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cataclysm-bn-mod_vampire-stuff-redone.git
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Vampiric Stuff mod - Updated for Bright Nights and merged with some CRT.
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*
Increase the blood field chance on blood tide and blood wave.
jc_gargma
2021-09-16
1
-5
/
+5
*
Typo
jc_gargma
2021-09-16
1
-1
/
+1
*
Slightly reduce the HP cost of crimson haze.
jc_gargma
2021-09-16
1
-3
/
+3
*
Convert the stock mutations to copy-from and extend, instead of replace.
jc_gargma
2021-09-16
1
-69
/
+20
*
Set the caloric values of blood to be static.
jc_gargma
2021-09-16
1
-9
/
+5
*
Fix synthetic blood bar to have two charges, not 2 count.
jc_gargma
2021-09-16
1
-1
/
+1
*
Fix blood puddle field to actually work.
jc_gargma
2021-09-15
2
-22
/
+78
*
Tweak several Hemomancer spell difficulties.
jc_gargma
2021-09-12
2
-4
/
+4
*
Add a scroll for purge.
jc_gargma
2021-09-11
1
-0
/
+8
*
Reduce the massive crimson haze radius.
jc_gargma
2021-09-11
1
-2
/
+2
*
Allow more spells to target friendlies.
jc_gargma
2021-09-11
3
-3
/
+3
*
Add concentration component to blood eruption.
jc_gargma
2021-09-11
1
-1
/
+1
*
Remove conentration component from Crimson Haze.
jc_gargma
2021-09-11
1
-2
/
+2
*
Switch Blood Puddle from verbal to somatic. It was the only blood magic using...
jc_gargma
2021-09-11
1
-1
/
+1
*
Set blood bars to taste better when hot.
jc_gargma
2021-09-08
1
-1
/
+1
*
Nerf the rediculous fire rates on the blood smgs.
jc_gargma
2021-09-08
1
-4
/
+4
*
Clean up corrupted bloodrune description.
jc_gargma
2021-09-07
1
-2
/
+2
*
Charges not Count
jc_gargma
2021-09-07
1
-1
/
+1
*
Rebalance blood recipes to be less impossible to learn.
jc_gargma
2021-09-07
1
-17
/
+21
*
Rebalance the blood bar into 2 portions.
jc_gargma
2021-09-06
2
-6
/
+7
*
Fix thickened blood spoil duration
jc_gargma
2021-09-06
1
-1
/
+1
*
Typo
jc_gargma
2021-09-06
1
-1
/
+1
*
Prevent embracing or ghouling existing ghouls and blooddolls
jc_gargma
2021-09-06
2
-1
/
+11
*
Update readme
jc_gargma
2021-09-06
1
-1
/
+3
*
Move all recipes to a single location.
jc_gargma
2021-09-06
5
-0
/
+0
*
Add blood bar and recipe.
jc_gargma
2021-09-06
4
-389
/
+482
*
Fix blood to not be unnatually light.
jc_gargma
2021-09-05
1
-4
/
+2
*
Nerf blood puddle radius by half.
jc_gargma
2021-09-01
1
-3
/
+3
*
Replace deprecated body part IDs
jc_gargma
2021-08-31
1
-1
/
+1
*
Set blood puddle field to look like regular blood field
jc_gargma
2021-08-31
1
-1
/
+2
*
Clean up some spell descriptions.
jc_gargma
2021-08-28
5
-30
/
+32
*
Increase clotting max duration to 60s
jc_gargma
2021-08-28
1
-1
/
+1
*
Typo
jc_gargma
2021-08-27
1
-1
/
+1
*
Add Hemomancer blood purge spell
jc_gargma
2021-08-26
5
-11
/
+49
*
Updated deprecated body part IDs
jc_gargma
2021-08-25
1
-6
/
+6
*
Remove no-longer-existing tetanus status from vamp immunity
jc_gargma
2021-08-21
1
-2
/
+2
*
Update readme
jc_gargma
2021-08-21
1
-1
/
+1
*
Replace carnivore and cannibal with source patches utilizing blood drinker trait
jc_gargma
2021-08-18
5
-51
/
+38
*
Nicen up the bloodrune descriptions
jc_gargma
2021-08-16
2
-9
/
+9
*
Make hemomancer spells able to cause friendly fire
jc_gargma
2021-08-16
5
-7
/
+7
*
Update description of transfusion scroll
jc_gargma
2021-08-16
1
-1
/
+1
*
Slightly increase healing power of blood synthesis<
jc_gargma
2021-08-16
1
-2
/
+2
*
Convert Hemomancer Transfusion spell to require a target
jc_gargma
2021-08-16
2
-5
/
+5
*
Add a heal-other spell to blood magic.
jc_gargma
2021-08-03
2
-0
/
+32
*
Spells have durations with two decimal places, not three.
jc_gargma
2021-08-01
5
-21
/
+21
*
Fix some ints that were set as floats
jc_gargma
2021-08-01
1
-6
/
+6
*
Add increments to hemomancy spells so they actually gain from leveling up.
jc_gargma
2021-08-01
7
-139
/
+167
*
Typo
jc_gargma
2021-07-31
1
-1
/
+1
*
Rebase Blood-Infused survivor gear on actual medium survivor gear
jc_gargma
2021-07-31
1
-46
/
+54
*
Fix vampire damage resistance to apply to stabbing as well.
jc_gargma
2021-07-31
1
-1
/
+1
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