index
:
cataclysm-bn-mod_vampire-stuff-redone.git
master
Vampiric Stuff mod - Updated for Bright Nights and merged with some CRT.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
vamp_stuff
Commit message (
Expand
)
Author
Age
Files
Lines
*
Reduce backpack coverage.
jc_gargma
2023-05-16
1
-2
/
+2
*
Typo.
jc_gargma
2023-05-16
1
-1
/
+1
*
Remove old martial arts json.
jc_gargma
2023-03-31
1
-108
/
+0
*
Allow the blood sword to be used with fencing like a broadsword.
jc_gargma
2023-03-31
1
-0
/
+12
*
Convert to weapon categories.
jc_gargma
2023-03-31
4
-0
/
+20
*
Backport some of the optimizations and bugfixes from my work porting to DDA.
jc_gargma
2023-03-15
16
-353
/
+208
*
Typo.
jc_gargma
2023-02-24
1
-1
/
+1
*
Expand note regarding permanent summoned items.
jc_gargma
2023-02-09
1
-1
/
+1
*
Fix more pluralizations.
jc_gargma
2023-02-06
1
-2
/
+2
*
More to-dos for the readme.
jc_gargma
2023-01-15
1
-0
/
+4
*
Another energy_cost_increment -> energy_increment
jc_gargma
2023-01-14
1
-1
/
+1
*
Fix ethereal aura damage effect.
jc_gargma
2023-01-14
1
-2
/
+5
*
Fix bloodform as armor.
jc_gargma
2023-01-14
1
-8
/
+2
*
Remove invalid intensity field from npc_add_effect.
jc_gargma
2023-01-14
1
-4
/
+4
*
Fix intermittent_effect on bloodform.
jc_gargma
2023-01-14
1
-7
/
+8
*
Fix energy_cost_increment -> energy_increment
jc_gargma
2023-01-14
3
-4
/
+4
*
Deprecate obsolete items.
jc_gargma
2023-01-14
1
-0
/
+0
*
Remove more invalid count fields.
jc_gargma
2023-01-14
1
-1
/
+0
*
Remove invalid count.
jc_gargma
2023-01-14
1
-2
/
+1
*
Fix blood pellet count and recipe to produce two per batch.
jc_gargma
2023-01-14
2
-1
/
+1
*
Fix field effects.
jc_gargma
2023-01-14
1
-14
/
+48
*
Remove invalid elemental resist effect.
jc_gargma
2023-01-14
2
-4
/
+2
*
Fix stack sizes for powdered blood.
jc_gargma
2023-01-14
1
-3
/
+3
*
Revert last.
jc_gargma
2023-01-14
1
-0
/
+1
*
Remove decay_message from blood surge.
jc_gargma
2023-01-14
1
-1
/
+0
*
More effect -> effects fixes.
jc_gargma
2023-01-14
1
-2
/
+2
*
Fix resist_trait to resist_traits
jc_gargma
2023-01-14
1
-2
/
+2
*
Use byproducts as hack to allow multiple items per batch.
jc_gargma
2023-01-14
2
-2
/
+3
*
Remove invalid count fields.
jc_gargma
2023-01-14
1
-3
/
+0
*
Typo
jc_gargma
2023-01-14
1
-1
/
+1
*
Fix several uses of note to //
jc_gargma
2023-01-14
4
-5
/
+5
*
Remove more invalid aim_speed
jc_gargma
2023-01-14
1
-1
/
+0
*
Remove invalid aim_speed
jc_gargma
2023-01-14
1
-1
/
+0
*
Fix typo, barrel_volume -> barrel_length
jc_gargma
2023-01-14
1
-1
/
+1
*
Remove legacy size field.
jc_gargma
2023-01-14
1
-5
/
+0
*
Remove invalid max_hp effect.
jc_gargma
2023-01-14
1
-1
/
+0
*
Rebalance blood sword base to hit.
jc_gargma
2023-01-13
1
-1
/
+1
*
Replace old FOOT_EITHER/HAND_EITHER with newer versions.
jc_gargma
2023-01-13
1
-2
/
+2
*
Fix author to authors.
jc_gargma
2023-01-13
1
-1
/
+1
*
Add conflict with no-npc version.
jc_gargma
2023-01-13
1
-2
/
+2
*
Updated readme.
jc_gargma
2022-11-02
1
-0
/
+3
*
Increase the damage of the vampire bite 'spell'.
jc_gargma
2022-11-02
1
-8
/
+12
*
Add sealed blood iv bag as workaround.
jc_gargma
2022-11-02
1
-0
/
+24
*
Rebalance blood and synthetic blood.
jc_gargma
2022-10-30
1
-8
/
+7
*
Clean up blood sheath descriptions.
jc_gargma
2022-10-04
1
-2
/
+2
*
Add comments to blood sheaths.
jc_gargma
2022-10-04
1
-0
/
+2
*
Rebalance blood wrist sheath.
jc_gargma
2022-10-04
2
-5
/
+5
*
Rebalance the blood ankle sheath to be a improved, but not over overpowered, ...
jc_gargma
2022-10-04
2
-6
/
+6
*
Change blood leather sheathes to armor/storage.
jc_gargma
2022-10-04
1
-2
/
+2
*
Bring the crafting times for blood leather equipment in line with regular items.
jc_gargma
2022-10-04
1
-14
/
+14
[next]