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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2021-10-29 18:01:32 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2021-10-29 18:01:32 -0700 |
commit | 444181f77cb649760c3099d9b96c8f863a8f8ddf (patch) | |
tree | 3e9e1e8c44a208c342fc919de1a24081739db884 /terrain-09_make-firestation-shelter-wells-npc-drinkable.patch | |
parent | Fix .50bmg ammo ordering (diff) | |
download | cataclysm-bn-444181f77cb649760c3099d9b96c8f863a8f8ddf.tar.xz |
Updated to 2021-10-29-1727
Reorganize patches into categories.
Add patch to allow followers to eat from the basecamp stocks from farther away.
-Reduces NPCs being prone to starve on large camps.
Temporarily revert the book changes commit.
Diffstat (limited to 'terrain-09_make-firestation-shelter-wells-npc-drinkable.patch')
-rw-r--r-- | terrain-09_make-firestation-shelter-wells-npc-drinkable.patch | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/terrain-09_make-firestation-shelter-wells-npc-drinkable.patch b/terrain-09_make-firestation-shelter-wells-npc-drinkable.patch new file mode 100644 index 0000000..8eac7f0 --- /dev/null +++ b/terrain-09_make-firestation-shelter-wells-npc-drinkable.patch @@ -0,0 +1,51 @@ +--- a/data/json/recipes/basecamps/recipe_modular_firestation1.json ++++ b/data/json/recipes/basecamps/recipe_modular_firestation1.json +@@ -50,7 +50,13 @@ + "construction_blueprint": "fbmc_firestation1_well", + "blueprint_name": "build a well", + "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ], +- "blueprint_provides": [ { "id": "fbmc_firestation1_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ], ++ "blueprint_provides": [ ++ { "id": "fbmc_firestation1_well" }, ++ { "id": "water_well" }, ++ { "id": "relaying" }, ++ { "id": "scouting" }, ++ { "id": "patrolling" } ++ ], + "blueprint_excludes": [ { "id": "fbmc_firestation1_well" } ], + "blueprint_needs": { + "time": "11 h", +--- a/data/json/recipes/basecamps/recipe_modular_shelter_1/recipe_modular_shelter_1_common.json ++++ b/data/json/recipes/basecamps/recipe_modular_shelter_1/recipe_modular_shelter_1_common.json +@@ -136,7 +136,13 @@ + "construction_blueprint": "fbmc_shelter_1_well", + "blueprint_name": "build a well", + "blueprint_requires": [ { "id": "fbmc_shelter_1_fire" } ], +- "blueprint_provides": [ { "id": "fbmc_shelter_1_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ], ++ "blueprint_provides": [ ++ { "id": "fbmc_shelter_1_well" }, ++ { "id": "water_well" }, ++ { "id": "relaying" }, ++ { "id": "scouting" }, ++ { "id": "patrolling" } ++ ], + "blueprint_excludes": [ { "id": "fbmc_shelter_1_well" } ], + "blueprint_needs": { + "time": "11 h", +--- a/data/json/recipes/basecamps/recipe_modular_shelter/recipe_modular_shelter_common.json ++++ b/data/json/recipes/basecamps/recipe_modular_shelter/recipe_modular_shelter_common.json +@@ -136,7 +136,13 @@ + "construction_blueprint": "fbmc_shelter_well", + "blueprint_name": "build a well", + "blueprint_requires": [ { "id": "fbmc_shelter_fire" } ], +- "blueprint_provides": [ { "id": "fbmc_shelter_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ], ++ "blueprint_provides": [ ++ { "id": "fbmc_shelter_well" }, ++ { "id": "water_well" }, ++ { "id": "relaying" }, ++ { "id": "scouting" }, ++ { "id": "patrolling" } ++ ], + "blueprint_excludes": [ { "id": "fbmc_shelter_well" } ], + "blueprint_needs": { + "time": "11 h", |