpowered, ...jc_gargma2022-10-042-6/+6
* Change blood leather sheathes to armor/storage.jc_gargma2022-10-041-2/+2
* Bring the crafting times for blood leather equipment in line with regular items.jc_gargma2022-10-041-14/+14
* Fix a bunch of places I forgot to update the vampirism trait ID.jc_gargma2022-09-1210-48/+48
* Change mutation IDs so as to no longer conflict with CRT.jc_gargma2022-09-107-58/+61
* Update pain recovery mutation for latest source changes.jc_gargma2022-09-101-2/+3
* Fix broken blood ammunition to use new damage syntax.jc_gargma2022-09-071-3/+17
* Fix blood ammunintion categories.jc_gargma2022-09-071-2/+5
* Fix powdered blood recipe using both dehydrator and smoker rather than either.jc_gargma2022-08-251-2/+2
* Typo.jc_gargma2022-08-251-1/+1
* Obsolete Blood Extactor and Blood Forge. Update impacted recipes acordingly.jc_gargma2022-08-2511-204/+326
* Obsolete thickened blood (aka blood extract)jc_gargma2022-08-223-44/+37
* Remove the ghost towns. (Save game breaking, fair warning.)jc_gargma2022-08-1815-335/+339
* Fix blood transfusion spell healing not taking spell level into account.jc_gargma2022-08-171-0/+1
* Update the readmejc_gargma2022-08-161-4/+8
* Resort spell sound descriptions to below description.jc_gargma2022-08-052-2/+2
* Update spellbooks and scrolls to new spellbooks category.jc_gargma2022-07-062-61/+83
* Clean up the Wasteland Dwellers faction description.jc_gargma2022-06-191-1/+1
* Remove some excess periods in dialogue.jc_gargma2022-06-152-8/+8
* Move obsoletion.json to prevent load errors.jc_gargma2022-06-142-33/+35
* Obsolete bloodbars.jc_gargma2022-06-144-68/+45
* Revert addition of BREATHE_UNDERWATER flag.jc_gargma2022-06-082-3/+2
* Remove redundant 0 visibility and 0 ugliness fields. Source assumes 0 when no...jc_gargma2022-06-081-7/+5
* Fix vampire monster resistances.jc_gargma2022-05-071-10/+15
* Add electrical resistance to vampires.jc_gargma2022-05-061-1/+1