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-rw-r--r--custom.patch655
1 files changed, 0 insertions, 655 deletions
diff --git a/custom.patch b/custom.patch
deleted file mode 100644
index 7ed870d..0000000
--- a/custom.patch
+++ /dev/null
@@ -1,655 +0,0 @@
---- a/src/activity_handlers.cpp
-+++ b/src/activity_handlers.cpp
-@@ -220,6 +220,7 @@
- static const species_id HUMAN( "HUMAN" );
- static const species_id ZOMBIE( "ZOMBIE" );
-
-+static const std::string trait_flag_VAMPIRE( "CANNIBAL" );
- static const std::string trait_flag_CANNIBAL( "CANNIBAL" );
- static const std::string trait_flag_PSYCHOPATH( "PSYCHOPATH" );
- static const std::string trait_flag_SAPIOVORE( "SAPIOVORE" );
-@@ -259,6 +260,8 @@
- static const std::string flag_SUPPORTS_ROOF( "SUPPORTS_ROOF" );
- static const std::string flag_TREE( "TREE" );
- static const std::string flag_USE_UPS( "USE_UPS" );
-+static const std::string flag_VAMPIRISM( "VAMPIRE" );
-+static const std::string flag_VAMPIRISM_OK( "VAMPIRISM_OK" );
-
- using namespace activity_handlers;
-
-@@ -651,7 +654,8 @@
- !corpse.in_species( ZOMBIE ) );
- if( is_human && !( u.has_trait_flag( trait_flag_CANNIBAL ) ||
- u.has_trait_flag( trait_flag_PSYCHOPATH ) ||
-- u.has_trait_flag( trait_flag_SAPIOVORE ) ) ) {
-+ u.has_trait_flag( trait_flag_SAPIOVORE ) ||
-+ u.has_trait_flag( trait_flag_VAMPIRE ) ) ) {
- need_confirm( _( "Would you dare desecrate the mortal remains of a fellow human being?" ),
- butcherable_rating::warn_cannibalism );
- }
-
---- a/src/character.cpp
-+++ b/src/character.cpp
-@@ -288,9 +288,11 @@
- static const trait_id trait_THRESH_INSECT( "THRESH_INSECT" );
- static const trait_id trait_THRESH_PLANT( "THRESH_PLANT" );
- static const trait_id trait_THRESH_SPIDER( "THRESH_SPIDER" );
-+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" );
- static const trait_id trait_TOUGH_FEET( "TOUGH_FEET" );
- static const trait_id trait_TRANSPIRATION( "TRANSPIRATION" );
- static const trait_id trait_URSINE_EYE( "URSINE_EYE" );
-+static const trait_id trait_VAMP_HUNGER( "VAMP_HUNGER" );
- static const trait_id trait_VISCOUS( "VISCOUS" );
- static const trait_id trait_WATERSLEEP( "WATERSLEEP" );
- static const trait_id trait_WEBBED( "WEBBED" );
-@@ -4545,6 +4547,7 @@
- const bool npc_no_food = is_npc() && get_option<bool>( "NO_NPC_FOOD" );
- const bool foodless = debug_ls || npc_no_food;
- const bool mouse = has_trait( trait_NO_THIRST );
-+ const bool vamp = has_trait( trait_VAMP_HUNGER );
- const bool mycus = has_trait( trait_M_DEPENDENT );
- const float kcal_per_time = bmr() / ( 12.0f * 24.0f );
- const int five_mins = ticks_between( from, to, 5_minutes );
-@@ -4568,7 +4571,7 @@
- }
- // Mycus and Metabolic Rehydration makes thirst unnecessary
- // since water is not limited by intake but by absorption, we can just set thirst to zero
-- if( mycus || mouse ) {
-+ if( mycus || mouse || vamp ) {
- set_thirst( 0 );
- }
- }
-@@ -4985,7 +4988,7 @@
-
- void Character::update_bodytemp( const map &m, weather_manager &weather )
- {
-- if( has_trait( trait_DEBUG_NOTEMP ) ) {
-+ if( has_trait( trait_DEBUG_NOTEMP ) || has_trait( trait_THRESH_VAMP ) ) {
- temp_cur.fill( BODYTEMP_NORM );
- temp_conv.fill( BODYTEMP_NORM );
- return;
-
---- a/src/character.h
-+++ b/src/character.h
-@@ -163,6 +163,8 @@
- allergy_weak,
- // Cannibalism (unless psycho/cannibal)
- cannibalism,
-+ // Vampirism (unless psycho/cannibal)
-+ vampirism,
- // Rotten or not rotten enough (for saprophages)
- rotten,
- // Can provoke vomiting if you already feel nauseous.
