summaryrefslogtreecommitdiff
path: root/vampirism.patch
diff options
context:
space:
mode:
authorjc_gargma <jc_gargma@iserlohn-fortress.net>2022-01-25 23:39:30 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2022-01-25 23:39:30 -0800
commit7406a4d8fad98609db9486e27f35e2347c87e70f (patch)
treebf59f93eda0b1200ca0f7630ee4b6832234b1c6d /vampirism.patch
parentUpdate PKGUILD (diff)
downloadcataclysm-bn-7406a4d8fad98609db9486e27f35e2347c87e70f.tar.xz
Fix many patch fuzzing warnings.
Fix vampires not ignoring ambient temperature.
Diffstat (limited to 'vampirism.patch')
-rw-r--r--vampirism.patch100
1 files changed, 49 insertions, 51 deletions
diff --git a/vampirism.patch b/vampirism.patch
index c833f7b..ee770b9 100644
--- a/vampirism.patch
+++ b/vampirism.patch
@@ -1,6 +1,6 @@
--- a/src/activity_handlers.cpp
+++ b/src/activity_handlers.cpp
-@@ -220,6 +220,7 @@3
+@@ -238,6 +238,7 @@3
static const species_id HUMAN( "HUMAN" );
static const species_id ZOMBIE( "ZOMBIE" );
@@ -8,7 +8,7 @@
static const std::string trait_flag_CANNIBAL( "CANNIBAL" );
static const std::string trait_flag_PSYCHOPATH( "PSYCHOPATH" );
static const std::string trait_flag_SAPIOVORE( "SAPIOVORE" );
-@@ -259,6 +260,8 @@
+@@ -278,6 +278,8 @@
static const std::string flag_SUPPORTS_ROOF( "SUPPORTS_ROOF" );
static const std::string flag_TREE( "TREE" );
static const std::string flag_USE_UPS( "USE_UPS" );
@@ -17,7 +17,7 @@
using namespace activity_handlers;
-@@ -651,7 +654,8 @@
+@@ -667,7 +667,8 @@
!corpse.in_species( ZOMBIE ) );
if( is_human && !( u.has_trait_flag( trait_flag_CANNIBAL ) ||
u.has_trait_flag( trait_flag_PSYCHOPATH ) ||
@@ -40,7 +40,7 @@
static const trait_id trait_PACKMULE( "PACKMULE" );
static const trait_id trait_PADDED_FEET( "PADDED_FEET" );
static const trait_id trait_PAWS( "PAWS" );
-@@ -288,6 +288,8 @@
+@@ -311,6 +311,8 @@
static const trait_id trait_TOUGH_FEET( "TOUGH_FEET" );
static const trait_id trait_TRANSPIRATION( "TRANSPIRATION" );
static const trait_id trait_URSINE_EYE( "URSINE_EYE" );
@@ -66,7 +66,7 @@
}
float rest = rest_quality();
-@@ -4545,6 +4547,7 @@
+@@ -4631,6 +4631,7 @@
const bool npc_no_food = is_npc() && get_option<bool>( "NO_NPC_FOOD" );
const bool foodless = debug_ls || npc_no_food;
const bool mouse = has_trait( trait_NO_THIRST );
@@ -74,8 +74,8 @@
const bool mycus = has_trait( trait_M_DEPENDENT );
const float kcal_per_time = bmr() / ( 12.0f * 24.0f );
const int five_mins = ticks_between( from, to, 5_minutes );
-@@ -4568,7 +4571,7 @@
- }
+@@ -4661,7 +4661,7 @@
+
// Mycus and Metabolic Rehydration makes thirst unnecessary
// since water is not limited by intake but by absorption, we can just set thirst to zero
- if( mycus || mouse ) {
@@ -83,7 +83,7 @@
set_thirst( 0 );
}
}
-@@ -4843,15 +4843,17 @@
+@@ -4861,15 +4861,17 @@
void Character::check_needs_extremes()
{
// Check if we've overdosed... in any deadly way.
