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* Typojc_gargma2021-09-161-1/+1
* Slightly reduce the HP cost of crimson haze.jc_gargma2021-09-161-3/+3
* Convert the stock mutations to copy-from and extend, instead of replace.jc_gargma2021-09-161-69/+20
* Set the caloric values of blood to be static.jc_gargma2021-09-161-9/+5
* Fix synthetic blood bar to have two charges, not 2 count.jc_gargma2021-09-161-1/+1
* Fix blood puddle field to actually work.jc_gargma2021-09-152-22/+78
* Tweak several Hemomancer spell difficulties.jc_gargma2021-09-122-4/+4
* Add a scroll for purge.jc_gargma2021-09-111-0/+8
* Reduce the massive crimson haze radius.jc_gargma2021-09-111-2/+2
* Allow more spells to target friendlies.jc_gargma2021-09-113-3/+3
* Add concentration component to blood eruption.jc_gargma2021-09-111-1/+1
* Remove conentration component from Crimson Haze.jc_gargma2021-09-111-2/+2
* Switch Blood Puddle from verbal to somatic. It was the only blood magic using...jc_gargma2021-09-111-1/+1
* Set blood bars to taste better when hot.jc_gargma2021-09-081-1/+1
* Nerf the rediculous fire rates on the blood smgs.jc_gargma2021-09-081-4/+4
* Clean up corrupted bloodrune description.jc_gargma2021-09-071-2/+2
* Charges not Countjc_gargma2021-09-071-1/+1
* Rebalance blood recipes to be less impossible to learn.jc_gargma2021-09-071-17/+21
* Rebalance the blood bar into 2 portions.jc_gargma2021-09-062-6/+7
* Fix thickened blood spoil durationjc_gargma2021-09-061-1/+1
* Typojc_gargma2021-09-061-1/+1
* Prevent embracing or ghouling existing ghouls and blooddollsjc_gargma2021-09-062-1/+11
* Update readmejc_gargma2021-09-061-1/+3
* Move all recipes to a single location.jc_gargma2021-09-065-0/+0
* Add blood bar and recipe.jc_gargma2021-09-064-389/+482
* Fix blood to not be unnatually light.jc_gargma2021-09-051-4/+2
* Nerf blood puddle radius by half.jc_gargma2021-09-011-3/+3
* Replace deprecated body part IDsjc_gargma2021-08-311-1/+1
* Set blood puddle field to look like regular blood fieldjc_gargma2021-08-311-1/+2
* Clean up some spell descriptions.jc_gargma2021-08-285-30/+32
* Increase clotting max duration to 60sjc_gargma2021-08-281-1/+1
* Typojc_gargma2021-08-271-1/+1
* Add Hemomancer blood purge spelljc_gargma2021-08-265-11/+49
* Updated deprecated body part IDsjc_gargma2021-08-251-6/+6
* Remove no-longer-existing tetanus status from vamp immunityjc_gargma2021-08-211-2/+2
* Update readmejc_gargma2021-08-211-1/+1
* Replace carnivore and cannibal with source patches utilizing blood drinker traitjc_gargma2021-08-185-51/+38
* Nicen up the bloodrune descriptionsjc_gargma2021-08-162-9/+9
* Make hemomancer spells able to cause friendly firejc_gargma2021-08-165-7/+7
* Update description of transfusion scrolljc_gargma2021-08-161-1/+1
* Slightly increase healing power of blood synthesis<jc_gargma2021-08-161-2/+2
* Convert Hemomancer Transfusion spell to require a targetjc_gargma2021-08-162-5/+5
* Add a heal-other spell to blood magic.jc_gargma2021-08-032-0/+32
* Spells have durations with two decimal places, not three.jc_gargma2021-08-015-21/+21
* Fix some ints that were set as floatsjc_gargma2021-08-011-6/+6
* Add increments to hemomancy spells so they actually gain from leveling up.jc_gargma2021-08-017-139/+167
* Typojc_gargma2021-07-311-1/+1
* Rebase Blood-Infused survivor gear on actual medium survivor gearjc_gargma2021-07-311-46/+54
* Fix vampire damage resistance to apply to stabbing as well.jc_gargma2021-07-311-1/+1
* Another part of restoring Infection Resistantjc_gargma2021-07-291-3/+4