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* Rebalance the blood sword.HEADmasterjc_gargma2024-06-041-8/+14
| | | | Clean up the 'worn' artifacts.
* Standardize the Tier n notice with a capital T.jc_gargma2024-04-097-17/+17
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* Explicitly mark Flow Suppression as causing biological damage.jc_gargma2024-03-121-0/+1
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* Reorder hemomancer spells to make their sorting more predictable.jc_gargma2024-03-123-90/+90
| | | | -They appear in the spellbook by load order, not by tier or alphanumeric naming.
* Rebalance hemomancer spell difficulties.jc_gargma2024-03-127-11/+11
| | | | -Any that require concenration get diff +1.
* Add took_antiasthmatics to the purge spell list.jc_gargma2024-03-121-2/+2
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* Remove obsolete effects from vampire immunities and purge spell.jc_gargma2024-01-101-2/+2
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* Fix duplicate flag fields.jc_gargma2023-12-301-3/+2
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* Add POWERARMOR_COMPATIBLE flag to crimson coat.jc_gargma2023-12-291-0/+1
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* Remove sealed IV of blood workaround.jc_gargma2023-12-293-18/+19
| | | | | Convert prices to cent/USD. Add "NO_EXPLOSION_VFX" to various intermediate spells that will never have sprites.
* Fix tier description of crimson coat.jc_gargma2023-08-081-1/+1
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* Adjust the max stacking duration of blood surge.jc_gargma2023-08-071-1/+1
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* Nerf the immense duration on blood surge.jc_gargma2023-08-071-3/+3
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* Remove the spell sounds for blood tide/wave, to prevent player irl deafness.jc_gargma2023-08-061-4/+0
| | | | -The sound applies for every single tile struck by the spells for maximum loud. >_<
* Add max durations to hemomancy self-buffs to prevent them lasting for days ↵jc_gargma2023-08-061-4/+7
| | | | if practicing.
* Convert to weapon categories.jc_gargma2023-03-311-0/+1
| | | | Add custom category for vampiric weapons.
* Expand note regarding permanent summoned items.jc_gargma2023-02-091-1/+1
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* Another energy_cost_increment -> energy_incrementjc_gargma2023-01-141-1/+1
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* Fix ethereal aura damage effect.jc_gargma2023-01-141-2/+5
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* Fix bloodform as armor.jc_gargma2023-01-141-8/+2
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* Fix intermittent_effect on bloodform.jc_gargma2023-01-141-7/+8
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* Fix energy_cost_increment -> energy_incrementjc_gargma2023-01-143-4/+4
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* Fix field effects.jc_gargma2023-01-141-14/+48
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* Remove invalid elemental resist effect.jc_gargma2023-01-141-2/+1
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* Revert last.jc_gargma2023-01-141-0/+1
| | | | -Was actually a typo rather than a requirement for intensity values.
* Remove decay_message from blood surge.jc_gargma2023-01-141-1/+0
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* Typojc_gargma2023-01-141-1/+1
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* Fix several uses of note to //jc_gargma2023-01-144-5/+5
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* Remove invalid max_hp effect.jc_gargma2023-01-141-1/+0
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* Rebalance blood sword base to hit.jc_gargma2023-01-131-1/+1
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* Increase the damage of the vampire bite 'spell'.jc_gargma2022-11-021-8/+12
| | | | -Also fix the item spawned to not vanish seconds later.
* Fix a bunch of places I forgot to update the vampirism trait ID.jc_gargma2022-09-121-2/+2
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* Fix blood transfusion spell healing not taking spell level into account.jc_gargma2022-08-171-0/+1
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* Resort spell sound descriptions to below description.jc_gargma2022-08-052-2/+2
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* Typojc_gargma2022-03-261-1/+1
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* Rebalance the Blood Sword.jc_gargma2022-02-231-14/+25
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* Fix Purge to actually cleanse radiation.jc_gargma2022-02-231-0/+1
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* Fix Purge duration.jc_gargma2022-02-231-1/+1
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* Add Blood Bomb, new tier 6 Hemomancer spell.jc_gargma2022-02-231-0/+34
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* Move Crimson Coat to Tier 5.jc_gargma2022-02-232-23/+23
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* Remove somatic components from Hemomancy.jc_gargma2022-02-197-18/+18
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* Add PAIN_NORESIST to the new pain recovery effects to prevent them being ↵jc_gargma2022-02-111-3/+3
| | | | reduced.
* Convert the blood sword spell into one effect.jc_gargma2022-02-041-1/+3
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* More balancing.jc_gargma2022-02-0410-74/+201
| | | | | Add sounds to Hemomancer spells! Redo the hit_you and hit_me random chance spells to use once_in instead of middleman spells.
* min_damage of 0 causes max_damage to apply to all levels.jc_gargma2022-02-044-4/+4
| | | | Set min damage to 1.
* Damage cannot be a float. Raise Flow Suppression DoT damage to 3.jc_gargma2022-02-041-2/+2
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* Typo in bloodling note.jc_gargma2022-02-041-1/+1
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* Major Hemomancer spell balance pass.jc_gargma2022-02-0411-165/+217
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* Typo in blood ascended description.jc_gargma2022-02-031-1/+1
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* Fix typo in summoning greater bloodlings.jc_gargma2022-02-031-1/+1
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