@@ -104,7 +104,7 @@
if( !( has_trait( trait_NOPAIN ) ) ) {
add_msg_if_player( m_bad, _( "Your heart spasms painfully and stops." ) );
} else {
-@@ -4859,11 +4861,12 @@
+@@ -4879,11 +4879,12 @@
}
g->events().send<event_type::dies_from_drug_overdose>( getID(), effect_jetinjector );
set_part_hp_cur( bodypart_id( "torso" ), 0 );
@@ -119,10 +119,9 @@
add_msg_if_player( m_bad, _( "Your breathing slows down to a stop." ) );
g->events().send<event_type::dies_from_drug_overdose>( getID(), effect_drunk );
set_part_hp_cur( bodypart_id( "torso" ), 0 );
-
@@ -4985,7 +4988,7 @@
- void Character::update_bodytemp( const map &m, weather_manager &weather )
+ void Character::update_bodytemp( const map &m, const weather_manager &weather )
{
- if( has_trait( trait_DEBUG_NOTEMP ) ) {
+ if( has_trait( trait_DEBUG_NOTEMP ) || has_trait( trait_VAMP_SKIN ) ) {
@@ -132,7 +131,7 @@
--- a/src/character.h
+++ b/src/character.h
-@@ -163,6 +163,8 @@
+@@ -162,6 +162,8 @@
allergy_weak,
// Cannibalism (unless psycho/cannibal)
cannibalism,
@@ -162,7 +161,7 @@
static const std::string flag_ALLERGEN_JUNK( "ALLERGEN_JUNK" );
static const std::string flag_ALLERGEN_MEAT( "ALLERGEN_MEAT" );
static const std::string flag_ALLERGEN_MILK( "ALLERGEN_MILK" );
-@@ -143,11 +144,17 @@
+@@ -148,11 +148,17 @@
static const std::string flag_RAW( "RAW" );
static const std::string flag_URSINE_HONEY( "URSINE_HONEY" );
static const std::string flag_USE_EAT_VERB( "USE_EAT_VERB" );
@@ -180,7 +179,7 @@
// This ugly temp array is here because otherwise it goes
// std::vector(char*, char*)->vector(InputIterator,InputIterator) or some such
const std::array<std::string, 2> temparray {{flag_ALLERGEN_MEAT, flag_ALLERGEN_EGG}};
-@@ -719,6 +726,12 @@
+@@ -712,6 +712,12 @@
_( "Eww. Inedible plant stuff!" ) );
}
@@ -247,7 +246,6 @@
} else if( psycho || sapiovore ) {
// Nothing - doesn't care enough to print a message
} else {
-
@@ -1123,6 +1161,11 @@
add_msg_if_player( m_bad, _( "Yuck! How can anybody eat this stuff?" ) );
add_morale( allergy, -75, -400, 30_minutes, 24_minutes );
@@ -263,7 +261,7 @@
--- a/src/game.cpp
+++ b/src/game.cpp
-@@ -1008,8 +1008,9 @@
+@@ -1040,8 +1040,9 @@
int iInfoLine = 0;
if( u.has_amount( itype_holybook_bible1, 1 ) || u.has_amount( itype_holybook_bible2, 1 ) ||
@@ -313,7 +311,7 @@
}
}
-@@ -3947,6 +3947,7 @@
+@@ -4046,6 +4046,7 @@
case edible_rating::allergy:
case edible_rating::allergy_weak:
case edible_rating::cannibalism:
@@ -324,7 +322,7 @@
--- a/src/item_factory.cpp
+++ b/src/item_factory.cpp
-@@ -2219,6 +2219,7 @@
+@@ -2251,6 +2251,7 @@
// First allergens:
// An item is an allergen even if it has trace amounts of allergenic material
std::make_pair( material_id( "hflesh" ), "CANNIBALISM" ),