-
---- a/src/consumption.cpp
-+++ b/src/consumption.cpp
-@@ -108,6 +108,7 @@
- static const trait_id trait_THRESH_LUPINE( "THRESH_LUPINE" );
- static const trait_id trait_THRESH_PLANT( "THRESH_PLANT" );
- static const trait_id trait_THRESH_URSINE( "THRESH_URSINE" );
-+static const trait_id trait_VAMP_HUNGER( "VAMP_HUNGER" );
- static const trait_id trait_VEGETARIAN( "VEGETARIAN" );
- static const trait_id trait_WATERSLEEP( "WATERSLEEP" );
-
-@@ -114,6 +114,9 @@
- static const std::string flag_HIDDEN_HALLU( "HIDDEN_HALLU" );
-+static const std::string flag_ALLERGEN_ALCOHOL( "ALLERGEN_ALCOHOL" );
- static const std::string flag_ALLERGEN_EGG( "ALLERGEN_EGG" );
-+static const std::string flag_ALLERGEN_FOODSTUFF( "ALLERGEN_FOODSTUFF" );
- static const std::string flag_ALLERGEN_FRUIT( "ALLERGEN_FRUIT" );
-+static const std::string flag_ALLERGEN_HONEY( "ALLERGEN_HONEY" );
- static const std::string flag_ALLERGEN_JUNK( "ALLERGEN_JUNK" );
- static const std::string flag_ALLERGEN_MEAT( "ALLERGEN_MEAT" );
- static const std::string flag_ALLERGEN_MILK( "ALLERGEN_MILK" );
-@@ -143,11 +144,17 @@
- static const std::string flag_RAW( "RAW" );
- static const std::string flag_URSINE_HONEY( "URSINE_HONEY" );
- static const std::string flag_USE_EAT_VERB( "USE_EAT_VERB" );
-+static const std::string flag_VAMPIRISM( "VAMPIRISM" );
-+static const std::string flag_VAMPIRISM_OK( "VAMPIRISM_OK" );
-
- const std::vector<std::string> carnivore_blacklist {{
- flag_ALLERGEN_VEGGY, flag_ALLERGEN_FRUIT, flag_ALLERGEN_WHEAT, flag_ALLERGEN_NUT,
- }
- };
-+const std::vector<std::string> vamp_blacklist {{
-+ flag_ALLERGEN_VEGGY, flag_ALLERGEN_FRUIT, flag_ALLERGEN_WHEAT, flag_ALLERGEN_NUT, flag_ALLERGEN_MEAT, flag_ALLERGEN_EGG, flag_ALLERGEN_JUNK, flag_ALLERGEN_MILK, flag_ALLERGEN_HONEY, flag_ALLERGEN_FOODSTUFF, flag_ALLERGEN_ALCOHOL,
-+ }
-+};
- // This ugly temp array is here because otherwise it goes
- // std::vector(char*, char*)->vector(InputIterator,InputIterator) or some such
- const std::array<std::string, 2> temparray {{flag_ALLERGEN_MEAT, flag_ALLERGEN_EGG}};
-@@ -719,6 +726,12 @@
- _( "Eww. Inedible plant stuff!" ) );
- }
-
-+ if( has_trait( trait_VAMP_HUNGER ) && food.has_any_flag( vamp_blacklist ) &&
-+ !food.has_flag( flag_VAMPIRISM_OK ) ) {
-+ return ret_val<edible_rating>::make_failure( edible_rating::inedible_mutation,
-+ _( "Bleh. This isn't blood!" ) );
-+ }
-+
- if( ( has_trait( trait_HERBIVORE ) || has_trait( trait_RUMINANT ) ) &&
- food.has_any_flag( herbivore_blacklist ) ) {
- // Like non-cannibal, but more strict!
