summaryrefslogtreecommitdiff
path: root/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json
blob: 296c3eb32b1505cafc1191f98427b7edf58c9d72 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
[
  {
    "id": "t2_blood_bloodsting",
    "type": "SPELL",
    "name": { "str": "Blood Dagger" },
    "description": "Launch a small amount of your blood as a blade which can imaple your target.\n\nThis is a <color_light_gray>Tier 2</color> spell.",
    "sound_description": "glass shattering!",
    "sound_type": "combat",
    "sound_id": "bullet_hit",
    "sound_variant": "hit_flesh",
    "sprite": "animation_hit",
    "spell_class": "VAMP_BLOOD_spellcaster",
    "difficulty": 2,
    "max_level": 30,
    "energy_source": "HP",
    "base_energy_cost": 6,
    "energy_increment": -0.1,
    "final_energy_cost": 3,
    "effect": "projectile_attack",
    "valid_targets": [ "hostile", "ally", "ground" ],
    "min_damage": 40,
    "damage_increment": 1,
    "max_damage": 150,
    "damage_type": "stab",
    "min_range": 10,
    "range_increment": 0.333333333334,
    "max_range": 20,
    "base_casting_time": 90,
    "casting_time_increment": -1.5,
    "final_casting_time": 45,
    "flags": [ "NO_LEGS" ]
  },
  {
    "id": "t2_blood_bloodpuddle",
    "type": "SPELL",
    "name": { "str": "Blood Puddle" },
    "description": "Expel a portion of your blood and command it to form a thick pool in an area. It will greatly hamper the movement of non-vampires that attempt to pass through it.\n\nThis is a <color_light_gray>Tier 2</color> spell.",
    "sound_id": "bionics",
    "sound_variant": "acid_discharge",
    "sprite": "fd_blood",
    "spell_class": "VAMP_BLOOD_spellcaster",
    "difficulty": 2,
    "max_level": 30,
    "energy_source": "HP",
    "base_energy_cost": 6,
    "energy_increment": -0.1,
    "final_energy_cost": 3,
    "effect": "projectile_attack",
    "valid_targets": [ "hostile", "ally", "ground", "self" ],
    "min_range": 5,
    "range_increment": 0.166666666667,
    "max_range": 10,
    "min_aoe": 2,
    "aoe_increment": 0.25,
    "max_aoe": 5,
    "field_id": "fd_puddleb",
    "min_field_intensity": 1,
    "field_intensity_increment": 0.0666666666667,
    "max_field_intensity": 3,
    "base_casting_time": 60,
    "casting_time_increment": -1,
    "final_casting_time": 30,
    "flags": [ "NO_LEGS" ]
  },
  {
    "id": "t2_blood_bloodsynthesis",
    "type": "SPELL",
    "name": { "str": "Blood Synthesis" },
    "description": "Expend a portion of your life force to heal tissue damage in others.\n\nThis is a <color_light_gray>Tier 2</color> spell.",
    "sound_description": "splash!",
    "sound_id": "misc",
    "sound_variant": "inhale",
    "sprite": "fd_blood",
    "spell_class": "VAMP_BLOOD_spellcaster",
    "difficulty": 3,
    "max_level": 30,
    "energy_source": "HP",
    "base_energy_cost": 10,
    "energy_increment": -0.166666666667,
    "final_energy_cost": 5,
    "effect": "target_attack",
    "extra_effects": [ { "id": "t2_blood_bloodsynthesis_spell_heal_pain" } ],
    "valid_targets": [ "ally" ],
    "min_damage": -15,
    "damage_increment": -0.5,
    "max_damage": -30,
    "min_range": 1,
    "range_increment": 0.166666666667,
    "max_range": 6,
    "base_casting_time": 150,
    "casting_time_increment": -2.5,
    "final_casting_time": 75,
    "flags": [ "NO_LEGS", "CONCENTRATE" ]
  }
]