diff options
Diffstat (limited to 'custom.patch')
-rw-r--r-- | custom.patch | 254 |
1 files changed, 0 insertions, 254 deletions
diff --git a/custom.patch b/custom.patch deleted file mode 100644 index d669295..0000000 --- a/custom.patch +++ /dev/null @@ -1,254 +0,0 @@ ---- a/src/character.cpp -+++ b/src/character.cpp -@@ -288,9 +288,11 @@ - static const trait_id trait_THRESH_INSECT( "THRESH_INSECT" ); - static const trait_id trait_THRESH_PLANT( "THRESH_PLANT" ); - static const trait_id trait_THRESH_SPIDER( "THRESH_SPIDER" ); -+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" ); - static const trait_id trait_TOUGH_FEET( "TOUGH_FEET" ); - static const trait_id trait_TRANSPIRATION( "TRANSPIRATION" ); - static const trait_id trait_URSINE_EYE( "URSINE_EYE" ); -+static const trait_id trait_VAMP_HUNGER( "VAMP_HUNGER" ); - static const trait_id trait_VISCOUS( "VISCOUS" ); - static const trait_id trait_WATERSLEEP( "WATERSLEEP" ); - static const trait_id trait_WEBBED( "WEBBED" ); -@@ -4545,6 +4547,7 @@ - const bool npc_no_food = is_npc() && get_option<bool>( "NO_NPC_FOOD" ); - const bool foodless = debug_ls || npc_no_food; - const bool mouse = has_trait( trait_NO_THIRST ); -+ const bool vamp = has_trait( trait_VAMP_HUNGER ); - const bool mycus = has_trait( trait_M_DEPENDENT ); - const float kcal_per_time = bmr() / ( 12.0f * 24.0f ); - const int five_mins = ticks_between( from, to, 5_minutes ); -@@ -4568,7 +4571,7 @@ - } - // Mycus and Metabolic Rehydration makes thirst unnecessary - // since water is not limited by intake but by absorption, we can just set thirst to zero -- if( mycus || mouse ) { -+ if( mycus || mouse || vamp ) { - set_thirst( 0 ); - } - } -@@ -4985,7 +4988,7 @@ - - void Character::update_bodytemp( const map &m, weather_manager &weather ) - { -- if( has_trait( trait_DEBUG_NOTEMP ) ) { -+ if( has_trait( trait_DEBUG_NOTEMP ) || has_trait( trait_THRESH_VAMP ) ) { - temp_cur.fill( BODYTEMP_NORM ); - temp_conv.fill( BODYTEMP_NORM ); - return; - ---- a/src/map_field.cpp -+++ b/src/map_field.cpp -@@ -88,6 +88,7 @@ - static const trait_id trait_M_SKIN3( "M_SKIN3" ); - static const trait_id trait_THRESH_MARLOSS( "THRESH_MARLOSS" ); - static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" ); -+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" ); - static const trait_id trait_WEB_WALKER( "WEB_WALKER" ); - - void map::create_burnproducts( const tripoint &p, const item &fuel, const units::mass &burned_mass ) -@@ -1395,7 +1396,8 @@ - if( ( cur.get_field_intensity() > 1 || !one_in( 3 ) ) && ( !inside || one_in( 3 ) ) ) { - u.add_env_effect( effect_teargas, bp_mouth, 5, 20_seconds ); - } -- if( cur.get_field_intensity() > 1 && ( !inside || one_in( 3 ) ) ) { -+ if( !( u.has_trait( trait_THRESH_VAMP ) ) && cur.get_field_intensity() > 1 && ( !inside || -+ one_in( 3 ) ) ) { - u.add_env_effect( effect_blind, bp_eyes, cur.get_field_intensity() * 2, 10_seconds ); - } - } -@@ -1526,8 +1528,9 @@ - // The gas won't harm you inside a vehicle. - if( !inside ) { - // Full body suits protect you from the effects of the gas. -- if( !( u.worn_with_flag( flag_GAS_PROOF ) && u.get_env_resist( bodypart_id( "mouth" ) ) >= 15 && -- u.get_env_resist( bodypart_id( "eyes" ) ) >= 15 ) ) { -+ if( !( u.has_trait( trait_THRESH_VAMP ) ) && !