-@@ -767,6 +780,12 @@
- edible_rating::cannibalism );
- }
-
-+ if( food.has_flag( flag_VAMPIRISM ) && ( !has_trait_flag( "VAMPIRE" ) &&
-+ !has_trait_flag( "CANNIBAL" ) ) ) {
-+ add_consequence( _( "The thought of drinking human blood makes you feel sick." ),
-+ edible_rating::vampirism );
-+ }
-+
- const bool edible = comest->comesttype == comesttype_FOOD || food.has_flag( flag_USE_EAT_VERB );
-
- int food_kcal = compute_effective_nutrients( food ).kcal;
-@@ -1116,6 +1135,25 @@
- }
- }
-
-+ if( food.has_flag( flag_VAMPIRISM ) ) {
-+ const bool cannibal = has_trait( trait_CANNIBAL );
-+ const bool psycho = has_trait( trait_PSYCHOPATH );
-+ const bool sapiovore = has_trait( trait_SAPIOVORE );
-+ const bool vamp = has_trait( trait_VAMP_HUNGER );
-+ if( cannibal ) {
-+ add_msg_if_player( m_good, _( "You indulge your shameful hunger." ) );
-+ add_morale( MORALE_CANNIBAL, 20, 200 );
-+ } else if( vamp ) {
-+ add_msg_if_player( m_good, _( "You relish drinking the human blood." ) );
-+ add_morale( MORALE_VAMPIRE, 30, 300 );
-+ } else if( psycho || sapiovore ) {
-+ // Nothing - doesn't care enough to print a message
-+ } else {
-+ add_msg_if_player( m_bad, _( "You feel horrible for drinking the blood of a person." ) );
-+ add_morale( MORALE_CANNIBAL, -60, -400, 60_minutes, 30_minutes );
-+ }
-+ }
-+
- // Allergy check for food that is ingested (not gum)
- if( !food.has_flag( "NO_INGEST" ) ) {
- const auto allergy = allergy_type( food );
-@@ -1123,6 +1161,11 @@
- add_msg_if_player( m_bad, _( "Yuck! How can anybody eat this stuff?" ) );
- add_morale( allergy, -75, -400, 30_minutes, 24_minutes );
- }
-+ if( allergy != MORALE_NULL && has_trait( trait_VAMP_HUNGER ) ) {
-+ add_msg_if_player( m_bad, _( "I can't stomach anything but blood!" ) );
-+ add_morale( allergy, -75, -400, 30_minutes, 24_minutes );
-+ vomit();
-+ }
- if( food.has_flag( flag_ALLERGEN_JUNK ) ) {
- if( has_trait( trait_PROJUNK ) ) {
- add_msg_if_player( m_good, _( "Mmm, junk food." ) );
-
---- a/src/game.cpp
-+++ b/src/game.cpp
-@@ -1008,8 +1008,9 @@
- int iInfoLine = 0;
-
- if( u.has_amount( itype_holybook_bible1, 1 ) || u.has_amount( itype_holybook_bible2, 1 ) ||
-- u.has_amount( itype_holybook_bible3, 1 ) ) {
-- if( !( u.has_trait( trait_id( "CANNIBAL" ) ) || u.has_trait( trait_id( "PSYCHOPATH" ) ) ) ) {
-+ u.has_amount( itype_holybook_bible3, 1 ) || u.has_trait( trait_id( "THRESH_VAMP" ) ) ) {
-+ if( !( u.has_trait( trait_id( "CANNIBAL" ) ) || u.has_trait( trait_id( "PSYCHOPATH" ) ) ||
-+ u.has_trait( trait_id( "THRESH_VAMP" ) ) ) ) {
- vRip.emplace_back( " _______ ___" );
- vRip.emplace_back( " < `/ |" );
- vRip.emplace_back( " > _ _ (" );
-
---- a/src/item.cpp
-+++ b/src/item.cpp
-@@ -3947,6 +3947,7 @@
- case edible_rating::allergy:
- case edible_rating::allergy_weak:
