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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2024-01-07 14:57:34 -0800 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2024-01-07 14:57:34 -0800 |
commit | 2a7178e4a6f77730d82545a98c2572a2a782308a (patch) | |
tree | 2157ead0230061581819944963330a4f52ee8ad2 /src-14_fix-npc_melee-calculations.patch | |
parent | Updated to 0.5.2 (diff) | |
download | cataclysm-bn-2a7178e4a6f77730d82545a98c2572a2a782308a.tar.xz |
Add patch to fix npcs taking no action while in melee range.
Fix version string.
Diffstat (limited to 'src-14_fix-npc_melee-calculations.patch')
-rw-r--r-- | src-14_fix-npc_melee-calculations.patch | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src-14_fix-npc_melee-calculations.patch b/src-14_fix-npc_melee-calculations.patch new file mode 100644 index 0000000..ea98989 --- /dev/null +++ b/src-14_fix-npc_melee-calculations.patch @@ -0,0 +1,11 @@ +--- a/src/npcmove.cpp ++++ b/src/npcmove.cpp +@@ -1409,7 +1409,7 @@ + return npc_reload; + } + +- if( dist == 1 && same_z ) { ++ if( dist <= 1 && same_z ) { + add_msg( m_debug, "%s is trying a melee attack", disp_name() ); + return npc_melee; + } |