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path: root/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T6.json
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* Fix energy_cost_increment -> energy_incrementjc_gargma2023-01-141-1/+1
* Add Blood Bomb, new tier 6 Hemomancer spell.jc_gargma2022-02-231-0/+34
* Move Crimson Coat to Tier 5.jc_gargma2022-02-231-23/+0
* Remove somatic components from Hemomancy.jc_gargma2022-02-191-3/+3
* More balancing.jc_gargma2022-02-041-2/+6
* Major Hemomancer spell balance pass.jc_gargma2022-02-041-10/+14
* Rebalance all blood magic HP costs as they were very high.jc_gargma2022-01-081-7/+7
* Rebalance Blood Sword.jc_gargma2022-01-081-4/+4
* Clean up some spell descriptions.jc_gargma2021-08-281-2/+2
* Make hemomancer spells able to cause friendly firejc_gargma2021-08-161-1/+1
* Spells have durations with two decimal places, not three.jc_gargma2021-08-011-6/+6
* Add increments to hemomancy spells so they actually gain from leveling up.jc_gargma2021-08-011-22/+24
* Migration errorjc_gargma2021-05-071-1/+1
* Updating body part names, prices, some flags for BNjc_gargma2021-05-061-1/+1
* Lots of updates to the Hemomancerjc_gargma2021-04-241-4/+4
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-091-3/+3
* Fix folder layoutjc_gargma2020-09-211-2/+2
* Initial commitjc_gargma2020-09-121-0/+65