- case edible_rating::cannibalism:
-+ case edible_rating::vampirism:
- ret = c_red;
- break;
- case edible_rating::rotten:
-
---- a/src/item_factory.cpp
-+++ b/src/item_factory.cpp
-@@ -2219,6 +2219,7 @@
- // First allergens:
- // An item is an allergen even if it has trace amounts of allergenic material
- std::make_pair( material_id( "hflesh" ), "CANNIBALISM" ),
-+ std::make_pair( material_id( "blood" ), "VAMPIRISM" ),
-
- std::make_pair( material_id( "hflesh" ), "ALLERGEN_MEAT" ),
- std::make_pair( material_id( "iflesh" ), "ALLERGEN_MEAT" ),
-@@ -2233,10 +2234,15 @@
- std::make_pair( material_id( "mushroom" ), "ALLERGEN_VEGGY" ),
- std::make_pair( material_id( "milk" ), "ALLERGEN_MILK" ),
- std::make_pair( material_id( "egg" ), "ALLERGEN_EGG" ),
-+ std::make_pair( material_id( "alcohol" ), "ALLERGEN_ALCOHOL" ),
-+ std::make_pair( material_id( "foodplace_foodstuff" ), "ALLERGEN_FOODSTUFF" ),
-+ std::make_pair( material_id( "honey" ), "ALLERGEN_HONEY" ),
- std::make_pair( material_id( "junk" ), "ALLERGEN_JUNK" ),
- // Not food, but we can keep it here
- std::make_pair( material_id( "wool" ), "ALLERGEN_WOOL" ),
- // Now "made of". Those flags should not be passed
-+ std::make_pair( material_id( "blood" ), "VAMPIRISM_OK" ),
-+ std::make_pair( material_id( "blood" ), "CARNIVORE_OK" ),
- std::make_pair( material_id( "flesh" ), "CARNIVORE_OK" ),
- std::make_pair( material_id( "hflesh" ), "CARNIVORE_OK" ),
- std::make_pair( material_id( "iflesh" ), "CARNIVORE_OK" ),
-
---- a/src/iteminfo_query.h
-+++ b/src/iteminfo_query.h
-@@ -36,6 +36,7 @@
- FOOD_VITAMINS,
- FOOD_VIT_EFFECTS,
- FOOD_CANNIBALISM,
-+ FOOD_VAMPIRISM,
- FOOD_TAINT,
- FOOD_POISON,
- FOOD_HALLUCINOGENIC,
-
---- a/src/map_field.cpp
-+++ b/src/map_field.cpp
-@@ -88,6 +88,7 @@
- static const trait_id trait_M_SKIN3( "M_SKIN3" );
- static const trait_id trait_THRESH_MARLOSS( "THRESH_MARLOSS" );
- static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" );
-+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" );
- static const trait_id trait_WEB_WALKER( "WEB_WALKER" );
-
- void map::create_burnproducts( const tripoint &p, const item &fuel, const units::mass &burned_mass )
-@@ -1395,7 +1396,8 @@
- if( ( cur.get_field_intensity() > 1 || !one_in( 3 ) ) && ( !inside || one_in( 3 ) ) ) {
- u.add_env_effect( effect_teargas, bp_mouth, 5, 20_seconds );
- }
-- if( cur.get_field_intensity() > 1 && ( !inside || one_in( 3 ) ) ) {
-+ if( !( u.has_trait( trait_THRESH_VAMP ) ) && cur.get_field_intensity() > 1 && ( !inside ||
-+ one_in( 3 ) ) ) {
- u.add_env_effect( effect_blind, bp_eyes, cur.get_field_intensity() * 2, 10_seconds );
- }
- }
-@@ -1526,8 +1528,9 @@
- // The gas won't harm you inside a vehicle.
- if( !inside ) {
- // Full body suits protect you from the effects of the gas.
