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[
{
"id": "Wasteland Outskirts",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
"occurrences": [ 25, 100 ],
"overmaps": [
{ "overmap": "wo3_north", "point": [ 0, 0, 0 ] },
{ "overmap": "wo2_north", "point": [ 1, 0, 0 ] },
{ "overmap": "wo1_north", "point": [ 2, 0, 0 ] },
{ "overmap": "wo6_north", "point": [ 0, 1, 0 ] },
{ "overmap": "wo5_north", "point": [ 1, 1, 0 ] },
{ "overmap": "wo4_north", "point": [ 2, 1, 0 ] },
{ "overmap": "wo9_north", "point": [ 0, 2, 0 ] },
{ "overmap": "wo8_north", "point": [ 1, 2, 0 ] },
{ "overmap": "wo7_north", "point": [ 2, 2, 0 ] }
],
"type": "overmap_special"
},
{
"id": "Memorial Crypt",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
"occurrences": [ 75, 100 ],
"overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ],
"type": "overmap_special"
},
{
"id": "Eye Crypt",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
"occurrences": [ 75, 100 ],
"overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ],
"type": "overmap_special"
},
{
"id": "Vampire Cove",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
"occurrences": [ 20, 100 ],
"overmaps": [
{ "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] },
{ "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] },
{ "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] },
{ "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] }
],
"type": "overmap_special"
},
{
"id": "Pedestal - Bloodrune",
"locations": [ "forest", "field" ],
"occurrences": [ 0, 3 ],
"overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ],
"type": "overmap_special"
},
{
"id": "Gravesite - Wild",
"locations": [ "forest", "field" ],
"occurrences": [ 0, 5 ],
"overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ],
"type": "overmap_special"
},
{
"id": "bhole",
"locations": [ "field" ],
"occurrences": [ 0, 3 ],
"overmaps": [
{ "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] },
{ "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] },
{ "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] }
],
"type": "overmap_special"
},
{
"id": "Vampirus",
"locations": [ "forest" ],
"occurrences": [ 0, 2 ],
"overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ],
"type": "overmap_special"
},
{
"//": "Hamlets consist of 0-6 houses. No other structures.",
"id": "Ghost Hamlet 1",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
"occurrences": [ 75, 100 ],
"overmaps": [
{ "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] }
],
"type": "overmap_special"
},
{
"//": "Hamlets consist of 0-6 houses. No other structures.",
"id": "Ghost Hamlet 2",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
"occurrences": [ 75, 100 ],
"overmaps": [
{ "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
],
"type": "overmap_special"
},
{
"//": "Hamlets consist of 0-6 houses. No other structures.",
"id": "Ghost Hamlet 3",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
"occurrences": [ 75, 100 ],
"overmaps": [
{ "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }
],
"type": "overmap_special"
},
{
"//": "Village consists of 0-16 abandoned houses and a church.",
"id": "Ghost Village 1",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
"occurrences": [ 50, 100 ],
"overmaps": [
{ "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
{ "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] }
],
"type": "overmap_special"
},
{
"//": "Village consists of 0-16 abandoned houses and a church.",
"id": "Ghost VIllage 2",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
"occurrences": [ 50, 100 ],
"overmaps": [
{ "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
{ "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] }
],
"type": "overmap_special"
},
{
"//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.",
"id": "Ghost Town",
"locations": [ "forest" ],
"flags": [ "UNIQUE" ],
"occurrences": [ 25, 100 ],
"overmaps": [
{ "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] },
{ "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] },
{ "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] },
{ "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] },
{ "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] },
{ "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] },
{ "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] },
{ "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] }
],
"type": "overmap_special"
}
]
|