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* Add a heal-other spell to blood magic.jc_gargma2021-08-031-0/+23
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* Spells have durations with two decimal places, not three.jc_gargma2021-08-015-21/+21
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* Fix some ints that were set as floatsjc_gargma2021-08-011-6/+6
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* Add increments to hemomancy spells so they actually gain from leveling up.jc_gargma2021-08-017-139/+167
| | | | | Fix many of the hemomancy durations to last longer than a fraction of a second. Sort hemomancy spell values.
* Typojc_gargma2021-06-031-1/+1
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* Yes, more migration errorsjc_gargma2021-05-073-4/+4
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* Still more migration errorsjc_gargma2021-05-077-10/+10
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* Yet more migration errorsjc_gargma2021-05-079-23/+23
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* More migration errorsjc_gargma2021-05-073-4/+4
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* Migration errorjc_gargma2021-05-0717-65/+61
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* Many more updates for BNjc_gargma2021-05-0718-93/+97
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* Updating body part names, prices, some flags for BNjc_gargma2021-05-066-14/+14
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* Fix spell range min/max being backwardsjc_gargma2021-05-051-2/+2
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* color_gray to color_light_grayjc_gargma2021-04-2911-21/+21
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* Lots of updates to the Hemomancerjc_gargma2021-04-2413-59/+212
| | | | Various design notes
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-0928-106/+106
| | | | Rebalance blood backpacks
* Fix folder layoutjc_gargma2020-09-215-7/+7
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* Initial commitjc_gargma2020-09-1230-0/+2536