-- if( !( u.worn_with_flag( flag_GAS_PROOF ) && u.get_env_resist( bodypart_id( "mouth" ) ) >= 15 &&
-- u.get_env_resist( bodypart_id( "eyes" ) ) >= 15 ) ) {
-+ if( !( u.has_trait( trait_THRESH_VAMP ) ) && !( u.worn_with_flag( flag_GAS_PROOF ) &&
-+ u.get_env_resist( bodypart_id( "mouth" ) ) >= 15 &&
-+ u.get_env_resist( bodypart_id( "eyes" ) ) >= 15 ) ) {
- const int intensity = cur.get_field_intensity();
- bool inhaled = u.add_env_effect( effect_poison, bp_mouth, 5, intensity * 1_minutes );
- if( u.has_trait( trait_THRESH_MYCUS ) || u.has_trait( trait_THRESH_MARLOSS ) ||
-
---- a/src/memorial_logger.cpp
-+++ b/src/memorial_logger.cpp
-@@ -80,6 +80,7 @@
- static const trap_str_id tr_snake( "tr_snake" );
- static const trap_str_id tr_glass_pit( "tr_glass_pit" );
-
-+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" );
- static const trait_id trait_CANNIBAL( "CANNIBAL" );
- static const trait_id trait_PSYCHOPATH( "PSYCHOPATH" );
- static const trait_id trait_SAPIOVORE( "SAPIOVORE" );
-@@ -486,6 +487,7 @@
- character_id ch = e.get<character_id>( "killer" );
- if( ch == g->u.getID() ) {
- std::string name = e.get<cata_variant_type::string>( "victim_name" );
-+ bool vampire = g->u.has_trait( trait_THRESH_VAMP );
- bool cannibal = g->u.has_trait( trait_CANNIBAL );
- bool psycho = g->u.has_trait( trait_PSYCHOPATH );
- if( g->u.has_trait( trait_SAPIOVORE ) ) {
-@@ -509,6 +511,10 @@
- add( pgettext( "memorial_male", "Killed an innocent, %s." ),
- pgettext( "memorial_female", "Killed an innocent, %s." ),
- name );
-+ } else if( vampire ) {
-+ add( pgettext( "memorial_male", "Killed an innocent human, %s." ),
-+ pgettext( "memorial_female", "Killed an innocent human, %s." ),
-+ name );
- } else {
- add( pgettext( "memorial_male",
- "Killed an innocent person, %s, in cold blood and "
-
---- a/src/morale_types.cpp
-+++ b/src/morale_types.cpp
-@@ -138,6 +139,7 @@
- const morale_type MORALE_CRAVING_MARLOSS( "morale_craving_marloss" );
- const morale_type MORALE_FOOD_BAD( "morale_food_bad" );
- const morale_type MORALE_CANNIBAL( "morale_cannibal" );
-+const morale_type MORALE_VAMPIRE( "morale_vampire" );
- const morale_type MORALE_VEGETARIAN( "morale_vegetarian" );
- const morale_type MORALE_MEATARIAN( "morale_meatarian" );
- const morale_type MORALE_ANTIFRUIT( "morale_antifruit" );
-
---- a/src/morale_types.h
-+++ b/src/morale_types.h
-@@ -62,6 +62,7 @@
- extern const morale_type MORALE_CRAVING_MARLOSS;
- extern const morale_type MORALE_FOOD_BAD;
- extern const morale_type MORALE_CANNIBAL;
-+extern const morale_type MORALE_VAMPIRE;
- extern const morale_type MORALE_VEGETARIAN;
- extern const morale_type MORALE_MEATARIAN;
- extern const morale_type MORALE_ANTIFRUIT;
-
---- a/src/mutation.cpp
-+++ b/src/mutation.cpp
-@@ -80,6 +80,7 @@
- static const trait_id trait_STR_ALPHA( "STR_ALPHA" );
- static const trait_id trait_THRESH_MARLOSS( "THRESH_MARLOSS" );
- static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" );
-+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" );
- static const trait_id trait_TREE_COMMUNION( "TREE_COMMUNION" );
- static const trait_id trait_VOMITOUS( "VOMITOUS" );
- static const trait_id trait_WEB_WEAVER( "WEB_WEAVER" );
-@@ -887,6 +888,11 @@
- if( !mutagen ) {
- return;
- }
-+ if( has_trait( trait_THRESH_VAMP ) ) {
-+ add_msg_if_player( m_good, _( "Your Vampire blood quickly destroys the mutagenic contagion." ) );
-+ remove_effect( effect_accumulated_mutagen );
-+ return;
-+ }
- float mut_power = to_turns<float>( mutagen.get_duration() ) / to_turns<float>
- ( mutagen.get_int_dur_factor() );
- add_msg_if_player( m_debug, "Mutation accumulation: %.1f", mut_power );
-@@ -926,6 +932,10 @@
- {
- bool force_bad = one_in( 3 );
- bool force_good = false;
-+ if( has_trait( trait_THRESH_VAMP ) ) {
-+ add_msg_if_player( m_good, _( "Your Vampire blood quickly destroys the mutagenic contagion." ) );
-+ return;
-+ }
- if( has_trait( trait_ROBUST ) && force_bad ) {
- // Robust Genetics gives you a 33% chance for a good mutation,
- // instead of the 33% chance of a bad one.
