Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Tweak several Hemomancer spell difficulties. | jc_gargma | 2021-09-12 | 2 | -4/+4 | |
| | | | | Increase odds of Crimson Haze leaving blood splatter behind. | |||||
* | Add a scroll for purge. | jc_gargma | 2021-09-11 | 1 | -0/+8 | |
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* | Reduce the massive crimson haze radius. | jc_gargma | 2021-09-11 | 1 | -2/+2 | |
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* | Allow more spells to target friendlies. | jc_gargma | 2021-09-11 | 3 | -3/+3 | |
| | | | | Just in case you wanted to. | |||||
* | Add concentration component to blood eruption. | jc_gargma | 2021-09-11 | 1 | -1/+1 | |
| | | | | All the other spells to directly manipulate a foe's blood require this. | |||||
* | Remove conentration component from Crimson Haze. | jc_gargma | 2021-09-11 | 1 | -2/+2 | |
| | | | | Increase maximum duration of blood purge to 60s | |||||
* | Switch Blood Puddle from verbal to somatic. It was the only blood magic ↵ | jc_gargma | 2021-09-11 | 1 | -1/+1 | |
| | | | | using verbal. | |||||
* | Set blood bars to taste better when hot. | jc_gargma | 2021-09-08 | 1 | -1/+1 | |
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* | Nerf the rediculous fire rates on the blood smgs. | jc_gargma | 2021-09-08 | 1 | -4/+4 | |
| | | | | More nerfs to vamp guns to come... | |||||
* | Clean up corrupted bloodrune description. | jc_gargma | 2021-09-07 | 1 | -2/+2 | |
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* | Charges not Count | jc_gargma | 2021-09-07 | 1 | -1/+1 | |
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* | Rebalance blood recipes to be less impossible to learn. | jc_gargma | 2021-09-07 | 1 | -17/+21 | |
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* | Rebalance the blood bar into 2 portions. | jc_gargma | 2021-09-06 | 2 | -6/+7 | |
| | | | | Fix the broken second recipe for powdered bloodrune. | |||||
* | Fix thickened blood spoil duration | jc_gargma | 2021-09-06 | 1 | -1/+1 | |
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* | Typo | jc_gargma | 2021-09-06 | 1 | -1/+1 | |
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* | Prevent embracing or ghouling existing ghouls and blooddolls | jc_gargma | 2021-09-06 | 2 | -1/+11 | |
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* | Move all recipes to a single location. | jc_gargma | 2021-09-06 | 5 | -0/+0 | |
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* | Add blood bar and recipe. | jc_gargma | 2021-09-06 | 4 | -389/+482 | |
| | | | | | | Add synth blood bar and recipe. Clean up materials json. Split recipes json. | |||||
* | Fix blood to not be unnatually light. | jc_gargma | 2021-09-05 | 1 | -4/+2 | |
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* | Nerf blood puddle radius by half. | jc_gargma | 2021-09-01 | 1 | -3/+3 | |
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* | Replace deprecated body part IDs | jc_gargma | 2021-08-31 | 1 | -1/+1 | |
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* | Set blood puddle field to look like regular blood field | jc_gargma | 2021-08-31 | 1 | -1/+2 | |
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* | Clean up some spell descriptions. | jc_gargma | 2021-08-28 | 4 | -30/+31 | |
| | | | | | | | Buff blood sword damage to match a broadsword. Buff blood sword drain damage from 2 to 5. Buff piercing retaliation damage from 12 to 15. Change hemomancer items to blood material. | |||||
* | Increase clotting max duration to 60s | jc_gargma | 2021-08-28 | 1 | -1/+1 | |
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* | Typo | jc_gargma | 2021-08-27 | 1 | -1/+1 | |
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* | Add Hemomancer blood purge spell | jc_gargma | 2021-08-26 | 4 | -7/+43 | |
| | | | | Update vampire immunities | |||||
* | Updated deprecated body part IDs | jc_gargma | 2021-08-25 | 1 | -6/+6 | |
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* | Remove no-longer-existing tetanus status from vamp immunity | jc_gargma | 2021-08-21 | 1 | -2/+2 | |
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* | Replace carnivore and cannibal with source patches utilizing blood drinker trait | jc_gargma | 2021-08-18 | 5 | -51/+38 | |
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* | Nicen up the bloodrune descriptions | jc_gargma | 2021-08-16 | 2 | -9/+9 | |
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* | Make hemomancer spells able to cause friendly fire | jc_gargma | 2021-08-16 | 5 | -7/+7 | |
| | | | | Fix several spells using the wrong target | |||||
* | Update description of transfusion scroll | jc_gargma | 2021-08-16 | 1 | -1/+1 | |
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* | Slightly increase healing power of blood synthesis< | jc_gargma | 2021-08-16 | 1 | -2/+2 | |
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* | Convert Hemomancer Transfusion spell to require a target | jc_gargma | 2021-08-16 | 2 | -5/+5 | |
| | | | | No more heals from nowhere | |||||
* | Add a heal-other spell to blood magic. | jc_gargma | 2021-08-03 | 2 | -0/+32 | |
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* | Spells have durations with two decimal places, not three. | jc_gargma | 2021-08-01 | 5 | -21/+21 | |
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* | Fix some ints that were set as floats | jc_gargma | 2021-08-01 | 1 | -6/+6 | |
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* | Add increments to hemomancy spells so they actually gain from leveling up. | jc_gargma | 2021-08-01 | 7 | -139/+167 | |
| | | | | | Fix many of the hemomancy durations to last longer than a fraction of a second. Sort hemomancy spell values. | |||||
* | Typo | jc_gargma | 2021-07-31 | 1 | -1/+1 | |
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* | Rebase Blood-Infused survivor gear on actual medium survivor gear | jc_gargma | 2021-07-31 | 1 | -46/+54 | |
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* | Fix vampire damage resistance to apply to stabbing as well. | jc_gargma | 2021-07-31 | 1 | -1/+1 | |
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* | Another part of restoring Infection Resistant | jc_gargma | 2021-07-29 | 1 | -3/+4 | |
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* | Restore Infection Resist | jc_gargma | 2021-07-29 | 1 | -0/+8 | |
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* | Fix NPCs saying they are too unwell to give blood when they have actually ↵ | jc_gargma | 2021-07-27 | 1 | -2/+11 | |
| | | | | refused. | |||||
* | Fix human forced blood drinking appearing on mutants | jc_gargma | 2021-07-27 | 1 | -20/+36 | |
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* | Fix mutant forced blood drinking appearing on non-mutants | jc_gargma | 2021-07-27 | 1 | -3/+2 | |
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* | Typo | jc_gargma | 2021-07-27 | 1 | -2/+2 | |
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* | Add dialogue tree for drinking blood from mutant npcs. | jc_gargma | 2021-07-27 | 2 | -70/+140 | |
| | | | | | Change traits required for npcs to avoid being bitten. Change dialogue and remove reputation hit for non-hostile trait npcs refusing to give blood. | |||||
* | Fix blood drinking for reals this time | jc_gargma | 2021-07-25 | 1 | -102/+103 | |
| | | | | | -Use raw fatigue value -Debugged correct hunger, thirst, and fatigue value thresholds | |||||
* | Unbreak convincing npcs to be fed upon | jc_gargma | 2021-07-25 | 1 | -24/+24 | |
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