( u.worn_with_flag( flag_GAS_PROOF ) && -+ u.get_env_resist( bodypart_id( "mouth" ) ) >= 15 && -+ u.get_env_resist( bodypart_id( "eyes" ) ) >= 15 ) ) { - const int intensity = cur.get_field_intensity(); - bool inhaled = u.add_env_effect( effect_poison, bp_mouth, 5, intensity * 1_minutes ); - if( u.has_trait( trait_THRESH_MYCUS ) || u.has_trait( trait_THRESH_MARLOSS ) || ---- a/src/suffer.cpp -+++ b/src/suffer.cpp -@@ -143,10 +143,13 @@ - static const trait_id trait_SHOUT3( "SHOUT3" ); - static const trait_id trait_SORES( "SORES" ); - static const trait_id trait_SUNBURN( "SUNBURN" ); -+static const trait_id trait_THRESH_GYNOID( "THRESH_GYNOID" ); -+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" ); - static const trait_id trait_TROGLO( "TROGLO" ); - static const trait_id trait_TROGLO2( "TROGLO2" ); - static const trait_id trait_TROGLO3( "TROGLO3" ); - static const trait_id trait_UNSTABLE( "UNSTABLE" ); -+static const trait_id trait_VAMP_CURSE( "VAMP_CURSE" ); - static const trait_id trait_VOMITOUS( "VOMITOUS" ); - static const trait_id trait_WEB_SPINNER( "WEB_SPINNER" ); - static const trait_id trait_WEB_WEAVER( "WEB_WEAVER" ); -@@ -243,7 +246,8 @@ - - void Character::suffer_while_underwater() - { -- if( !has_trait( trait_GILLS ) && !has_trait( trait_GILLS_CEPH ) ) { -+ if( !has_trait( trait_GILLS ) && !has_trait( trait_GILLS_CEPH ) && -+ !has_trait( trait_THRESH_GYNOID ) && !has_trait( trait_THRESH_VAMP ) ) { - oxygen--; - } - if( oxygen < 12 && worn_with_flag( "REBREATHER" ) ) { -@@ -759,6 +763,17 @@ - } - } - -+ if( has_trait( trait_VAMP_CURSE ) && one_in( 10 ) ) { -+ if( !( weapon.has_flag( "RAIN_PROTECT" ) ) ) { -+ add_msg_if_player( m_bad, _( "The sunlight sears your skin!" ) ); -+ if( has_effect( effect_sleep ) && !has_effect( effect_narcosis ) ) { -+ wake_up(); -+ } -+ mod_pain( 5 ); -+ hurtall( 5, nullptr ); -+ } -+ } -+ - if( ( has_trait( trait_TROGLO ) || has_trait( trait_TROGLO2 ) ) && - g->weather.weather == WEATHER_SUNNY ) { - mod_str_bonus( -1 ); ---- a/src/monattack.cpp -+++ b/src/monattack.cpp -@@ -143,6 +143,7 @@ - static const trait_id trait_TAIL_CATTLE( "TAIL_CATTLE" ); - static const trait_id trait_THRESH_MARLOSS( "THRESH_MARLOSS" ); - static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" ); -+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" ); - - static const mtype_id mon_ant_acid_larva( "mon_ant_acid_larva" ); - static const mtype_id mon_ant_acid_queen( "mon_ant_acid_queen" ); -@@ -2758,6 +2759,9 @@ - damage_instance dam = damage_instance(); - dam.add_damage( DT_STAB, 6, 10, 0.6, 1 ); - bool hit = sting_shoot( z, target, dam, range ); -+ if( target->has_trait( trait_THRESH_VAMP ) ) { -+ return true; -+ } - if( hit ) { - //Add checks if previous NPC/player conditions are removed - dynamic_cast<player *>( target )->mutate(); ---- a/src/player_hardcoded_effects.cpp -+++ b/src/player_hardcoded_effects.cpp -@@ -114,7 +114,9 @@ - static const trait_id trait_NOPAIN( "NOPAIN" ); - static const trait_id trait_SEESLEEP( "SEESLEEP" ); - static const trait_id trait_SCHIZOPHRENIC( "SCHIZOPHRENIC" ); -+static const trait_id trait_THRESH_GYNOID( "THRESH_GYNOID" ); - static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" ); -+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" ); - static const trait_id trait_WATERSLEEP( "WATERSLEEP" ); - - static void eff_fun_onfire( player &u, effect &it ) -@@ -1095,6 +1097,11 @@ - // Determine the strength of effects or dreams based upon category strength - int strength = 0; // Category too weak for any effect or dream - if( crossed_threshold() ) { -+ if( has_trait( trait_THRESH_VAMP ) ) { -+ highcat = "VAMP"; -+ } else if( has_trait( trait_THRESH_GYNOID ) ) { -+ highcat = "GYNOID"; -+ } - strength = 4; // Post-human. - } else if( highest >= 20 && highest < 35 ) { - strength = 1; // Low strength ---- a/data/json/field_type.json -+++ b/data/json/field_type.json -@@ -303,7 +303,7 @@ - "dirty_transparency_cache": true, - "percent_spread": 10, - "outdoor_age_speedup": "0 turns", -- "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 7 ] ] }, -+ "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 7 ] ], "traits": [ "THRESH_VAMP" ] }, - "priority": 8, - "half_life": "2 minutes", - "phase": "gas", -@@ -389,7 +389,7 @@ - "outdoor_age_speedup": "3 minutes", - "dirty_transparency_cache": true, - "has_fume": true, -- "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ] }, -+ "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ], "traits": [ "THRESH_VAMP" ] }, - "priority": 8, - "half_life": "10 minutes", - "phase": "gas", -@@ -418,7 +418,7 @@ - "outdoor_age_speedup": "0 turns", - "dirty_transparency_cache": true, - "has_fume": true, -- "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ] }, -+ "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ], [ "EYES", 15 ] ], "traits": [ "THRESH_VAMP" ] }, - "priority": 8, - "half_life": "5 minutes", - "phase": "gas", -@@ -464,7 +464,7 @@ - "wandering_field": "fd_toxic_gas", - "gas_absorption_factor": 15, - "dirty_transparency_cache": true, -- "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ] }, -+ "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ], "traits": [ "THRESH_VAMP" ] }, - "phase": "gas", - "display_items": false, - "display_field": true, -@@ -956,7 +956,7 @@ - "outdoor_age_speedup": "5 minutes", - "dirty_transparency_cache": true, - "has_fume": true, -- "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ] }, -+ "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ], "traits": [ "THRESH_VAMP" ] }, - "priority": 8, - "half_life": "50 minutes", - "phase": "gas", -@@ -978,7 +978,7 @@ - "outdoor_age_speedup": "1 minutes", - "dirty_transparency_cache": true, - "has_fume": true, -- "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ] }, -+ "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ], "traits": [ "THRESH_VAMP" ] }, - "priority": 8, - "half_life": "15 minutes", - "phase": "gas", -@@ -1233,7 +1233,7 @@ - "outdoor_age_speedup": "3 minutes", - "dirty_transparency_cache": true, - "has_fume": true, -- "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ] }, -+ "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ], "traits": [ "THRESH_VAMP" ] }, - "priority": 8, - "half_life": "10 minutes", - "phase": "gas" -@@ -1253,7 +1253,7 @@ - "outdoor_age_speedup": "1 minutes", - "dirty_transparency_cache": true, - "has_fume": true, -- "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ] }, -+ "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ], "traits": [ "THRESH_VAMP" ] }, - "priority": 8, - "half_life": "30 minutes", - "phase": "gas", -@@ -1275,7 +1275,7 @@ - "outdoor_age_speedup": "1 minutes", - "dirty_transparency_cache": true, - "has_fume": true, -- "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ] }, -+ "immunity_data": { "body_part_env_resistance": [ [ "MOUTH", 15 ] ], "traits": [ "THRESH_VAMP" ] }, - "priority": 8, - "half_life": "30 minutes", - "phase": "gas", ---- a/data/json/mutations/mutation_ordering.json -+++ b/data/json/mutations/mutation_ordering.json -@@ -73,6 +73,7 @@ - "TROGLO2", - "TROGLO3", - "URSINE_FUR", -+ "VAMP_SKIN", - "VISCOUS" - ], - "order": 1500 |