@@ -332,7 +330,7 @@
std::make_pair( material_id( "hflesh" ), "ALLERGEN_MEAT" ),
std::make_pair( material_id( "iflesh" ), "ALLERGEN_MEAT" ),
-@@ -2233,10 +2234,15 @@
+@@ -2266,10 +2266,15 @@
std::make_pair( material_id( "mushroom" ), "ALLERGEN_VEGGY" ),
std::make_pair( material_id( "milk" ), "ALLERGEN_MILK" ),
std::make_pair( material_id( "egg" ), "ALLERGEN_EGG" ),
@@ -362,7 +360,7 @@
--- a/src/map_field.cpp
+++ b/src/map_field.cpp
-@@ -88,6 +88,7 @@
+@@ -91,6 +91,7 @@
static const trait_id trait_M_SKIN3( "M_SKIN3" );
static const trait_id trait_THRESH_MARLOSS( "THRESH_MARLOSS" );
static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" );
@@ -370,7 +368,7 @@
static const trait_id trait_WEB_WALKER( "WEB_WALKER" );
void map::create_burnproducts( const tripoint &p, const item &fuel, const units::mass &burned_mass )
-@@ -1395,7 +1396,8 @@
+@@ -1405,7 +1405,8 @@
if( ( cur.get_field_intensity() > 1 || !one_in( 3 ) ) && ( !inside || one_in( 3 ) ) ) {
u.add_env_effect( effect_teargas, bp_mouth, 5, 20_seconds );
}
@@ -380,7 +378,7 @@
u.add_env_effect( effect_blind, bp_eyes, cur.get_field_intensity() * 2, 10_seconds );
}
}
-@@ -1526,8 +1528,9 @@
+@@ -1537,8 +1537,9 @@
// The gas won't harm you inside a vehicle.
if( !inside ) {
// Full body suits protect you from the effects of the gas.
@@ -395,7 +393,7 @@
--- a/src/memorial_logger.cpp
+++ b/src/memorial_logger.cpp
-@@ -80,6 +80,7 @@
+@@ -79,6 +79,7 @@
static const trap_str_id tr_snake( "tr_snake" );
static const trap_str_id tr_glass_pit( "tr_glass_pit" );
@@ -403,7 +401,7 @@
static const trait_id trait_CANNIBAL( "CANNIBAL" );
static const trait_id trait_PSYCHOPATH( "PSYCHOPATH" );
static const trait_id trait_SAPIOVORE( "SAPIOVORE" );
-@@ -486,6 +487,7 @@
+@@ -488,6 +488,7 @@
character_id ch = e.get<character_id>( "killer" );
if( ch == g->u.getID() ) {
std::string name = e.get<cata_variant_type::string>( "victim_name" );
@@ -411,7 +409,7 @@
bool cannibal = g->u.has_trait( trait_CANNIBAL );
bool psycho = g->u.has_trait( trait_PSYCHOPATH );
if( g->u.has_trait( trait_SAPIOVORE ) ) {
-@@ -509,6 +511,10 @@
+@@ -512,6 +512,10 @@
add( pgettext( "memorial_male", "Killed an innocent, %s." ),
pgettext( "memorial_female", "Killed an innocent, %s." ),
name );
@@ -425,7 +423,7 @@
--- a/src/morale_types.cpp
+++ b/src/morale_types.cpp
-@@ -138,6 +139,7 @@
+@@ -36,6 +36,7 @@
const morale_type MORALE_CRAVING_MARLOSS( "morale_craving_marloss" );
const morale_type MORALE_FOOD_BAD( "morale_food_bad" );
const morale_type MORALE_CANNIBAL( "morale_cannibal" );
@@ -455,7 +453,7 @@
static const trait_id trait_TREE_COMMUNION( "TREE_COMMUNION" );
static const trait_id trait_VOMITOUS( "VOMITOUS" );
static const trait_id trait_WEB_WEAVER( "WEB_WEAVER" );
