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cataclysm-bn-mod_vampire-stuff-redone.git
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Vampiric Stuff mod - Updated for Bright Nights and merged with some CRT.
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Author
Age
Files
Lines
*
Convert blood weapons to use vanilla martial arts instead of custom techniques.
jc_gargma
2022-01-04
4
-16
/
+116
*
Clean up the readme
jc_gargma
2021-12-13
1
-21
/
+26
*
Add a conflict with magiclysm.
jc_gargma
2021-12-13
1
-1
/
+1
*
Utilize the new conflicts field in modinfo.
jc_gargma
2021-12-13
1
-2
/
+3
*
Typo
jc_gargma
2021-11-09
1
-1
/
+1
*
Reduce obfuscation of special overmap terrain.
jc_gargma
2021-11-09
1
-26
/
+26
*
Update for removal of armor category.
jc_gargma
2021-10-22
4
-12
/
+7
*
Fix sound effect on blood synthesis spell.
jc_gargma
2021-10-14
1
-0
/
+1
*
Fix calories of reconstituted synthetic blood.
jc_gargma
2021-10-14
1
-0
/
+1
*
Add more custom spell sprites.
jc_gargma
2021-10-11
6
-2
/
+16
*
Add custom spites to several hemomancer spells.
jc_gargma
2021-10-11
5
-4
/
+14
*
Add Reconstitued Blood + Synthetic + Recipes
jc_gargma
2021-10-04
2
-2
/
+42
*
Update for removal of specialized gunpowders from BN.
jc_gargma
2021-10-03
1
-1
/
+1
*
Convert Blood Transfusion to be less spammy for reals this time.
jc_gargma
2021-09-23
2
-6
/
+11
*
Set the default container for blood back to IV bag.
jc_gargma
2021-09-23
1
-1
/
+1
*
Fix errors in NPC permanently refusing to blood.
jc_gargma
2021-09-22
2
-2
/
+3
*
Fix Weak Scent copying from Terrifying.
jc_gargma
2021-09-21
1
-1
/
+1
*
Add custom sound descriptions for blood dagger and blood tide.
jc_gargma
2021-09-21
2
-0
/
+2
*
Update readme.
jc_gargma
2021-09-18
1
-1
/
+3
*
Various typos and errors fixed so ghouling actually works.
jc_gargma
2021-09-18
1
-12
/
+13
*
Make the Ghoul and Thrall traits mixed.
jc_gargma
2021-09-18
1
-0
/
+2
*
Ghouling has finally arrived.
jc_gargma
2021-09-18
2
-19
/
+235
*
Forcefully blood drinking from mutants can now...succeed?
jc_gargma
2021-09-18
1
-11
/
+24
*
Add traits for permanent refusal to give blood/ghoul
jc_gargma
2021-09-18
1
-1
/
+19
*
Add +1 all stats to Ghouls
jc_gargma
2021-09-18
1
-1
/
+2
*
Fix Blood Ride AoE
jc_gargma
2021-09-18
1
-4
/
+6
*
Reduce casting time of Blood Dagger as level goes up.
jc_gargma
2021-09-18
1
-0
/
+2
*
Clean up description for Vampire threshold mutation.
jc_gargma
2021-09-18
2
-6
/
+7
*
Increase the rate at which blood tide/wave scale up blood splatter.
jc_gargma
2021-09-16
1
-2
/
+2
*
Increase the blood field chance on blood tide and blood wave.
jc_gargma
2021-09-16
1
-5
/
+5
*
Typo
jc_gargma
2021-09-16
1
-1
/
+1
*
Slightly reduce the HP cost of crimson haze.
jc_gargma
2021-09-16
1
-3
/
+3
*
Convert the stock mutations to copy-from and extend, instead of replace.
jc_gargma
2021-09-16
1
-69
/
+20
*
Set the caloric values of blood to be static.
jc_gargma
2021-09-16
1
-9
/
+5
*
Fix synthetic blood bar to have two charges, not 2 count.
jc_gargma
2021-09-16
1
-1
/
+1
*
Fix blood puddle field to actually work.
jc_gargma
2021-09-15
2
-22
/
+78
*
Tweak several Hemomancer spell difficulties.
jc_gargma
2021-09-12
2
-4
/
+4
*
Add a scroll for purge.
jc_gargma
2021-09-11
1
-0
/
+8
*
Reduce the massive crimson haze radius.
jc_gargma
2021-09-11
1
-2
/
+2
*
Allow more spells to target friendlies.
jc_gargma
2021-09-11
3
-3
/
+3
*
Add concentration component to blood eruption.
jc_gargma
2021-09-11
1
-1
/
+1
*
Remove conentration component from Crimson Haze.
jc_gargma
2021-09-11
1
-2
/
+2
*
Switch Blood Puddle from verbal to somatic. It was the only blood magic using...
jc_gargma
2021-09-11
1
-1
/
+1
*
Set blood bars to taste better when hot.
jc_gargma
2021-09-08
1
-1
/
+1
*
Nerf the rediculous fire rates on the blood smgs.
jc_gargma
2021-09-08
1
-4
/
+4
*
Clean up corrupted bloodrune description.
jc_gargma
2021-09-07
1
-2
/
+2
*
Charges not Count
jc_gargma
2021-09-07
1
-1
/
+1
*
Rebalance blood recipes to be less impossible to learn.
jc_gargma
2021-09-07
1
-17
/
+21
*
Rebalance the blood bar into 2 portions.
jc_gargma
2021-09-06
2
-6
/
+7
*
Fix thickened blood spoil duration
jc_gargma
2021-09-06
1
-1
/
+1
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