-
---- a/src/npc.cpp
-+++ b/src/npc.cpp
-@@ -116,6 +116,7 @@
- static const trait_id trait_SAPIOVORE( "SAPIOVORE" );
- static const trait_id trait_SCHIZOPHRENIC( "SCHIZOPHRENIC" );
- static const trait_id trait_TERRIFYING( "TERRIFYING" );
-+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" );
-
- static const std::string flag_NPC_SAFE( "NPC_SAFE" );
-
-@@ -2486,12 +2487,15 @@
- }
-
- if( killer == &g->u && ( !guaranteed_hostile() || hit_by_player ) ) {
-+ bool vampire = g->u.has_trait( trait_THRESH_VAMP );
- bool cannibal = g->u.has_trait( trait_CANNIBAL );
- bool psycho = g->u.has_trait( trait_PSYCHOPATH );
- if( g->u.has_trait( trait_SAPIOVORE ) || psycho ) {
- // No morale effect
- } else if( cannibal ) {
- g->u.add_morale( MORALE_KILLED_INNOCENT, -5, 0, 2_days, 3_hours );
-+ } else if( vampire ) {
-+ g->u.add_morale( MORALE_KILLED_INNOCENT, -5, 0, 2_days, 3_hours );
- } else {
- g->u.add_morale( MORALE_KILLED_INNOCENT, -100, 0, 2_days, 3_hours );
- }
-
---- a/src/player_hardcoded_effects.cpp
-+++ b/src/player_hardcoded_effects.cpp
-@@ -114,7 +114,9 @@
- static const trait_id trait_NOPAIN( "NOPAIN" );
- static const trait_id trait_SEESLEEP( "SEESLEEP" );
- static const trait_id trait_SCHIZOPHRENIC( "SCHIZOPHRENIC" );
-+static const trait_id trait_THRESH_GYNOID( "THRESH_GYNOID" );
- static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" );
-+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" );
- static const trait_id trait_WATERSLEEP( "WATERSLEEP" );
-
- static void eff_fun_onfire( player &u, effect &it )
-@@ -1095,6 +1097,11 @@
- // Determine the strength of effects or dreams based upon category strength
- int strength = 0; // Category too weak for any effect or dream
- if( crossed_threshold() ) {
-+ if( has_trait( trait_THRESH_VAMP ) ) {
-+ highcat = "VAMP";
-+ } else if( has_trait( trait_THRESH_GYNOID ) ) {
-+ highcat = "GYNOID";
-+ }
- strength = 4; // Post-human.