-@@ -887,6 +888,11 @@
+@@ -860,6 +860,11 @@
if( !mutagen ) {
return;
}
@@ -467,7 +465,7 @@
float mut_power = to_turns<float>( mutagen.get_duration() ) / to_turns<float>
( mutagen.get_int_dur_factor() );
add_msg_if_player( m_debug, "Mutation accumulation: %.1f", mut_power );
-@@ -926,6 +932,10 @@
+@@ -904,6 +904,10 @@
{
bool force_bad = one_in( 3 );
bool force_good = false;
@@ -481,7 +479,7 @@
--- a/src/npc.cpp
+++ b/src/npc.cpp
-@@ -116,6 +116,7 @@
+@@ -118,6 +118,7 @@
static const trait_id trait_SAPIOVORE( "SAPIOVORE" );
static const trait_id trait_SCHIZOPHRENIC( "SCHIZOPHRENIC" );
static const trait_id trait_TERRIFYING( "TERRIFYING" );
@@ -489,7 +487,7 @@
static const std::string flag_NPC_SAFE( "NPC_SAFE" );
-@@ -2486,12 +2487,15 @@
+@@ -2492,12 +2492,15 @@
}
if( killer == &g->u && ( !guaranteed_hostile() || hit_by_player ) ) {
@@ -508,7 +506,7 @@
--- a/src/player_hardcoded_effects.cpp
+++ b/src/player_hardcoded_effects.cpp
-@@ -114,6 +114,8 @@
+@@ -105,6 +105,8 @@
static const trait_id trait_SEESLEEP( "SEESLEEP" );
static const trait_id trait_SCHIZOPHRENIC( "SCHIZOPHRENIC" );
static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" );
@@ -528,7 +526,7 @@
add_msg_if_player( m_bad,
_( "Your heart spasms painfully and stops, dragging you back to reality as you die." ) );
} else {
-@@ -1095,6 +1097,9 @@
+@@ -1065,6 +1065,9 @@
// Determine the strength of effects or dreams based upon category strength
int strength = 0; // Category too weak for any effect or dream
if( crossed_threshold() ) {
@@ -541,7 +539,7 @@
--- a/src/suffer.cpp
+++ b/src/suffer.cpp
-@@ -143,6 +143,8 @@
+@@ -153,6 +153,8 @@
static const trait_id trait_TROGLO2( "TROGLO2" );
static const trait_id trait_TROGLO3( "TROGLO3" );
static const trait_id trait_UNSTABLE( "UNSTABLE" );
@@ -550,7 +548,7 @@
static const trait_id trait_VOMITOUS( "VOMITOUS" );
static const trait_id trait_WEB_SPINNER( "WEB_SPINNER" );
static const trait_id trait_WEB_WEAVER( "WEB_WEAVER" );
-@@ -243,7 +246,8 @@
+@@ -251,7 +251,8 @@
void Character::suffer_while_underwater()
{
@@ -560,7 +558,7 @@
oxygen--;
}
if( oxygen < 12 && worn_with_flag( "REBREATHER" ) ) {
-@@ -742,7 +746,8 @@
+@@ -751,7 +751,8 @@
return;
}
@@ -570,7 +568,7 @@
suffer_from_sunburn();
}
-@@ -768,6 +773,13 @@
+@@ -778,6 +778,13 @@
mod_int_bonus( -4 );
mod_per_bonus( -4 );
}
@@ -584,7 +582,7 @@
}
std::map<bodypart_id, float> Character::bodypart_exposure()
-@@ -799,7 +811,8 @@
+@@ -816,7 +816,8 @@
void Character::suffer_from_sunburn()
{
@@ -594,7 +592,7 @@
return;
}
-@@ -816,6 +829,12 @@
+@@ -834,6 +834,12 @@
return;
}
sunlight_effect = _( "The sunlight burns" );
@@ -607,7 +605,7 @@
}
// Sunglasses can keep the sun off the eyes.
