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cataclysm-bn-mod_vampire-stuff-redone.git
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Vampiric Stuff mod - Updated for Bright Nights and merged with some CRT.
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vamp_stuff
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Modification_Files
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Spells
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Hemomancer
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Author
Age
Files
Lines
*
Fix several uses of note to //
jc_gargma
2023-01-14
3
-3
/
+3
*
Resort spell sound descriptions to below description.
jc_gargma
2022-08-05
2
-2
/
+2
*
Typo
jc_gargma
2022-03-26
1
-1
/
+1
*
Fix Purge duration.
jc_gargma
2022-02-23
1
-1
/
+1
*
Add Blood Bomb, new tier 6 Hemomancer spell.
jc_gargma
2022-02-23
1
-0
/
+34
*
Move Crimson Coat to Tier 5.
jc_gargma
2022-02-23
2
-23
/
+23
*
Remove somatic components from Hemomancy.
jc_gargma
2022-02-19
7
-18
/
+18
*
More balancing.
jc_gargma
2022-02-04
7
-29
/
+68
*
min_damage of 0 causes max_damage to apply to all levels.
jc_gargma
2022-02-04
3
-3
/
+3
*
Damage cannot be a float. Raise Flow Suppression DoT damage to 3.
jc_gargma
2022-02-04
1
-2
/
+2
*
Major Hemomancer spell balance pass.
jc_gargma
2022-02-04
7
-123
/
+168
*
Rebalance all blood magic HP costs as they were very high.
jc_gargma
2022-01-08
5
-23
/
+19
*
Reduce cost of Blood Surge, increase duration.
jc_gargma
2022-01-08
1
-4
/
+4
*
Rebalance Blood Sword.
jc_gargma
2022-01-08
1
-4
/
+4
*
Rebalance Blood Sting using the Magiclysm Necrotic Gaze spell as a guideline ...
jc_gargma
2022-01-08
1
-6
/
+5
*
Fix sound effect on blood synthesis spell.
jc_gargma
2021-10-14
1
-0
/
+1
*
Add more custom spell sprites.
jc_gargma
2021-10-11
5
-2
/
+10
*
Add custom spites to several hemomancer spells.
jc_gargma
2021-10-11
4
-0
/
+6
*
Convert Blood Transfusion to be less spammy for reals this time.
jc_gargma
2021-09-23
1
-5
/
+7
*
Add custom sound descriptions for blood dagger and blood tide.
jc_gargma
2021-09-21
2
-0
/
+2
*
Fix Blood Ride AoE
jc_gargma
2021-09-18
1
-4
/
+6
*
Reduce casting time of Blood Dagger as level goes up.
jc_gargma
2021-09-18
1
-0
/
+2
*
Clean up description for Vampire threshold mutation.
jc_gargma
2021-09-18
1
-2
/
+2
*
Increase the rate at which blood tide/wave scale up blood splatter.
jc_gargma
2021-09-16
1
-2
/
+2
*
Increase the blood field chance on blood tide and blood wave.
jc_gargma
2021-09-16
1
-5
/
+5
*
Slightly reduce the HP cost of crimson haze.
jc_gargma
2021-09-16
1
-3
/
+3
*
Tweak several Hemomancer spell difficulties.
jc_gargma
2021-09-12
2
-4
/
+4
*
Reduce the massive crimson haze radius.
jc_gargma
2021-09-11
1
-2
/
+2
*
Allow more spells to target friendlies.
jc_gargma
2021-09-11
3
-3
/
+3
*
Add concentration component to blood eruption.
jc_gargma
2021-09-11
1
-1
/
+1
*
Remove conentration component from Crimson Haze.
jc_gargma
2021-09-11
1
-2
/
+2
*
Switch Blood Puddle from verbal to somatic. It was the only blood magic using...
jc_gargma
2021-09-11
1
-1
/
+1
*
Nerf blood puddle radius by half.
jc_gargma
2021-09-01
1
-3
/
+3
*
Clean up some spell descriptions.
jc_gargma
2021-08-28
2
-3
/
+3
*
Increase clotting max duration to 60s
jc_gargma
2021-08-28
1
-1
/
+1
*
Add Hemomancer blood purge spell
jc_gargma
2021-08-26
1
-0
/
+19
*
Make hemomancer spells able to cause friendly fire
jc_gargma
2021-08-16
4
-6
/
+6
*
Slightly increase healing power of blood synthesis<
jc_gargma
2021-08-16
1
-2
/
+2
*
Convert Hemomancer Transfusion spell to require a target
jc_gargma
2021-08-16
1
-2
/
+2
*
Add a heal-other spell to blood magic.
jc_gargma
2021-08-03
1
-0
/
+23
*
Spells have durations with two decimal places, not three.
jc_gargma
2021-08-01
5
-21
/
+21
*
Fix some ints that were set as floats
jc_gargma
2021-08-01
1
-6
/
+6
*
Add increments to hemomancy spells so they actually gain from leveling up.
jc_gargma
2021-08-01
7
-139
/
+167
*
More migration errors
jc_gargma
2021-05-07
2
-2
/
+2
*
Migration error
jc_gargma
2021-05-07
5
-8
/
+8
*
Updating body part names, prices, some flags for BN
jc_gargma
2021-05-06
5
-10
/
+10
*
Fix spell range min/max being backwards
jc_gargma
2021-05-05
1
-2
/
+2
*
color_gray to color_light_gray
jc_gargma
2021-04-29
2
-5
/
+5
*
Lots of updates to the Hemomancer
jc_gargma
2021-04-24
7
-24
/
+24
*
Many changes to bring the mod more up to date with 0.E.3
jc_gargma
2021-04-09
7
-16
/
+16
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