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cataclysm-bn-mod_vampire-stuff-redone.git
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Vampiric Stuff mod - Updated for Bright Nights and merged with some CRT.
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Author
Age
Files
Lines
*
Update the blood sword weapon categories and obsolete the martialarts addition.
jc_gargma
2024-08-29
2
-13
/
+1
*
Rebalance the blood sword.
jc_gargma
2024-06-04
1
-8
/
+14
*
Standardize the Tier n notice with a capital T.
jc_gargma
2024-04-09
7
-17
/
+17
*
Update vampire immunity for some effects added in 0.6.0
jc_gargma
2024-04-09
1
-4
/
+4
*
Explicitly mark Flow Suppression as causing biological damage.
jc_gargma
2024-03-12
1
-0
/
+1
*
Reorder hemomancer spells to make their sorting more predictable.
jc_gargma
2024-03-12
3
-90
/
+90
*
Rebalance hemomancer spell difficulties.
jc_gargma
2024-03-12
7
-11
/
+11
*
Add took_antiasthmatics to the purge spell list.
jc_gargma
2024-03-12
1
-2
/
+2
*
Convert several cases of arm_l and arm_r to arms, and same for legs.
jc_gargma
2024-03-12
2
-7
/
+7
*
More readme updates regarding Vampire Hearing.
jc_gargma
2024-01-24
1
-1
/
+2
*
Update readme for Vampire Hearing trait.
jc_gargma
2024-01-24
1
-0
/
+1
*
Add VAMP_HEARING trait to replace GOODHEARING.
jc_gargma
2024-01-24
2
-1
/
+15
*
Remove obsolete effects from vampire immunities and purge spell.
jc_gargma
2024-01-10
2
-4
/
+2
*
Add cold resistance to VAMP_SKIN.
jc_gargma
2024-01-08
1
-1
/
+1
*
Typos.
jc_gargma
2024-01-08
1
-2
/
+2
*
Fix duplicate flag fields.
jc_gargma
2023-12-30
1
-3
/
+2
*
Convert gave-blood debuff from intensity to effects_on_remove.
jc_gargma
2023-12-30
2
-6
/
+19
*
Add POWERARMOR_COMPATIBLE flag to crimson coat.
jc_gargma
2023-12-29
1
-0
/
+1
*
Remove sealed IV of blood workaround.
jc_gargma
2023-12-29
16
-111
/
+88
*
Add the vampire flag to the trait.
jc_gargma
2023-11-09
1
-2
/
+2
*
Convert to the new coverage/encumbrance system.
jc_gargma
2023-11-09
2
-12
/
+14
*
Rebalance draw_cost.
jc_gargma
2023-10-02
1
-2
/
+2
*
Fix tier description of crimson coat.
jc_gargma
2023-08-08
1
-1
/
+1
*
Adjust the max stacking duration of blood surge.
jc_gargma
2023-08-07
1
-1
/
+1
*
Nerf the immense duration on blood surge.
jc_gargma
2023-08-07
1
-3
/
+3
*
Remove the spell sounds for blood tide/wave, to prevent player irl deafness.
jc_gargma
2023-08-06
1
-4
/
+0
*
Add max durations to hemomancy self-buffs to prevent them lasting for days if...
jc_gargma
2023-08-06
1
-4
/
+7
*
Rephrase death message for vampires.
jc_gargma
2023-08-06
1
-1
/
+1
*
Add missing name value for monster species.
jc_gargma
2023-08-03
1
-1
/
+4
*
Update gunmods for weapons categories.
jc_gargma
2023-07-04
1
-1
/
+1
*
Reduce backpack coverage.
jc_gargma
2023-05-16
1
-2
/
+2
*
Typo.
jc_gargma
2023-05-16
1
-1
/
+1
*
Remove old martial arts json.
jc_gargma
2023-03-31
1
-108
/
+0
*
Allow the blood sword to be used with fencing like a broadsword.
jc_gargma
2023-03-31
1
-0
/
+12
*
Convert to weapon categories.
jc_gargma
2023-03-31
4
-0
/
+20
*
Backport some of the optimizations and bugfixes from my work porting to DDA.
jc_gargma
2023-03-15
16
-353
/
+208
*
Typo.
jc_gargma
2023-02-24
1
-1
/
+1
*
Expand note regarding permanent summoned items.
jc_gargma
2023-02-09
1
-1
/
+1
*
Fix more pluralizations.
jc_gargma
2023-02-06
1
-2
/
+2
*
More to-dos for the readme.
jc_gargma
2023-01-15
1
-0
/
+4
*
Another energy_cost_increment -> energy_increment
jc_gargma
2023-01-14
1
-1
/
+1
*
Fix ethereal aura damage effect.
jc_gargma
2023-01-14
1
-2
/
+5
*
Fix bloodform as armor.
jc_gargma
2023-01-14
1
-8
/
+2
*
Remove invalid intensity field from npc_add_effect.
jc_gargma
2023-01-14
1
-4
/
+4
*
Fix intermittent_effect on bloodform.
jc_gargma
2023-01-14
1
-7
/
+8
*
Fix energy_cost_increment -> energy_increment
jc_gargma
2023-01-14
3
-4
/
+4
*
Deprecate obsolete items.
jc_gargma
2023-01-14
1
-0
/
+0
*
Remove more invalid count fields.
jc_gargma
2023-01-14
1
-1
/
+0
*
Remove invalid count.
jc_gargma
2023-01-14
1
-2
/
+1
*
Fix blood pellet count and recipe to produce two per batch.
jc_gargma
2023-01-14
2
-1
/
+1
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