-@@ -893,7 +912,7 @@
+@@ -917,7 +917,7 @@
}
// Solar Sensitivity (SUNBURN) trait causes injury to exposed parts
@@ -619,7 +617,7 @@
--- a/data/json/field_type.json
+++ b/data/json/field_type.json
-@@ -303,7 +303,7 @@
+@@ -299,7 +299,7 @@
"dirty_transparency_cache": true,
"percent_spread": 10,
"outdoor_age_speedup": "0 turns",
@@ -628,7 +626,7 @@
"priority": 8,
"half_life": "2 minutes",
"phase": "gas",
-@@ -389,7 +389,7 @@
+@@ -385,7 +385,7 @@
"outdoor_age_speedup": "3 minutes",
"dirty_transparency_cache": true,
"has_fume": true,
@@ -637,7 +635,7 @@
"priority": 8,
"half_life": "10 minutes",
"phase": "gas",
-@@ -418,7 +418,7 @@
+@@ -414,7 +414,7 @@
"outdoor_age_speedup": "0 turns",
"dirty_transparency_cache": true,
"has_fume": true,
@@ -646,7 +644,7 @@
"priority": 8,
"half_life": "5 minutes",
"phase": "gas",
-@@ -464,7 +464,7 @@
+@@ -460,7 +460,7 @@
"wandering_field": "fd_toxic_gas",
"gas_absorption_factor": 15,
"dirty_transparency_cache": true,
@@ -673,7 +671,7 @@
"priority": 8,
"half_life": "15 minutes",
"phase": "gas",
-@@ -1233,7 +1233,7 @@
+@@ -1225,7 +1225,7 @@
"outdoor_age_speedup": "3 minutes",
"dirty_transparency_cache": true,
"has_fume": true,
@@ -682,7 +680,7 @@
"priority": 8,
"half_life": "10 minutes",
"phase": "gas"
-@@ -1253,7 +1253,7 @@
+@@ -1245,7 +1245,7 @@
"outdoor_age_speedup": "1 minutes",
"dirty_transparency_cache": true,
"has_fume": true,
@@ -691,7 +689,7 @@
"priority": 8,
"half_life": "30 minutes",
"phase": "gas",
-@@ -1275,7 +1275,7 @@
+@@ -1267,7 +1267,7 @@
"outdoor_age_speedup": "1 minutes",
"dirty_transparency_cache": true,
"has_fume": true,
@@ -703,7 +701,7 @@
--- a/data/json/flags.json
+++ b/data/json/flags.json
-@@ -1093,6 +1093,21 @@
+@@ -1117,6 +1117,21 @@
"context": [ "COMESTIBLE" ]
},
{
@@ -725,7 +723,7 @@
"id": "ALLERGEN_JUNK",
"type": "json_flag",
"context": [ "COMESTIBLE" ]
-@@ -1173,6 +1173,16 @@
+@@ -1197,6 +1197,16 @@
"context": [ ]
},
{
@@ -760,7 +758,7 @@
--- a/data/json/mutations/mutation_ordering.json
+++ b/data/json/mutations/mutation_ordering.json
-@@ -77,6 +77,7 @@
+@@ -73,6 +73,7 @@
"TROGLO2",
"TROGLO3",
"URSINE_FUR",
@@ -768,9 +766,9 @@
"VISCOUS"
],
"order": 1500
-@@ -185,7 +186,7 @@
+@@ -180,7 +181,7 @@
{ "id": [ "FLOWERS" ], "order": 5000 },
- { "id": [ "ELFA_EARS", "FELINE_EARS", "LUPINE_EARS", "RABBIT_EARS", "URSINE_EARS" ], "order": 5500 },
+ { "id": [ "ELFA_EARS", "FELINE_EARS", "LUPINE_EARS", "URSINE_EARS" ], "order": 5500 },
{ "id": [ "ANTENNAE", "ANTLERS", "CURVED_HORNS", "HORNS", "POINTED_HORNS" ], "order": 6000 },
- { "id": [ "COMPOUND_EYES", "ELFAEYES", "FEL_EYE", "LIZ_EYE" ], "order": 6500 },
+ { "id": [ "COMPOUND_EYES", "ELFAEYES", "FEL_EYE", "LIZ_EYE", "VAMP_EYES" ], "order": 6500 },