- } else if( highest >= 20 && highest < 35 ) {
- strength = 1; // Low strength
-
---- a/src/suffer.cpp
-+++ b/src/suffer.cpp
-@@ -143,10 +143,13 @@
- static const trait_id trait_SHOUT3( "SHOUT3" );
- static const trait_id trait_SORES( "SORES" );
- static const trait_id trait_SUNBURN( "SUNBURN" );
-+static const trait_id trait_THRESH_GYNOID( "THRESH_GYNOID" );
-+static const trait_id trait_THRESH_VAMP( "THRESH_VAMP" );
- static const trait_id trait_TROGLO( "TROGLO" );
- static const trait_id trait_TROGLO2( "TROGLO2" );
- static const trait_id trait_TROGLO3( "TROGLO3" );
- static const trait_id trait_UNSTABLE( "UNSTABLE" );
-+static const trait_id trait_VAMP_CURSE( "VAMP_CURSE" );
- static const trait_id trait_VOMITOUS( "VOMITOUS" );
- static const trait_id trait_WEB_SPINNER( "WEB_SPINNER" );
- static const trait_id trait_WEB_WEAVER( "WEB_WEAVER" );
-@@ -243,7 +246,8 @@
-
- void Character::suffer_while_underwater()
- {
-- if( !has_trait( trait_GILLS ) && !has_trait( trait_GILLS_CEPH ) ) {
-+ if( !has_trait( trait_GILLS ) && !has_trait( trait_GILLS_CEPH ) &&
-+ !has_trait( trait_THRESH_GYNOID ) && !has_trait( trait_THRESH_VAMP ) ) {
- oxygen--;
- }
- if( oxygen < 12 && worn_with_flag( "REBREATHER" ) ) {
-@@ -742,7 +746,8 @@
- return;
- }
-
-- if( has_trait( trait_ALBINO ) || has_effect( effect_datura ) || has_trait( trait_SUNBURN ) ) {
-+ if( has_trait( trait_ALBINO ) || has_effect( effect_datura ) || has_trait( trait_SUNBURN ) ||
-+ has_trait( trait_VAMP_CURSE ) ) {
- suffer_from_sunburn();
- }
-
-@@ -768,6 +773,13 @@
- mod_int_bonus( -4 );
- mod_per_bonus( -4 );
- }
-+ if( has_trait( trait_VAMP_CURSE ) ) {
-+ mod_str_bonus( -4 );
-+ mod_dex_bonus( -4 );
-+ add_miss_reason( _( "You can't tolerate the sunlight!" ), 4 );
-+ mod_int_bonus( -4 );
-+ mod_per_bonus( -4 );
-+ }
- }
-
- std::map<bodypart_id, float> Character::bodypart_exposure()
-@@ -799,7 +811,8 @@
-
- void Character::suffer_from_sunburn()
- {
-- if( !has_trait( trait_ALBINO ) && !has_effect( effect_datura ) && !has_trait( trait_SUNBURN ) ) {
-+ if( !has_trait( trait_ALBINO ) && !has_effect( effect_datura ) && !has_trait( trait_SUNBURN ) &&
-+ !has_trait( trait_VAMP_CURSE ) ) {
- return;
- }
-
-@@ -816,6 +829,12 @@
- return;
- }
- sunlight_effect = _( "The sunlight burns" );
-+ } else if( has_trait( trait_VAMP_CURSE ) ) {
-+ // Sunburn effects occur about 10 times per minute
-+ if( !one_turn_in( 6_seconds ) ) {
-+ return;
-+ }
-+ sunlight_effect = _( "The sunlight sears" );
- }
-
- // Sunglasses can keep the sun off the eyes.
-@@ -893,7 +912,7 @@
- }
-
- // Solar Sensitivity (SUNBURN) trait causes injury to exposed parts
-- if( has_trait( trait_SUNBURN ) ) {
-+ if( has_trait( trait_SUNBURN ) || has_trait( trait_VAMP_CURSE ) ) {
- mod_pain( 1 );
- // Check exposure of all body parts
- for( const std::pair<const bodypart_id, float> &bp_exp : bp_exposure ) {
-
---- a/data/json/field_type.json
-+++ b/data/json/field_type.json
-@@ -303,7 +303,7 @@
- "dirty_transparency_cache": true,
- "percent_spread": 10,
- "outdoor_age_speedup": "0 turns",
-- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 7 ] ] },
-+ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 7 ] ], "traits": [ "THRESH_VAMP" ] },
- "priority": 8,
- "half_life": "2 minutes",
- "phase": "gas",
-@@ -389,7 +389,7 @@
- "outdoor_age_speedup": "3 minutes",
- "dirty_transparency_cache": true,
- "has_fume": true,
-- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
-+ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "THRESH_VAMP" ] },
- "priority": 8,
