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* Format the mod_tileset.jsonjc_gargma2022-01-101-353/+569
* More item group clean up.jc_gargma2022-01-102-8/+21
* Convert the grave-memories itemgroup additions to a new group instead of havi...jc_gargma2022-01-103-146/+117
* Remove obsolete junkshop wares itemgroup.jc_gargma2022-01-101-163/+0
* Set the wasteland junk shop to straight up use the FMC merchant wares group r...jc_gargma2022-01-101-1/+1
* Undertrader will now occasionally sell recipe books.jc_gargma2022-01-101-8/+10
* Add spellbook itemgroups.jc_gargma2022-01-102-42/+357
* Clean up the recipe book descriptions.jc_gargma2022-01-101-6/+24
* Allow using blood extract to reconstitute blood.jc_gargma2022-01-081-2/+2
* Rebalance all blood magic HP costs as they were very high.jc_gargma2022-01-085-23/+19
* More summoned item traits.jc_gargma2022-01-081-5/+7
* Reduce cost of Blood Surge, increase duration.jc_gargma2022-01-081-4/+4
* Add no drop, no salvage, no repair to summoned items.jc_gargma2022-01-081-4/+38
* Rebalance Blood Sword.jc_gargma2022-01-081-4/+4
* Rebalance Blood Sting using the Magiclysm Necrotic Gaze spell as a guideline ...jc_gargma2022-01-081-6/+5
* Somehow this didn't get added last commit.jc_gargma2022-01-041-6/+6
* Fix blood diver being in swordsmanship and not ninjutsu.jc_gargma2022-01-041-1/+1
* Rename Vampire Vision to Vampire Nightsightjc_gargma2022-01-042-2/+2
* Convert blood weapons to use vanilla martial arts instead of custom techniques.jc_gargma2022-01-044-16/+116
* Clean up the readmejc_gargma2021-12-131-21/+26
* Add a conflict with magiclysm.jc_gargma2021-12-131-1/+1
* Utilize the new conflicts field in modinfo.jc_gargma2021-12-131-2/+3
* Typojc_gargma2021-11-091-1/+1
* Reduce obfuscation of special overmap terrain.jc_gargma2021-11-091-26/+26
* Update for removal of armor category.jc_gargma2021-10-224-12/+7
* Fix sound effect on blood synthesis spell.jc_gargma2021-10-141-0/+1
* Fix calories of reconstituted synthetic blood.jc_gargma2021-10-141-0/+1
* Add more custom spell sprites.jc_gargma2021-10-116-2/+16
* Add custom spites to several hemomancer spells.jc_gargma2021-10-115-4/+14
* Add Reconstitued Blood + Synthetic + Recipesjc_gargma2021-10-042-2/+42
* Update for removal of specialized gunpowders from BN.jc_gargma2021-10-031-1/+1
* Convert Blood Transfusion to be less spammy for reals this time.jc_gargma2021-09-232-6/+11
* Set the default container for blood back to IV bag.jc_gargma2021-09-231-1/+1
* Fix errors in NPC permanently refusing to blood.jc_gargma2021-09-222-2/+3
* Fix Weak Scent copying from Terrifying.jc_gargma2021-09-211-1/+1
* Add custom sound descriptions for blood dagger and blood tide.jc_gargma2021-09-212-0/+2
* Update readme.jc_gargma2021-09-181-1/+3
* Various typos and errors fixed so ghouling actually works.jc_gargma2021-09-181-12/+13
* Make the Ghoul and Thrall traits mixed.jc_gargma2021-09-181-0/+2
* Ghouling has finally arrived.jc_gargma2021-09-182-19/+235
* Forcefully blood drinking from mutants can now...succeed?jc_gargma2021-09-181-11/+24
* Add traits for permanent refusal to give blood/ghouljc_gargma2021-09-181-1/+19
* Add +1 all stats to Ghoulsjc_gargma2021-09-181-1/+2
* Fix Blood Ride AoEjc_gargma2021-09-181-4/+6
* Reduce casting time of Blood Dagger as level goes up.jc_gargma2021-09-181-0/+2
* Clean up description for Vampire threshold mutation.jc_gargma2021-09-182-6/+7
* Increase the rate at which blood tide/wave scale up blood splatter.jc_gargma2021-09-161-2/+2
* Increase the blood field chance on blood tide and blood wave.jc_gargma2021-09-161-5/+5
* Typojc_gargma2021-09-161-1/+1
* Slightly reduce the HP cost of crimson haze.jc_gargma2021-09-161-3/+3