- "half_life": "10 minutes",
- "phase": "gas",
-@@ -418,7 +418,7 @@
- "outdoor_age_speedup": "0 turns",
- "dirty_transparency_cache": true,
- "has_fume": true,
-- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
-+ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ], [ "eyes", 15 ] ], "traits": [ "THRESH_VAMP" ] },
- "priority": 8,
- "half_life": "5 minutes",
- "phase": "gas",
-@@ -464,7 +464,7 @@
- "wandering_field": "fd_toxic_gas",
- "gas_absorption_factor": 15,
- "dirty_transparency_cache": true,
-- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
-+ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "THRESH_VAMP" ] },
- "phase": "gas",
- "display_items": false,
- "display_field": true,
-@@ -956,7 +956,7 @@
- "outdoor_age_speedup": "5 minutes",
- "dirty_transparency_cache": true,
- "has_fume": true,
-- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
-+ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "THRESH_VAMP" ] },
- "priority": 8,
- "half_life": "50 minutes",
- "phase": "gas",
-@@ -978,7 +978,7 @@
- "outdoor_age_speedup": "1 minutes",
- "dirty_transparency_cache": true,
- "has_fume": true,
-- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
-+ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "THRESH_VAMP" ] },
- "priority": 8,
- "half_life": "15 minutes",
- "phase": "gas",
-@@ -1233,7 +1233,7 @@
- "outdoor_age_speedup": "3 minutes",
- "dirty_transparency_cache": true,
- "has_fume": true,
-- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
-+ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "THRESH_VAMP" ] },
- "priority": 8,
- "half_life": "10 minutes",
- "phase": "gas"
-@@ -1253,7 +1253,7 @@
- "outdoor_age_speedup": "1 minutes",
- "dirty_transparency_cache": true,
- "has_fume": true,
-- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
-+ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "THRESH_VAMP" ] },
- "priority": 8,
- "half_life": "30 minutes",
- "phase": "gas",
-@@ -1275,7 +1275,7 @@
- "outdoor_age_speedup": "1 minutes",
- "dirty_transparency_cache": true,
- "has_fume": true,
-- "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ] },
-+ "immunity_data": { "body_part_env_resistance": [ [ "mouth", 15 ] ], "traits": [ "THRESH_VAMP" ] },
- "priority": 8,
- "half_life": "30 minutes",
- "phase": "gas",
-
---- a/data/json/flags.json
-+++ b/data/json/flags.json
-@@ -1093,6 +1093,21 @@
- "context": [ "COMESTIBLE" ]
- },
- {
-+ "id": "ALLERGEN_HONEY",
-+ "type": "json_flag",
-+ "context": [ "COMESTIBLE" ]
-+ },
-+ {
-+ "id": "ALLERGEN_ALCOHOL",
-+ "type": "json_flag",
-+ "context": [ "COMESTIBLE" ]
-+ },
-+ {
-+ "id": "ALLERGEN_FOODSTUFF",
-+ "type": "json_flag",
-+ "context": [ "COMESTIBLE" ]
-+ },
-+ {
- "id": "ALLERGEN_JUNK",
- "type": "json_flag",
- "context": [ "COMESTIBLE" ]
-@@ -1173,6 +1173,16 @@
- "context": [ ]
- },
- {
-+ "id": "VAMPIRISM",
-+ "type": "json_flag",
-+ "context": [ ]
-+ },
-+ {
-+ "id": "VAMPIRISM_OK",
-+ "type": "json_flag",
-+ "context": [ ]
-+ },
-+ {
- "id": "CASING",
- "type": "json_flag",
- "context": [ ]
-
---- a/data/json/morale_types.json
-+++ b/data/json/morale_types.json
-@@ -125,6 +125,11 @@
- "text": "Ate Human Flesh"
- },
- {
-+ "id": "morale_vampire",
-+ "type": "morale_type",
-+ "text": "Drank Human Blood"
-+ },
-+ {
- "id": "morale_vegetarian",
- "type": "morale_type",
- "text": "Ate Meat"
-
---- a/data/json/mutations/mutation_ordering.json
-+++ b/data/json/mutations/mutation_ordering.json
-@@ -73,6 +73,7 @@
- "TROGLO2",
- "TROGLO3",
- "URSINE_FUR",
-+ "VAMP_SKIN",
- "VISCOUS"
- ],
- "order": 1500